lzx 1 day ago
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+    forceMaximumCompressionQuality_BC6H_BC7: 0
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+    buildTarget: HMIAndroid
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
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+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
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+    buildTarget: OpenHarmony
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
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+    overridden: 0
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  spriteSheet:
+    serializedVersion: 2
+    sprites: []
+    outline: []
+    physicsShape: []
+    bones: []
+    spriteID: 5e97eb03825dee720800000000000000
+    internalID: 0
+    vertices: []
+    indices: 
+    edges: []
+    weights: []
+    secondaryTextures: []
+    nameFileIdTable: {}
+  mipmapLimitGroupName: 
+  pSDRemoveMatte: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 3 - 3
Assets/Res/UI/MainHeroPanel/FaBaoAttributeWidget.prefab

@@ -330,7 +330,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 0
+  m_IsActive: 1
 --- !u!224 &1928020948802863893
 RectTransform:
   m_ObjectHideFlags: 0
@@ -347,7 +347,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 1}
   m_AnchorMax: {x: 0.5, y: 1}
-  m_AnchoredPosition: {x: 67.1, y: 21.400002}
+  m_AnchoredPosition: {x: 67.1, y: 24.5}
   m_SizeDelta: {x: 61.3275, y: 34.729996}
   m_Pivot: {x: -0.12784432, y: 1.9532585}
 --- !u!222 &4400891513561527877
@@ -380,7 +380,7 @@ MonoBehaviour:
       m_Calls: []
   m_FontData:
     m_Font: {fileID: 12800000, guid: e588d93665211944387ec8c03c8726ae, type: 3}
-    m_FontSize: 22
+    m_FontSize: 29
     m_FontStyle: 0
     m_BestFit: 0
     m_MinSize: 1

+ 55 - 45
Assets/Res/UI/SkillSelectPanel/SkillWidget.prefab

@@ -221,6 +221,15 @@ MonoBehaviour:
     - gameObject: {fileID: 1541203404502475801}
     - gameObject: {fileID: 7344344513877532038}
     - gameObject: {fileID: 3002968146783622268}
+  - key: csc
+    gameObject: {fileID: 5060504449976415758}
+    isAssetBundle: 0
+    isList: 0
+    ListCollectorDatas:
+    - gameObject: {fileID: 7739541666801086000}
+    - gameObject: {fileID: 1541203404502475801}
+    - gameObject: {fileID: 7344344513877532038}
+    - gameObject: {fileID: 3002968146783622268}
   isAssetBundle: 1
 --- !u!1 &1269921678863901166
 GameObject:
@@ -298,7 +307,7 @@ MonoBehaviour:
   m_FillOrigin: 0
   m_UseSpriteMesh: 0
   m_PixelsPerUnitMultiplier: 1
-  _icon_name: dec_gfdiban
+  _icon_name: dec_gongfa_di2
   isNotLoadDeftIcon: 0
   CurrSpriteAtlas: {fileID: 100100200, guid: ec7ecef974a85f145b7ba1bd986de220, type: 3}
   packInfo:
@@ -931,6 +940,7 @@ GameObject:
   m_Component:
   - component: {fileID: 7578534503293312128}
   - component: {fileID: 548158904673010507}
+  - component: {fileID: 5060504449976415758}
   m_Layer: 5
   m_HasEditorInfo: 1
   m_Name: Button
@@ -973,6 +983,50 @@ CanvasRenderer:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4626239636474953155}
   m_CullTransparentMesh: 1
+--- !u!114 &5060504449976415758
+MonoBehaviour:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4626239636474953155}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: ef7878ea2dacc454894d556c1d97bca0, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  data:
+  - StateInfos:
+    - Target: {fileID: 1269921678863901166}
+      UIStateV4Types: 
+      UIStateV4Datas: []
+      UIStateStrTypes: 00020000
+      UIStateStrDatas:
+      - dec_gongfa_di2
+    - Target: {fileID: 3266992687204387941}
+      UIStateV4Types: 40000000
+      UIStateV4Datas:
+      - {x: 0.7725491, y: 0.6627451, z: 0.43137258, w: 1}
+      UIStateStrTypes: 
+      UIStateStrDatas: []
+  - StateInfos:
+    - Target: {fileID: 1269921678863901166}
+      UIStateV4Types: 
+      UIStateV4Datas: []
+      UIStateStrTypes: 00020000
+      UIStateStrDatas:
+      - dec_gongfa_di1
+    - Target: {fileID: 3266992687204387941}
+      UIStateV4Types: 40000000
+      UIStateV4Datas:
+      - {x: 0.45098042, y: 0.6, z: 0.5647059, w: 1}
+      UIStateStrTypes: 
+      UIStateStrDatas: []
+  AllComs:
+  - {fileID: 1269921678863901166}
+  - {fileID: 3266992687204387941}
+  AllComsStateTypes: 0002000040000000
+  CurrIndex: 0
 --- !u!1 &5661546328325043756
 GameObject:
   m_ObjectHideFlags: 0
@@ -1073,7 +1127,6 @@ GameObject:
   m_Component:
   - component: {fileID: 1608102705727293640}
   - component: {fileID: 5472442743536986917}
-  - component: {fileID: 8268664030793319367}
   m_Layer: 0
   m_HasEditorInfo: 1
   m_Name: myImage
@@ -1110,49 +1163,6 @@ CanvasRenderer:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5707983195688373430}
   m_CullTransparentMesh: 1
---- !u!114 &8268664030793319367
-MonoBehaviour:
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-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 5707983195688373430}
-  m_Enabled: 1
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-  m_FillClockwise: 1
-  m_FillOrigin: 0
-  m_UseSpriteMesh: 0
-  m_PixelsPerUnitMultiplier: 1
-  _icon_name: dec_gfnamediban
-  isNotLoadDeftIcon: 0
-  CurrSpriteAtlas: {fileID: 100100200, guid: ec7ecef974a85f145b7ba1bd986de220, type: 3}
-  packInfo:
-    packName: gongfa
-    packgJsonPath: /Art/UIAssets/TextrueJson\gongfa.txt
-    packgSpritePath: Assets/Res/UIAtlas/gongfa.spriteatlasv2
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 GameObject:
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+ 4 - 0
Assets/Res/UIAtlas/tongyong.spriteatlasv2

