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修改bug

lzx 3 天之前
父节点
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ee141a86b0
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      Assets/Scripts/GameUI/UI/DivineSence/DivineSenceInfoPanel.cs

+ 1 - 1
Assets/Scripts/GameUI/UI/DivineSence/DivineSenceInfoPanel.cs

@@ -52,7 +52,7 @@ namespace Fort23.Mono
             Text_Level.text = $"神识等级:{AccountFileInfo.Instance.playerData.divineSenseLevel}级";
             Text_Level.text = $"神识等级:{AccountFileInfo.Instance.playerData.divineSenseLevel}级";
             Text_Exp.text = $"{AccountFileInfo.Instance.playerData.divineSenseexp}/{divineSenseConfig.exp}";
             Text_Exp.text = $"{AccountFileInfo.Instance.playerData.divineSenseexp}/{divineSenseConfig.exp}";
             Slider_Exp.maxValue = divineSenseConfig.exp;
             Slider_Exp.maxValue = divineSenseConfig.exp;
-            Slider_Exp.value = divineSenseConfig.exp;
+            Slider_Exp.value =AccountFileInfo.Instance.playerData.divineSenseexp;
 
 
             int count = AccountFileInfo.Instance.playerData.divineSensePoint / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
             int count = AccountFileInfo.Instance.playerData.divineSensePoint / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
             int maxCount = heroPowerUpConfig.ShenshiMax / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
             int maxCount = heroPowerUpConfig.ShenshiMax / PlayerManager.Instance.gameConstantConfig.DetectEventCount;