using System; using System.Collections; using System.Collections.Generic; using CombatLibrary.CombatLibrary.CombatCore.Utility; using JetBrains.Annotations; using UnityEngine; using Utility; [CreateAssetMenu(fileName = "AnimationCurveLibrary", menuName = "CreatAnimationCurveLibrary", order = 1)] public class AnimationCurveLibrary : ScriptableObject { public AnimationCurve Line; public AnimationCurve InExpo; public float uiMoveSpeed; // [Header("UI显示大小")] public AnimationCurve ui_showSize; [Header("UI移动大小")] public AnimationCurve ui_moveSize; [Header("UI移动速度")] public AnimationCurve ui_moveSpped; }