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d49ad754cb

文件差异内容过多而无法显示
+ 150 - 150
Assets/Res/Config/EventConfig.json


文件差异内容过多而无法显示
+ 114 - 114
Assets/Res/Config/GroupConfig.json


+ 241 - 67
Assets/Res/Config/HeroModelConfig.json

@@ -1274,64 +1274,6 @@
       ],
       "heroStory": 0
     },
-    {
-      "ID": 9006,
-      "nickName": -1,
-      "name": 22,
-      "headicon": "icon_tx9006",
-      "model": "Boss_fenghuang",
-      "isUseGpu": false,
-      "heroType": 4,
-      "attack": 120,
-      "hp": 83,
-      "def": 100,
-      "shield": 83,
-      "speed_atk": 0.0,
-      "Linggen": [
-        100,
-        100,
-        100,
-        100,
-        100
-      ],
-      "skillID": [
-        -1,
-        9081,
-        -1,
-        9082,
-        9084,
-        9083,
-        -1,
-        9085,
-        -1,
-        9084
-      ],
-      "skillActiveLv": [
-        1,
-        1,
-        1,
-        -1,
-        -1,
-        -1,
-        -1,
-        -1,
-        1,
-        1
-      ],
-      "fa_bao_id": [
-        -1,
-        -1,
-        -1,
-        -1
-      ],
-      "fabaoActiveLv": [
-        1,
-        -1,
-        1,
-        -1
-      ],
-      "heroStory": 0
-    },
     {
       "ID": 7001,
       "nickName": -1,
@@ -1339,11 +1281,11 @@
       "headicon": "icon_tx9002",
       "model": "Boss_fenghuang",
       "isUseGpu": false,
-      "heroType": 3,
-      "attack": 93,
-      "hp": 56,
+      "heroType": 2,
+      "attack": 85,
+      "hp": 51,
       "def": 100,
-      "shield": 93,
+      "shield": 85,
       "speed_atk": 2.0,
       "Linggen": [
         100,
@@ -1397,11 +1339,11 @@
       "headicon": "icon_tx101",
       "model": "Nanzhu",
       "isUseGpu": false,
-      "heroType": 3,
-      "attack": 77,
-      "hp": 98,
+      "heroType": 2,
+      "attack": 71,
+      "hp": 89,
       "def": 100,
-      "shield": 93,
+      "shield": 85,
       "speed_atk": 0.0,
       "Linggen": [
         100,
@@ -1510,7 +1452,7 @@
       "ID": 7004,
       "nickName": -1,
       "name": 17,
-      "headicon": "icon_tx7004",
+      "headicon": "icon_tx9001",
       "model": "Boss01",
       "isUseGpu": false,
       "heroType": 3,
@@ -1563,6 +1505,238 @@
         -1
       ],
       "heroStory": 0
+    },
+    {
+      "ID": 7005,
+      "nickName": -1,
+      "name": 20,
+      "headicon": "icon_tx9004",
+      "model": "Boss_Tree",
+      "isUseGpu": false,
+      "heroType": 3,
+      "attack": 93,
+      "hp": 93,
+      "def": 100,
+      "shield": 93,
+      "speed_atk": 0.0,
+      "Linggen": [
+        100,
+        100,
+        100,
+        100,
+        100
+      ],
+      "skillID": [
+        -1,
+        9061,
+        9063,
+        9064,
+        9062,
+        9063,
+        -1,
+        -1,
+        -1,
+        9063
+      ],
+      "skillActiveLv": [
+        1,
+        1,
+        1,
+        -1,
+        -1,
+        -1,
+        -1,
+        -1,
