// Auto Generated Code By excel2json // Generate From Excel\ResourceLevel.xlsx. SheetName: ResourceLevelConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "ResourceLevelConfig.json")] public partial class ResourceLevelConfigHolder : ConfigHolder { } [Serializable] public struct ResourceLevelConfig : IConfig { public int GetID() {return ID;} /// /// /// public int ID; /// ///等级 /// public int Level; /// ///1001 铜钱 /// public float value1; /// ///1002 银锭 /// public float value2; /// ///1003 修为 /// public float value3; /// ///1004 金锭 /// public float value4; /// ///1005 功法灵气 /// public float value5; /// ///1006 法宝灵韵 /// public float value6; } } // End of Auto Generated Code