// Auto Generated Code By excel2json // Generate From Excel\AttributeConfig.xlsx. SheetName: AttributeConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "AttributeConfig.json")] public partial class AttributeConfigHolder : ConfigHolder { } [Serializable] public struct AttributeConfig : IConfig { public int GetID() {return ID;} /// ///该属性在游戏中的ID /// public int ID; /// ///默认值 -1为无默认值or由其他系统决定 /// public float DefaultValue; /// ///最小值 /// public float MinValue; /// ///最大值 -1为没有最大值,即无限大 /// public float MaxValue; } } // End of Auto Generated Code