// Auto Generated Code By excel2json // Generate From Excel\FabaoConfig.xlsx. SheetName: FabaoConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "FabaoConfig.json")] public partial class FabaoConfigHolder : ConfigHolder { } [Serializable] public struct FabaoConfig : IConfig { public int GetID() {return ID;} /// /// /// public int ID; /// ///法宝对应道具ID /// public int ItemID; /// ///法宝类型 1攻击型 2防御型 /// public int Type; /// ///法宝类型 1=金 2=木 4=水 =8火 16=土 /// public int magicAttribute; /// ///模型名称 /// public string model; /// ///cd时间 /// public float cd; /// ///法宝对应碎片道具ID /// public int fragmentID; /// ///法宝默认星级 /// public int Star; /// ///法宝基础属性类型 /// public int[] ShuxingIDs; /// ///法宝基础属性倍率 /// public int[] ShuxingPara; /// ///法宝技能ID组 /// public int SkillGroupID; /// ///法宝升星所需道具数量 /// public int[] StarupItemCost; /// ///升星获得词缀属性IDs /// public int[] StarupShuxingIDs; /// ///升星获得词缀属性数值 /// public int[] StarupShuxingValues; } } // End of Auto Generated Code