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				@@ -208,10 +208,21 @@ namespace GameLogic.Player 
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				                     continue; 
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				                 } 
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				-                List<ItemInfo> addItem2 = DropManager.Instance.DropItem(openBoxConfig.reward); 
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				-                PlayerManager.Instance.BagController.AddItem(addItem2); 
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				-                allIitem.AddRange(addItem2); 
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				-                summonData.baodiCount1++; 
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				+                List<ItemInfo> addItem2; 
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				+                if (count == 1) 
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				+                { 
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				+                    addItem2 = DropManager.Instance.DropItem(openBoxConfig.reward[Random.Range(0, openBoxConfig.reward.Length)]); 
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				+                    PlayerManager.Instance.BagController.AddItem(addItem2); 
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				+                    allIitem.AddRange(addItem2); 
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				+                    summonData.baodiCount1++; 
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				+                } 
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				+                else 
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				+                { 
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				+                    addItem2 = DropManager.Instance.DropItem(openBoxConfig.reward[i]); 
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				+                    PlayerManager.Instance.BagController.AddItem(addItem2); 
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				+                    allIitem.AddRange(addItem2); 
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				+                    summonData.baodiCount1++; 
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				+                } 
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				                 foreach (var baodiItem in baodiItems) 
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