// Auto Generated Code By excel2json // Generate From Excel\OpenBox.xlsx. SheetName: OpenBoxConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "OpenBoxConfig.json")] public partial class OpenBoxConfigHolder : ConfigHolder { } [Serializable] public struct OpenBoxConfig : IConfig { public int GetID() {return ID;} /// ///ID (id段不再区分debuff和buff) /// public int ID; /// ///单次消耗 /// public int oneConsume; /// ///10次消耗 /// public int tenConsume; /// ///奖励池子 /// public int reward; } } // End of Auto Generated Code