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@@ -82,6 +82,7 @@ namespace GameLogic.Combat.CombatTool
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if (_enemyMagicWeaponList[i].RootMagicWeaponControl.combatHeroEntity ==
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heroDieEventData.combatHeroEntity)
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{
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+ _enemyMagicWeaponList[i].CombatAIBasic.ChangeState(CombatHeroStateType.XiuMian);
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_enemyMagicWeaponList.RemoveAt(i);
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i--;
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}
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@@ -94,6 +95,7 @@ namespace GameLogic.Combat.CombatTool
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if (_playerMagicWeaponList[i].RootMagicWeaponControl.combatHeroEntity ==
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heroDieEventData.combatHeroEntity)
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{
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+ _playerMagicWeaponList[i].CombatAIBasic.ChangeState(CombatHeroStateType.XiuMian);
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_playerMagicWeaponList.RemoveAt(i);
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i--;
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}
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