// Auto Generated Code By excel2json // Generate From Excel\OpenBox.xlsx. SheetName: OpenBoxDropListConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "OpenBoxDropListConfig.json")] public partial class OpenBoxDropListConfigHolder : ConfigHolder { } [Serializable] public struct OpenBoxDropListConfig : IConfig { public int GetID() {return ID;} /// ///ID /// #if !COMBAT_SERVER public int ID; #else public int ID{ set; get; } #endif /// ///掉落列表组ID /// #if !COMBAT_SERVER public int DropListGroupID; #else public int DropListGroupID{ set; get; } #endif /// ///掉落ID /// #if !COMBAT_SERVER public int choukaID; #else public int choukaID{ set; get; } #endif /// ///最大掉落次数 /// #if !COMBAT_SERVER public int MaxDropCount; #else public int MaxDropCount{ set; get; } #endif } } // End of Auto Generated Code