// Auto Generated Code By excel2json // Generate From Excel\Maps.xlsx. SheetName: Places using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "Places.json")] public partial class PlacesHolder : ConfigHolder { } [Serializable] public struct Places : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///地点名称(语言表ID) /// public int placeName; /// ///区域预制件 (不配就做成固定) /// public int placePrefabName; /// ///属于哪个大地图 /// public int bigMapID; /// ///3D世界 /// public string to3DPrefab; /// ///3D世界 /// public int placeDesc; } } // End of Auto Generated Code