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@@ -64,14 +64,14 @@ namespace GameLogic.Hero
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for (int i = 0; i < star; i++)
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{
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- if (faBaoInfo.FabaoConfig.StarupShuxingIDs.Length <= i)
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- {
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- break;
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- }
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-
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- int shuxingID = faBaoInfo.FabaoConfig.StarupShuxingIDs[i];
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- int shuxingValue = faBaoInfo.FabaoConfig.StarupShuxingValues[i];
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- ComputeHeroAttributeType(shuxingID, shuxingValue);
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+ // if (faBaoInfo.FabaoConfig.StarupShuxingIDs.Length <= i)
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+ // {
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+ // break;
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+ // }
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+ //
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+ // int shuxingID = faBaoInfo.FabaoConfig.StarupShuxingIDs[i];
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+ // int shuxingValue = faBaoInfo.FabaoConfig.StarupShuxingValues[i];
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+ // ComputeHeroAttributeType(shuxingID, shuxingValue);
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}
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}
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