using System; using System.Collections.Generic; using Common.Utility.CombatEvent; using Fort23.Core; using GameLogic.Bag; public interface IDialogueMono { void OpenDialoguePanel(int id, string[] icon, ShowDialogueEventData.MessageShowType messageShowType, Action finish); CTask OpenRewardsPanel(List rewardsDic, Action onClose = null, int titleId = 0); CTask OpenDialoguePanel(int id, Action finish); }