using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class MagicWeaponWidget { #region 自定义数据 private MyImage _icon; public MyImage icon { get{ if (_icon == null) { _icon = GetUIUnit("icon"); } return _icon; } } private MyImage _cd; public MyImage cd { get{ if (_cd == null) { _cd = GetUIUnit("cd"); } return _cd; } } private Button _myButton; public Button myButton { get{ if (_myButton == null) { _myButton = GetUIUnit