+        1,
+        1
+      ],
+      "fa_bao_id": [
+        -1,
+        -1,
+        -1,
+        -1
+      ],
+      "fabaoActiveLv": [
+        1,
+        -1,
+        1,
+        -1
+      ],
+      "heroStory": 0
+    },
+    {
+      "ID": 7006,
+      "nickName": -1,
+      "name": 9,
+      "headicon": "icon_tx1008",
+      "model": "Gw_zhizhu",
+      "isUseGpu": false,
+      "heroType": 3,
+      "attack": 93,
+      "hp": 93,
+      "def": 100,
+      "shield": 93,
+      "speed_atk": 0.0,
+      "Linggen": [
+        100,
+        100,
+        100,
+        100,
+        100
+      ],
+      "skillID": [
+        9031,
+        -1,
+        -1,
+        9033,
+        -1,
+        -1,
+        -1,
+        9032,
+        -1,
+        -1
+      ],
+      "skillActiveLv": [
+        1,
+        -1,
+        -1,
+        5,
+        -1,
+        -1,
+        -1,
+        50,
+        -1,
+        -1
+      ],
+      "fa_bao_id": [
+        -1,
+        -1,
+        -1,
+        -1
+      ],
+      "fabaoActiveLv": [
+        1,
+        20,
+        50,
+        80
+      ],
+      "heroStory": 0
+    },
+    {
+      "ID": 7007,
+      "nickName": -1,
+      "name": 6,
+      "headicon": "icon_tx1005",
+      "model": "Boss_Tree_xiao",
+      "isUseGpu": false,
+      "heroType": 3,
+      "attack": 93,
+      "hp": 93,
+      "def": 100,
+      "shield": 93,
+      "speed_atk": 0.0,
+      "Linggen": [
+        100,
+        100,
+        100,
+        100,
+        100
+      ],
+      "skillID": [
+        9071,
+        -1,
+        -1,
+        -1,
+        9071,
+        -1,
+        -1,
+        -1,
+        9071,
+        -1
+      ],
+      "skillActiveLv": [
+        1,
+        -1,
+        -1,
+        -1,
+        20,
+        -1,
+        -1,
+        -1,
+        50,
+        -1
+      ],
+      "fa_bao_id": [
+        -1,
+        -1,
+        -1,
+        -1
+      ],
+      "fabaoActiveLv": [
+        1,
+        20,
+        50,
+        80
+      ],
+      "heroStory": 0
+    },
+    {
+      "ID": 7008,
+      "nickName": -1,
+      "name": 7,
+      "headicon": "icon_tx1006",
+      "model": "gw_xianhe",
+      "isUseGpu": false,
+      "heroType": 3,
+      "attack": 93,
+      "hp": 93,
+      "def": 100,
+      "shield": 93,
+      "speed_atk": 0.0,
+      "Linggen": [
+        100,
+        100,
+        100,
+        100,
+        100
+      ],
+      "skillID": [
+        9091,
+        -1,
+        -1,
+        9091,
+        -1,
+        -1,
+        9092,
+        9091,
+        -1,
+        -1
+      ],
+      "skillActiveLv": [
+        1,
+        -1,
+        -1,
+        5,
+        -1,
+        -1,
+        50,
+        50,
+        -1,
+        -1
+      ],
+      "fa_bao_id": [
+        -1,
+        -1,
+        -1,
+        -1
+      ],
+      "fabaoActiveLv": [
+        1,
+        20,
+        50,
+        80
+      ],
+      "heroStory": 0
     }
   ]
 }

