using System;
using System.IO;
using ICSharpCode.SharpZipLib.Checksum;
using ICSharpCode.SharpZipLib.Zip.Compression;
using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
namespace ICSharpCode.SharpZipLib.GZip
{
///
/// This filter stream is used to compress a stream into a "GZIP" stream.
/// The "GZIP" format is described in RFC 1952.
///
/// author of the original java version : John Leuner
///
/// This sample shows how to gzip a file
///
/// using System;
/// using System.IO;
///
/// using ICSharpCode.SharpZipLib.GZip;
/// using ICSharpCode.SharpZipLib.Core;
///
/// class MainClass
/// {
/// public static void Main(string[] args)
/// {
/// using (Stream s = new GZipOutputStream(File.Create(args[0] + ".gz")))
/// using (FileStream fs = File.OpenRead(args[0])) {
/// byte[] writeData = new byte[4096];
/// Streamutils.Copy(s, fs, writeData);
/// }
/// }
/// }
/// }
///
///
public class GZipOutputStream : DeflaterOutputStream
{
enum OutputState
{
Header,
Footer,
Finished,
Closed,
};
#region Instance Fields
///
/// CRC-32 value for uncompressed data
///
protected Crc32 crc = new Crc32();
OutputState state_ = OutputState.Header;
#endregion
#region Constructors
///
/// Creates a GzipOutputStream with the default buffer size
///
///
/// The stream to read data (to be compressed) from
///
public GZipOutputStream(Stream baseOutputStream)
: this(baseOutputStream, 4096)
{
}
///
/// Creates a GZipOutputStream with the specified buffer size
///
///
/// The stream to read data (to be compressed) from
///
///
/// Size of the buffer to use
///
public GZipOutputStream(Stream baseOutputStream, int size) : base(baseOutputStream, new Deflater(Deflater.DEFAULT_COMPRESSION, true), size)
{
}
#endregion
#region Public API
///
/// Sets the active compression level (1-9). The new level will be activated
/// immediately.
///
/// The compression level to set.
///
/// Level specified is not supported.
///
///
public void SetLevel(int level)
{
if (level < Deflater.BEST_SPEED) {
throw new ArgumentOutOfRangeException("nameof(level)");
}
deflater_.SetLevel(level);
}
///
/// Get the current compression level.
///
/// The current compression level.
public int GetLevel()
{
return deflater_.GetLevel();
}
#endregion
#region Stream overrides
///
/// Write given buffer to output updating crc
///
/// Buffer to write
/// Offset of first byte in buf to write
/// Number of bytes to write
public override void Write(byte[] buffer, int offset, int count)
{
if (state_ == OutputState.Header) {
WriteHeader();
}
if (state_ != OutputState.Footer) {
throw new InvalidOperationException("Write not permitted in current state");
}
crc.Update(buffer, offset, count);
base.Write(buffer, offset, count);
}
///
/// Writes remaining compressed output data to the output stream
/// and closes it.
///
protected override void Dispose(bool disposing)
{
try {
Finish();
} finally {
if (state_ != OutputState.Closed) {
state_ = OutputState.Closed;
if (IsStreamOwner) {
baseOutputStream_.Dispose();
}
}
}
}
#endregion
#region DeflaterOutputStream overrides
///
/// Finish compression and write any footer information required to stream
///
public override void Finish()
{
// If no data has been written a header should be added.
if (state_ == OutputState.Header) {
WriteHeader();
}
if (state_ == OutputState.Footer) {
state_ = OutputState.Finished;
base.Finish();
var totalin = (uint)(deflater_.TotalIn & 0xffffffff);
var crcval = (uint)(crc.Value & 0xffffffff);
byte[] gzipFooter;
unchecked {
gzipFooter = new byte[] {
(byte) crcval, (byte) (crcval >> 8),
(byte) (crcval >> 16), (byte) (crcval >> 24),
(byte) totalin, (byte) (totalin >> 8),
(byte) (totalin >> 16), (byte) (totalin >> 24)
};
}
baseOutputStream_.Write(gzipFooter, 0, gzipFooter.Length);
}
}
#endregion
#region Support Routines
void WriteHeader()
{
if (state_ == OutputState.Header) {
state_ = OutputState.Footer;
var mod_time = (int)((DateTime.Now.Ticks - new DateTime(1970, 1, 1).Ticks) / 10000000L); // Ticks give back 100ns intervals
byte[] gzipHeader = {
// The two magic bytes
(byte) (GZipConstants.GZIP_MAGIC >> 8), (byte) (GZipConstants.GZIP_MAGIC & 0xff),
// The compression type
(byte) Deflater.DEFLATED,
// The flags (not set)
0,
// The modification time
(byte) mod_time, (byte) (mod_time >> 8),
(byte) (mod_time >> 16), (byte) (mod_time >> 24),
// The extra flags
0,
// The OS type (unknown)
(byte) 255
};
baseOutputStream_.Write(gzipHeader, 0, gzipHeader.Length);
}
}
#endregion
}
}