|  | @@ -127,7 +127,7 @@ namespace Fort23.Mono
 | 
	
		
			
				|  |  |                          fx_ui_tupo1.gameObject.SetActive(true);
 | 
	
		
			
				|  |  |                          fx_ui_tupo1.Play();
 | 
	
		
			
				|  |  |                          await TimerComponent.Instance.WaitAsync(500);
 | 
	
		
			
				|  |  | -                        CustomInit();
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  |                          for (var i = 0; i < JingJieIcons.Count; i++)
 | 
	
		
			
				|  |  |                          {
 | 
	
		
			
				|  |  |                              if (PlayerManager.Instance.myHero.powerUpConfig.jingjie3 - 1 == i)
 | 
	
	
		
			
				|  | @@ -144,12 +144,16 @@ namespace Fort23.Mono
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |                          fx_ui_tupo1.gameObject.SetActive(false);
 | 
	
		
			
				|  |  |                          MarskPanel.ClosePanel();
 | 
	
		
			
				|  |  | -                        HeroBreakthroughSuccessPanel.OpenPanel(1, heroAttributData);
 | 
	
		
			
				|  |  |                          if (PlayerGuideManager.Instance.GuideIsCanDo(6, 3))
 | 
	
		
			
				|  |  |                          {
 | 
	
		
			
				|  |  |                              PlayerGuideManager.Instance.NextGuide();
 | 
	
		
			
				|  |  |                          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  | +                        HeroBreakthroughSuccessPanel heroBreakthroughSuccessPanel =
 | 
	
		
			
				|  |  | +                            await HeroBreakthroughSuccessPanel.OpenPanel(1, heroAttributData);
 | 
	
		
			
				|  |  | +                        await heroBreakthroughSuccessPanel.UIClosed();
 | 
	
		
			
				|  |  | +                        CustomInit();
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  |                          AudioManager.Instance.PlayAudio("ui_shengji.wav");
 | 
	
		
			
				|  |  |                      }
 | 
	
		
			
				|  |  |                      //大突破
 |