+ 3 - 5
Assets/Res/Config/InitialPlayerConfig.json

@@ -6,15 +6,13 @@
         1001,
         1005,
         1006,
-        1201,
         1004
       ],
       "itemAmount": [
         50000,
-        3000,
-        2000,
-        1,
-        300
+        1500,
+        1000,
+        100
       ],
       "fabaoId": [
         10010

+ 10 - 10
Assets/Res/Config/LanguageChineseConfig.json

@@ -13062,7 +13062,7 @@
     },
     {
       "ID": 4006,
-      "txt": "[资源]丹"
+      "txt": "[资源]凡品增元丹"
     },
     {
       "ID": 4007,
@@ -13098,7 +13098,7 @@
     },
     {
       "ID": 4015,
-      "txt": "[资源]丹"
+      "txt": "[资源]良品增元丹"
     },
     {
       "ID": 4016,
@@ -14250,7 +14250,7 @@
     },
     {
       "ID": 4303,
-      "txt": "[资源]丹"
+      "txt": "[资源]上品增元丹"
     },
     {
       "ID": 4304,
@@ -14286,7 +14286,7 @@
     },
     {
       "ID": 4312,
-      "txt": "[资源]丹"
+      "txt": "[资源]上品增元丹"
     },
     {
       "ID": 4313,
@@ -14322,7 +14322,7 @@
     },
     {
       "ID": 4321,
-      "txt": "[资源]丹"
+      "txt": "[资源]极品增元丹"
     },
     {
       "ID": 4322,
@@ -17106,7 +17106,7 @@
     },
     {
       "ID": 5017,
-      "txt": "你遭遇一只妖邪,他挥舞着不知从哪来的丹,示意要打劫,应战!"
+      "txt": "你遭遇一只妖邪,他挥舞着不知从哪来的增元丹,示意要打劫,应战!"
     },
     {
       "ID": 5018,
@@ -17178,7 +17178,7 @@
     },
     {
       "ID": 5035,
-      "txt": "你遭遇一只妖邪,他挥舞着不知从哪来的丹,示意要打劫,应战!"
+      "txt": "你遭遇一只妖邪,他挥舞着不知从哪来的增元丹,示意要打劫,应战!"
     },
     {
       "ID": 5036,
@@ -17250,7 +17250,7 @@
     },
     {
       "ID": 5053,
-      "txt": "你遭遇一只妖邪,他挥舞着不知从哪来的丹,示意要打劫,应战!"
+      "txt": "你遭遇一只妖邪,他挥舞着不知从哪来的增元丹,示意要打劫,应战!"
     },
     {
       "ID": 5054,
@@ -17322,7 +17322,7 @@
     },
     {
       "ID": 5071,
-      "txt": "你遭遇一只妖邪,他挥舞着不知从哪来的丹,示意要打劫,应战!"
+      "txt": "你遭遇一只妖邪,他挥舞着不知从哪来的增元丹,示意要打劫,应战!"
     },
     {
       "ID": 5072,
@@ -17394,7 +17394,7 @@
     },
     {
       "ID": 5089,
-      "txt": "你遭遇一只妖邪,他挥舞着不知从哪来的丹,示意要打劫,应战!"
+      "txt": "你遭遇一只妖邪,他挥舞着不知从哪来的增元丹,示意要打劫,应战!"
     },
     {
       "ID": 5090,

