|  | @@ -208,10 +208,21 @@ namespace GameLogic.Player
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				|  |  |                      continue;
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				|  |  |                  }
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				|  |  |  
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				|  |  | -                List<ItemInfo> addItem2 = DropManager.Instance.DropItem(openBoxConfig.reward);
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				|  |  | -                PlayerManager.Instance.BagController.AddItem(addItem2);
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				|  |  | -                allIitem.AddRange(addItem2);
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				|  |  | -                summonData.baodiCount1++;
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				|  |  | +                List<ItemInfo> addItem2;
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				|  |  | +                if (count == 1)
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				|  |  | +                {
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				|  |  | +                    addItem2 = DropManager.Instance.DropItem(openBoxConfig.reward[Random.Range(0, openBoxConfig.reward.Length)]);
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				|  |  | +                    PlayerManager.Instance.BagController.AddItem(addItem2);
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				|  |  | +                    allIitem.AddRange(addItem2);
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				|  |  | +                    summonData.baodiCount1++;
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				|  |  | +                }
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				|  |  | +                else
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				|  |  | +                {
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				|  |  | +                    addItem2 = DropManager.Instance.DropItem(openBoxConfig.reward[i]);
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				|  |  | +                    PlayerManager.Instance.BagController.AddItem(addItem2);
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				|  |  | +                    allIitem.AddRange(addItem2);
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				|  |  | +                    summonData.baodiCount1++;
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				|  |  | +                }
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				|  |  |  
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				|  |  |  
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				|  |  |                  foreach (var baodiItem in baodiItems)
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