// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using System; namespace AmplifyShaderEditor { [Serializable] [NodeAttributes( "Encode View Normal Stereo", "Miscellaneous", "Encodes view space normal into two numbers in [0..1] range" )] public sealed class EncodeViewNormalStereoHlpNode : HelperParentNode { protected override void CommonInit( int uniqueId ) { base.CommonInit( uniqueId ); m_funcType = "EncodeViewNormalStereo"; m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT3, false ); m_inputPorts[ 0 ].Name = "XYZ"; m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT2, false ); m_previewShaderGUID = "3d0b3d482b7246c4cb60fa73e6ceac6c"; } protected override void OnUniqueIDAssigned() { base.OnUniqueIDAssigned(); m_localVarName = "encodeViewNormalStereo" + OutputId; } } }