// Auto Generated Code By excel2json // Generate From Excel\LevelBattle.xlsx. SheetName: MonsterGroupConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "MonsterGroupConfig.json")] public partial class MonsterGroupConfigHolder : ConfigHolder { } [Serializable] public struct MonsterGroupConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///全部可以刷的小怪怪物组 /// public int[] miniMonsterId; /// ///全部可以耍的精英怪组 /// public int[] eliteMonsterId; } } // End of Auto Generated Code