+ 108 - 108
Assets/Res/Config/LanguageChineseConfig_skill.json

@@ -2058,51 +2058,51 @@
     },
     {
       "ID": 1111010,
-      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%伤害,并有{2}%的几率对敌人造成1层流血。"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%攻击力的伤害,并有{2}%的几率对敌人造成1层流血。"
     },
     {
       "ID": 1111011,
-      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%攻击力的伤害,并有{2}几率对敌人造成1层流血。"
     },
     {
       "ID": 1111012,
-      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%攻击力的伤害,并有{2}几率对敌人造成1层流血。"
     },
     {
       "ID": 1111013,
-      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则细剑伤害提升{3}%。"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%攻击力的伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则细剑伤害提升{3}%。"
     },
     {
       "ID": 1111014,
-      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则细剑伤害提升{3}%。"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%攻击力的伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则细剑伤害提升{3}%。"
     },
     {
       "ID": 1111015,
-      "txt": "身体周围幻化出{0}柄更加巨大的虚剑,每柄虚剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则虚剑伤害提升{3}%。"
+      "txt": "身体周围幻化出{0}柄更加巨大的虚剑,每柄虚剑对敌人造成{1}%攻击力的伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则虚剑伤害提升{3}%。"
     },
     {
       "ID": 1111020,
-      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对其照成{1}%伤害"
+      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对其照成{1}%攻击力的伤害"
     },
     {
       "ID": 1111021,
-      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对其照成{1}%伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%"
+      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对其照成{1}%攻击力的伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%"
     },
     {
       "ID": 1111022,
-      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对其照成{1}%伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%"
+      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对其照成{1}%攻击力的伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%"
     },
     {
       "ID": 1111023,
-      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数"
+      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%攻击力的伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数"
     },
     {
       "ID": 1111024,
-      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数"
+      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%攻击力的伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数"
     },
     {
       "ID": 1111025,
-      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数\n巨剑进入全盛状态体型变大,对拼强度+{3}%,伤害提升{4}%"
+      "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%攻击力的伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数\n巨剑进入全盛状态体型变大,对拼强度+{3}%,伤害提升{4}%"
     },
     {
       "ID": 1111030,
@@ -2130,243 +2130,243 @@
     },
     {
       "ID": 1111040,
-      "txt": "发射{0}枚飞刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1111041,
-      "txt": "发射{0}枚飞刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1111042,
-      "txt": "发射{0}枚飞刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1111043,
-      "txt": "发射{0}枚飞刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1111044,
-      "txt": "发射{0}枚飞刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1111045,
-      "txt": "发射{0}枚飞刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1111050,
-      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%伤害,并有{2}%概率施加1层流血。"
+      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层流血。"
     },
     {
       "ID": 1111051,
-      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%伤害,并有{2}%概率施加1层流血。"
+      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层流血。"
     },
     {
       "ID": 1111052,
-      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%伤害,并有{2}%概率施加1层流血。"
+      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层流血。"
     },
     {
       "ID": 1111053,
-      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%伤害,并有{2}%概率施加1层流血。"
+      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层流血。"
     },
     {
       "ID": 1111054,
-      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%伤害,并有{2}%概率施加1层流血。"
+      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层流血。"
     },
     {
       "ID": 1111055,
-      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%伤害,并有{2}%概率施加1层流血。"
+      "txt": "手中快速发射{0}%枚金针,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层流血。"
     },
     {
       "ID": 1112010,
-      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%攻击力的伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 1112011,
-      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%攻击力的伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 1112012,
-      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%攻击力的伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 1112013,
-      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%攻击力的伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 1112014,
-      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%攻击力的伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 1112015,
-      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%攻击力的伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 1112020,
-      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%攻击力的伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 1112021,
-      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%攻击力的伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 1112022,
-      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%攻击力的伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 1112023,
-      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%攻击力的伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 1112024,
