using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class FaBaoSkillWidget { #region 自定义数据 private Text _Text_Level; public Text Text_Level { get{ if (_Text_Level == null) { _Text_Level = GetUIUnit("Text_Level"); } return _Text_Level; } } private Text _Text_Desc; public Text Text_Desc { get{ if (_Text_Desc == null) { _Text_Desc = GetUIUnit("Text_Desc"); } return _Text_Desc; } } private MyImage _Icon_CurrentUpGrade; public MyImage Icon_CurrentUpGrade { get{ if (_Icon_CurrentUpGrade == null) { _Icon_CurrentUpGrade = GetUIUnit("Icon_CurrentUpGrade"); } return _Icon_CurrentUpGrade; } } #endregion 自定义数据结束 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface) { await base.SetUIGameObject(gObjectPoolInterface); Init(); } } }