浏览代码

修改bug

lzx 1 天之前
父节点
当前提交
ff0d770387
共有 1 个文件被更改,包括 13 次插入4 次删除
  1. 13 4
      Assets/Scripts/GameUI/UI/HeroInformationPanel/HeroBreakthroughPanel.cs

+ 13 - 4
Assets/Scripts/GameUI/UI/HeroInformationPanel/HeroBreakthroughPanel.cs

@@ -321,9 +321,7 @@ namespace Fort23.Mono
                                         LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[1]) +
                                         LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[2]);
 
-            Text_NextJinfjie.text = LanguageManager.Instance.Text(nextHeroInfo.powerUpConfig.jingjieLanIDs[0]) +
-                                    LanguageManager.Instance.Text(nextHeroInfo.powerUpConfig.jingjieLanIDs[1]) +
-                                    LanguageManager.Instance.Text(nextHeroInfo.powerUpConfig.jingjieLanIDs[2]);
+          
 
 
             if (heroPowerUpConfig.DujieLevelbattleID != -1)
@@ -339,7 +337,7 @@ namespace Fort23.Mono
                 Text_CombatTitle.text =
                     $"{LanguageManager.Instance.Text(heroModelConfig.name)}   {LanguageManager.Instance.Text(monsterPowerUpConfig.jingjie1)}{LanguageManager.Instance.Text(monsterPowerUpConfig.jingjie2)}{LanguageManager.Instance.Text(monsterPowerUpConfig.jingjie3)}";
             }
-
+      
 
             if (heroPowerUpConfig.jingjie1 != nextHeroInfo.powerUpConfig.jingjie1)
             {
@@ -349,9 +347,17 @@ namespace Fort23.Mono
                     Text_Affirm.text = LanguageManager.Instance.Text(10432);
                     Text_AffirmTips.text = LanguageManager.Instance.Text(10433);
                     Text_SucceedDesc.gameObject.SetActive(false);
+                    Text_NextJinfjie.text = LanguageManager.Instance.Text(nextHeroInfo.powerUpConfig.jingjieLanIDs[0]) +
+                                            LanguageManager.Instance.Text(nextHeroInfo.powerUpConfig.jingjieLanIDs[1]) +
+                                            LanguageManager.Instance.Text(nextHeroInfo.powerUpConfig.jingjieLanIDs[2]);
                 }
                 else
                 {
+                    
+                    Text_NextJinfjie.text = LanguageManager.Instance.Text(nextHeroInfo.powerUpConfig.jingjieLanIDs[0]) +
+                                            LanguageManager.Instance.Text(10429) +
+                                            LanguageManager.Instance.Text(10381);
+                    
                     Text_TitleName.text = LanguageManager.Instance.Text(10430);
                     Text_Affirm.text = LanguageManager.Instance.Text(10263);
                     Text_AffirmTips.text = LanguageManager.Instance.Text(10434);
@@ -382,6 +388,9 @@ namespace Fort23.Mono
             }
             else
             {
+                Text_NextJinfjie.text = LanguageManager.Instance.Text(nextHeroInfo.powerUpConfig.jingjieLanIDs[0]) +
+                                        LanguageManager.Instance.Text(nextHeroInfo.powerUpConfig.jingjieLanIDs[1]) +
+                                        LanguageManager.Instance.Text(nextHeroInfo.powerUpConfig.jingjieLanIDs[2]);
                 Text_AffirmTips.text = LanguageManager.Instance.Text(10436);
                 Text_Affirm.text = LanguageManager.Instance.Text(10428);
                 Text_TitleName.text = LanguageManager.Instance.Text(10435);