-      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%攻击力的伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 1112025,
-      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%攻击力的伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 1112040,
-      "txt": "发射{0}枚水波,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚水波,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1112041,
-      "txt": "发射{0}枚水波,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚水波,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1112042,
-      "txt": "发射{0}枚水波,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚水波,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1112043,
-      "txt": "发射{0}枚水波,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚水波,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1112044,
-      "txt": "发射{0}枚水波,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚水波,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1112045,
-      "txt": "发射{0}枚水波,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚水波,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1112050,
-      "txt": "发射{0}枚冰刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚冰刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1112051,
-      "txt": "发射{0}枚冰刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚冰刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1112052,
-      "txt": "发射{0}枚冰刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚冰刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1112053,
-      "txt": "发射{0}枚冰刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚冰刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1112054,
-      "txt": "发射{0}枚冰刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚冰刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1112055,
-      "txt": "发射{0}枚冰刀,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚冰刀,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113010,
-      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%攻击力的金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 1113011,
-      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%攻击力的金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 1113012,
-      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%攻击力的金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 1113013,
-      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%攻击力的金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 1113014,
-      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%攻击力的金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 1113015,
-      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%攻击力的金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 1113020,
-      "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
+      "txt": "迅速释放{0}掌,对敌人造成{1}%攻击力的伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
     },
     {
       "ID": 1113021,
-      "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
+      "txt": "迅速释放{0}掌,对敌人造成{1}%攻击力的伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
     },
     {
       "ID": 1113022,
-      "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
+      "txt": "迅速释放{0}掌,对敌人造成{1}%攻击力的伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
     },
     {
       "ID": 1113023,
-      "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
+      "txt": "迅速释放{0}掌,对敌人造成{1}%攻击力的伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
     },
     {
       "ID": 1113024,
-      "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
+      "txt": "迅速释放{0}掌,对敌人造成{1}%攻击力的伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
     },
     {
       "ID": 1113025,
-      "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
+      "txt": "迅速释放{0}掌,对敌人造成{1}%攻击力的伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
     },
     {
       "ID": 1113040,
-      "txt": "发射{0}枚竹刺,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚竹刺,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113041,
-      "txt": "发射{0}枚竹刺,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚竹刺,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113042,
-      "txt": "发射{0}枚竹刺,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚竹刺,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113043,
-      "txt": "发射{0}枚竹刺,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚竹刺,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113044,
-      "txt": "发射{0}枚竹刺,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚竹刺,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113045,
-      "txt": "发射{0}枚竹刺,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚竹刺,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113050,
-      "txt": "发射{0}枚飞叶,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞叶,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113051,
-      "txt": "发射{0}枚飞叶,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞叶,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113052,
-      "txt": "发射{0}枚飞叶,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞叶,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113053,
-      "txt": "发射{0}枚飞叶,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞叶,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113054,
-      "txt": "发射{0}枚飞叶,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞叶,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1113055,
-      "txt": "发射{0}枚飞叶,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚飞叶,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1114010,
@@ -2442,147 +2442,147 @@
     },
     {
       "ID": 1114040,
-      "txt": "发射{0}枚火球,对敌人造成{1}%伤害。又{2}概率对敌人施加1成灼烧"
+      "txt": "发射{0}枚火球,对敌人造成{1}%攻击力的伤害。有{2}%概率对敌人施加1层灼烧"
     },
     {
       "ID": 1114041,
-      "txt": "发射{0}枚火球,对敌人造成{1}%伤害。又{2}概率对敌人施加1成灼烧"
