// Auto Generated Code By excel2json // Generate From Excel\MonsterPowerUp.xlsx. SheetName: MonsterPowerUpConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "MonsterPowerUpConfig.json")] public partial class MonsterPowerUpConfigHolder : ConfigHolder { } [Serializable] public struct MonsterPowerUpConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///英雄等级 /// public int HeroLevel; /// ///生命倍率 /// public float HPFactor; /// ///攻击力倍率 /// public float ATKFactor; /// ///防御倍率 /// public float DEFFactor; /// ///闪避倍率 /// public float SHANBIFactor; /// ///防御系数K /// public int defK; } } // End of Auto Generated Code