// Auto Generated Code By excel2json // Generate From Excel\HeroPowerUp.xlsx. SheetName: HeroPowerUpConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "HeroPowerUpConfig.json")] public partial class HeroPowerUpConfigHolder : ConfigHolder { } [Serializable] public struct HeroPowerUpConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///英雄等级 /// public int HeroLevel; /// ///攻击力倍率 /// public float ATKFactor; /// ///生命倍率 /// public float HPFactor; /// ///防御倍率 /// public float DEFFactor; /// ///闪避倍率 /// public float SHANBIFactor; /// ///经验产出倍率 /// public float EXPFactor; /// ///升级所需经验值 (-1代表最大等级) /// public int levelUpExp; /// ///等级提升提供的评分A1 /// public int LevelupBasicPower; } } // End of Auto Generated Code