# Conflicts: # Assets/Res/UI/CombatPanel.prefab resolved by master version
@@ -86794,7 +86794,7 @@ Mesh:
format: 0
dimension: 0
m_DataSize: 128
- _typelessdata: 2adbfbba8a66babe5d8f92bb0000008000000080000080bf0000000000000000fb0fe83a8a66babe5d8f92bb0000008000000080000080bf0000803f000000002adbfbba364850be5d8f92bb0000008000000080000080bf000000000000803ffb0fe83a364850be5d8f92bb0000008000000080000080bf0000803f0000803f
+ _typelessdata: 74b76cba9e339dbee8fbf1ba0000008000000080000080bf0000000000000000611c793a9e339dbee8fbf1ba0000008000000080000080bf0000803f0000000074b76cbabbd167bee8fbf1ba0000008000000080000080bf000000000000803f611c793abbd167bee8fbf1ba0000008000000080000080bf0000803f0000803f
m_CompressedMesh:
m_Vertices:
m_NumItems: 0