using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using UnityEditor; using UnityEngine; #if ODIN_INSPECTOR using Sirenix.OdinInspector.Editor; #endif namespace XNodeEditor.Internal { /// Handles caching of custom editor classes and their target types. Accessible with GetEditor(Type type) /// Editor Type. Should be the type of the deriving script itself (eg. NodeEditor) /// Attribute Type. The attribute used to connect with the runtime type (eg. CustomNodeEditorAttribute) /// Runtime Type. The ScriptableObject this can be an editor for (eg. Node) public abstract class NodeEditorBase where A : Attribute, NodeEditorBase.INodeEditorAttrib where T : NodeEditorBase where K : ScriptableObject { /// Custom editors defined with [CustomNodeEditor] private static Dictionary editorTypes; private static Dictionary editors = new Dictionary(); public NodeEditorWindow window; public K target; public SerializedObject serializedObject; #if ODIN_INSPECTOR private PropertyTree _objectTree; public PropertyTree objectTree { get { if (this._objectTree == null) { try { bool wasInEditor = NodeEditor.inNodeEditor; NodeEditor.inNodeEditor = true; this._objectTree = PropertyTree.Create(this.serializedObject); NodeEditor.inNodeEditor = wasInEditor; } catch (ArgumentException ex) { Debug.Log(ex); } } return this._objectTree; } } #endif public static T GetEditor(K target, NodeEditorWindow window) { if (target == null) return null; T editor; if (!editors.TryGetValue(target, out editor)) { Type type = target.GetType(); Type editorType = GetEditorType(type); editor = Activator.CreateInstance(editorType) as T; editor.target = target; editor.serializedObject = new SerializedObject(target); editor.window = window; editor.OnCreate(); editors.Add(target, editor); } if (editor.target == null) editor.target = target; if (editor.window != window) editor.window = window; if (editor.serializedObject == null) editor.serializedObject = new SerializedObject(target); return editor; } private static Type GetEditorType(Type type) { if (type == null) return null; if (editorTypes == null) CacheCustomEditors(); Type result; if (editorTypes.TryGetValue(type, out result)) return result; //If type isn't found, try base type return GetEditorType(type.BaseType); } private static void CacheCustomEditors() { editorTypes = new Dictionary(); //Get all classes deriving from NodeEditor via reflection Type[] nodeEditors = typeof(T).GetDerivedTypes(); for (int i = 0; i < nodeEditors.Length; i++) { if (nodeEditors[i].IsAbstract) continue; var attribs = nodeEditors[i].GetCustomAttributes(typeof(A), false); if (attribs == null || attribs.Length == 0) continue; A attrib = attribs[0] as A; editorTypes.Add(attrib.GetInspectedType(), nodeEditors[i]); } } /// Called on creation, after references have been set public virtual void OnCreate() { } public interface INodeEditorAttrib { Type GetInspectedType(); } } }