using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class FaBaoSkillNameWidget { #region 自定义数据 private Text _faBaoName; public Text faBaoName { get{ if (_faBaoName == null) { _faBaoName = GetUIUnit("faBaoName"); } return _faBaoName; } } #endregion 自定义数据结束 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface) { await base.SetUIGameObject(gObjectPoolInterface); Init(); } } }