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@@ -1,7 +1,9 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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+using System.Linq;
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using Core.Utility;
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using Core.Utility;
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+using Excel2Json;
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using Fort23.Core;
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using Fort23.Core;
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using Fort23.UTool;
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using Fort23.UTool;
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using GameLogic.Bag;
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using GameLogic.Bag;
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@@ -378,27 +380,44 @@ public class AccountFileInfo : Singleton<AccountFileInfo>
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playerData.ItemListData.Add(new ItemData(1403, 10));
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playerData.ItemListData.Add(new ItemData(1403, 10));
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playerData.ItemListData.Add(new ItemData(1404, 10));
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playerData.ItemListData.Add(new ItemData(1404, 10));
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- var allSkill = new[] { 1101};
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- foreach (var i in allSkill)
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+ // var allSkill = new[] { 1101};
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+ // foreach (var i in allSkill)
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+ // {
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+ // SkillData skillData = new SkillData();
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+ // skillData.id = i;
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+ // skillData.star = 1;
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+ // skillData.level = 1;
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+ // skillData.useIndex = -1;
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+ // playerData.AllSkillDatas.Add(skillData);
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+ // }
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+
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+
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+ //添加所有测试法宝和功法
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+
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+ List<SkillConfig> fabaoPowerupConfigs = ConfigComponent.Instance.GetAll<SkillConfig>().ToList();
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+ List<SkillConfig> gongfa = fabaoPowerupConfigs.Where(s => s.SkillType == 1 || s.SkillType == 2).ToList();
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+
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+ var fanappower = gongfa.GroupBy(f => f.IDGroup).Select(g => new { config = g.OrderBy(f => f.ID).FirstOrDefault() }).ToList();
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+ foreach (var x1 in fanappower)
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{
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{
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SkillData skillData = new SkillData();
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SkillData skillData = new SkillData();
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- skillData.id = i;
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+ skillData.id = x1.config.IDGroup;
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skillData.star = 1;
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skillData.star = 1;
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skillData.level = 1;
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skillData.level = 1;
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skillData.useIndex = -1;
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skillData.useIndex = -1;
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playerData.AllSkillDatas.Add(skillData);
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playerData.AllSkillDatas.Add(skillData);
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}
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}
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+
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+ FabaoConfig[] fabaoConfig = ConfigComponent.Instance.GetAll<FabaoConfig>();
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- // var allFaBao = new[] { };
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- //
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- // foreach (var i in allFaBao)
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- // {
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- // FaBaoData faaData = new FaBaoData();
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- // faaData.id = i;
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- // faaData.level = 1;
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- // faaData.useIndex = -1;
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- // playerData.AllFaBaoDatas.Add(faaData);
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- // }
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+ foreach (var i in fabaoConfig)
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+ {
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+ FaBaoData faaData = new FaBaoData();
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+ faaData.id = i.ID;
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+ faaData.level = 1;
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+ faaData.useIndex = -1;
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+ playerData.AllFaBaoDatas.Add(faaData);
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+ }
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HeroData heroData = new HeroData();
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HeroData heroData = new HeroData();
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@@ -407,12 +426,6 @@ public class AccountFileInfo : Singleton<AccountFileInfo>
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heroData.heroPowerId = 1;
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heroData.heroPowerId = 1;
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heroData.upTime = TimeHelper.ClientNow();
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heroData.upTime = TimeHelper.ClientNow();
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- // BagController.Instance.AddCoin(10000);
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-
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-
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- // playerData.HeroListData.Add(heroData2);
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- // playerData.HeroListData.Add(heroData3);
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- // playerData.HeroListData.Add(heroData4);
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SavePlayerData();
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SavePlayerData();
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}
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}
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