// Auto Generated Code By excel2json // Generate From Excel\EventConfig.xlsx. SheetName: EventConditionConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "EventConditionConfig.json")] public partial class EventConditionConfigHolder : ConfigHolder { } [Serializable] public struct EventConditionConfig : IConfig { public int GetID() {return ID;} /// ///条件ID /// public int ID; /// ///文本语言表ID /// public int LanID; /// ///事件类型 1=提供选项 2=进入战斗 3=直接获得奖励 4=条件判断后进入战斗 5=条件判断后获得奖励 /// public int optionType; /// ///事件常量1 1=事件IDs 2=战斗ID 3= 4=条件类型s 5=条件类型s /// public int[] optionPara1; /// ///事件常量2 1=事件选择文本IDs 2= 3= 4=条件数值s 5=条件数值s /// public int[] optionPara2; /// ///事件结局奖励 /// public int[] PrizeIDs; /// ///事件结局奖励数量 /// public int[] PrizeNums; /// ///事件结局文本 /// public int[] ResultLanID; } } // End of Auto Generated Code