using UnityEngine.Networking;
namespace Core.AssetLoadTool.Asset
{
    public class CustomCertificateHandler: CertificateHandler
    {
        // Encoded RSAPublicKey
        private static readonly string PUB_KEY = "";
        /// 
        /// Validate the Certificate Against the Amazon public Cert
        /// 
        /// Certifcate to validate
        /// 
        protected override bool ValidateCertificate(byte[] certificateData)
        {
            return true;
        }
    }
}