using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class DaoYouLevelWidget { #region 自定义数据 private Text _Text_Level; public Text Text_Level { get{ if (_Text_Level == null) { _Text_Level = GetUIUnit("Text_Level"); } return _Text_Level; } } private Text _Text_Name; public Text Text_Name { get{ if (_Text_Name == null) { _Text_Name = GetUIUnit("Text_Name"); } return _Text_Name; } } private Text _Text_Tips; public Text Text_Tips { get{ if (_Text_Tips == null) { _Text_Tips = GetUIUnit("Text_Tips"); } return _Text_Tips; } } private RectTransform _ItemRoot; public RectTransform ItemRoot { get{ if (_ItemRoot == null) { _ItemRoot = GetUIUnit("ItemRoot"); } return _ItemRoot; } } private Button _Btn_Award; public Button Btn_Award { get{ if (_Btn_Award == null) { _Btn_Award = GetUIUnit