using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class MarskPanel { #region 自定义数据 private Image _Image; public Image Image { get{ if (_Image == null) { _Image = GetUIUnit("Image"); } return _Image; } } #endregion 自定义数据结束 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface) { await base.SetUIGameObject(gObjectPoolInterface); Init(); } } }