// Auto Generated Code By excel2json // Generate From Excel\Tower.xlsx. SheetName: TowerInfoConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "TowerInfoConfig.json")] public partial class TowerInfoConfigHolder : ConfigHolder { } [Serializable] public struct TowerInfoConfig : IConfig { public int GetID() {return ID;} /// ///modelID /// public int ID; /// ///id组 /// public int groupId; /// ///层 /// public int level; /// /// /// public int name; /// /// /// public int massge; /// ///1=战斗(levelbattleId) 2=剧情(剧情事件ID) /// public int towerType; /// /// /// public int[] typeValue; /// ///奖励 /// public int[] reward; /// ///解锁值 /// public int unlockValue; } } // End of Auto Generated Code