+      "txt": "发射{0}枚火球,对敌人造成{1}%攻击力的伤害。有{2}%概率对敌人施加1层灼烧"
     },
     {
       "ID": 1114042,
-      "txt": "发射{0}枚火球,对敌人造成{1}%伤害。又{2}概率对敌人施加1成灼烧"
+      "txt": "发射{0}枚火球,对敌人造成{1}%攻击力的伤害。有{2}%概率对敌人施加1层灼烧"
     },
     {
       "ID": 1114043,
-      "txt": "发射{0}枚火球,对敌人造成{1}%伤害。又{2}概率对敌人施加1成灼烧"
+      "txt": "发射{0}枚火球,对敌人造成{1}%攻击力的伤害。有{2}%概率对敌人施加1层灼烧"
     },
     {
       "ID": 1114044,
-      "txt": "发射{0}枚火球,对敌人造成{1}%伤害。又{2}概率对敌人施加1成灼烧"
+      "txt": "发射{0}枚火球,对敌人造成{1}%攻击力的伤害。有{2}%概率对敌人施加1层灼烧"
     },
     {
       "ID": 1114045,
-      "txt": "发射{0}枚火球,对敌人造成{1}%伤害。又{2}概率对敌人施加1成灼烧"
+      "txt": "发射{0}枚火球,对敌人造成{1}%攻击力的伤害。有{2}%概率对敌人施加1层灼烧"
     },
     {
       "ID": 1114050,
-      "txt": "发射{0}枚火刃,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚火刃,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1114051,
-      "txt": "发射{0}枚火刃,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚火刃,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1114052,
-      "txt": "发射{0}枚火刃,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚火刃,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1114053,
-      "txt": "发射{0}枚火刃,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚火刃,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1114054,
-      "txt": "发射{0}枚火刃,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚火刃,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1114055,
-      "txt": "发射{0}枚火刃,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚火刃,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115010,
-      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%伤害,并有{2}%概率施加1层细尘。"
+      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层细尘。"
     },
     {
       "ID": 1115011,
-      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%伤害,并有{2}%概率施加1层细尘。"
+      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层细尘。"
     },
     {
       "ID": 1115012,
-      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%伤害,并有{2}%概率施加1层细尘。"
+      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层细尘。"
     },
     {
       "ID": 1115013,
-      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%伤害,并有{2}%概率施加1层细尘。"
+      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层细尘。"
     },
     {
       "ID": 1115014,
-      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%伤害,并有{2}%概率施加1层细尘。"
+      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层细尘。"
     },
     {
       "ID": 1115015,
-      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%伤害,并有{2}%概率施加1层细尘。"
+      "txt": "沙尘汇聚成{0}枚土刺,对敌人造成{1}%攻击力的伤害,并有{2}%概率施加1层细尘。"
     },
     {
       "ID": 1115020,
-      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个刀气,对敌人造成{1}%伤害,并有{2}%概率叠加1层破甲"
+      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个剑气,对敌人造成{1}%攻击力的伤害,并有{2}%概率叠加1层破甲"
     },
     {
       "ID": 1115021,
-      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个刀气,对敌人造成{1}%伤害,并有{2}%概率叠加1层破甲"
+      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个剑气,对敌人造成{1}%攻击力的伤害,并有{2}%概率叠加1层破甲"
     },
     {
       "ID": 1115022,
-      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个刀气,对敌人造成{1}%伤害,并有{2}%概率叠加1层破甲"
+      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个剑气,对敌人造成{1}%攻击力的伤害,并有{2}%概率叠加1层破甲"
     },
     {
       "ID": 1115023,
-      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个刀气,对敌人造成{1}%伤害,并有{2}%概率叠加1层破甲"
+      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个剑气,对敌人造成{1}%攻击力的伤害,并有{2}%概率叠加1层破甲"
     },
     {
       "ID": 1115024,
-      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个刀气,对敌人造成{1}%伤害,并有{2}%概率叠加1层破甲"
+      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个剑气,对敌人造成{1}%攻击力的伤害,并有{2}%概率叠加1层破甲"
     },
     {
       "ID": 1115025,
-      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个刀气,对敌人造成{1}%伤害,并有{2}%概率叠加1层破甲"
+      "txt": "一柄虚空形成的大刀,横空挥砍形成{0}个剑气,对敌人造成{1}%攻击力的伤害,并有{2}%概率叠加1层破甲"
     },
     {
       "ID": 1115040,
-      "txt": "从天而降{0}枚落石,对敌人造成{1}%伤害。"
+      "txt": "从天而降{0}枚落石,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115041,
-      "txt": "从天而降{0}枚落石,对敌人造成{1}%伤害。"
+      "txt": "从天而降{0}枚落石,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115042,
-      "txt": "从天而降{0}枚落石,对敌人造成{1}%伤害。"
+      "txt": "从天而降{0}枚落石,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115043,
-      "txt": "从天而降{0}枚落石,对敌人造成{1}%伤害。"
+      "txt": "从天而降{0}枚落石,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115044,
-      "txt": "从天而降{0}枚落石,对敌人造成{1}%伤害。"
+      "txt": "从天而降{0}枚落石,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115045,
-      "txt": "从天而降{0}枚落石,对敌人造成{1}%伤害。"
+      "txt": "从天而降{0}枚落石,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115050,
-      "txt": "发射{0}枚小石头,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚小石头,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115051,
-      "txt": "发射{0}枚小石头,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚小石头,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115052,
-      "txt": "发射{0}枚小石头,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚小石头,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115053,
-      "txt": "发射{0}枚小石头,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚小石头,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115054,
-      "txt": "发射{0}枚小石头,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚小石头,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1115055,
-      "txt": "发射{0}枚小石头,对敌人造成{1}%伤害。"
+      "txt": "发射{0}枚小石头,对敌人造成{1}%攻击力的伤害。"
     },
     {
       "ID": 1120010,

文件差异内容过多而无法显示
+ 189 - 252
Assets/Res/Config/LevelbattleConfig.json


二进制
Excel2Json/Excel/EventConfig.xlsx


二进制
Excel2Json/Excel/HeroModel.xlsx


二进制
Excel2Json/Excel/InitialPlayer.xlsx


二进制
Excel2Json/Excel/Language.xlsx


二进制
Excel2Json/Excel/LevelBattle.xlsx


部分文件因为文件数量过多而无法显示