using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class ShopGachaPanel { #region 自定义数据 private GameObject _TenRoot; public GameObject TenRoot { get{ if (_TenRoot == null) { _TenRoot = GetUIUnit("TenRoot"); } return _TenRoot; } } private GameObject _OneRoot; public GameObject OneRoot { get{ if (_OneRoot == null) { _OneRoot = GetUIUnit("OneRoot"); } return _OneRoot; } } private Button _Btn_ShuangBei; public Button Btn_ShuangBei { get{ if (_Btn_ShuangBei == null) { _Btn_ShuangBei = GetUIUnit