// Auto Generated Code By excel2json // Generate From Excel\Maps.xlsx. SheetName: SmallPlacesConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "SmallPlacesConfig.json")] public partial class SmallPlacesConfigHolder : ConfigHolder { } [Serializable] public struct SmallPlacesConfig : IConfig { public int GetID() {return ID;} /// ///ID /// #if !COMBAT_SERVER public int ID; #else public int ID{ set; get; } #endif /// ///地点名称(语言表ID) /// #if !COMBAT_SERVER public int placeName; #else public int placeName{ set; get; } #endif /// ///解锁当前地点事件Id /// #if !COMBAT_SERVER public int UnlockEnvetid; #else public int UnlockEnvetid{ set; get; } #endif } } // End of Auto Generated Code