@@ -50,6 +50,7 @@ SpriteAtlasAsset:
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     - {fileID: 2800000, guid: 6c45afd6bc7e1db429d58030b64f1609, type: 3}
     - {fileID: 2800000, guid: a3178eda8f1ba914b82935602d128450, type: 3}
+    - {fileID: 2800000, guid: 38eaee97ee6e25b4aa8c8bbad454f1e1, type: 3}
     - {fileID: 2800000, guid: eb44227a93f162245ab5ca2598da46f6, type: 3}
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     - {fileID: 2800000, guid: c0c46614f24bc234b92e828eae8336c3, type: 3}
@@ -67,6 +68,7 @@ SpriteAtlasAsset:
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     - {fileID: 2800000, guid: a65d33338596ffd4a967ebbf07076a2e, type: 3}
+    - {fileID: 2800000, guid: a6ba3630a5c0efa48badc155cbb582c7, type: 3}
     - {fileID: 2800000, guid: 1c92e506022fa594c802ae353d1b240f, type: 3}
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@@ -77,12 +79,14 @@ SpriteAtlasAsset:
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     - {fileID: 2800000, guid: c193021d18c48174fa2774c5bb9ce942, type: 3}
+    - {fileID: 2800000, guid: 36d1a43a781cecc4aa51cd92c408f96a, type: 3}
     - {fileID: 2800000, guid: 6a4ae9d9bf667354a8611accc71f8d50, type: 3}
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     - {fileID: 2800000, guid: b8390464696c712499e852112d209bce, type: 3}
+    - {fileID: 2800000, guid: 1745ce91b4623f640bcb1730207fc42f, type: 3}
     - {fileID: 2800000, guid: a9ae15faa104add4ca6c307cbf92705e, type: 3}
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     - {fileID: 2800000, guid: bf26621577f885940b01f88716447a8b, type: 3}

+ 3 - 0
Assets/Scripts/GameUI/UI/CombatPanel/SkillWidget.cs

@@ -96,12 +96,15 @@ namespace Fort23.Mono
             {
                 case 1:
                     Text_SkillType.text = "主动";
+                    csc.ChangeState(0);
                     break;
                 case 5:
                     Text_SkillType.text = "被动";
+                    csc.ChangeState(1);
                     break;
                 case 2:
                     Text_SkillType.text = "辅助";
+                    csc.ChangeState(1);
                     break;
             }
         }

+ 11 - 0
Assets/Scripts/GameUI/UI/CombatPanel/SkillWidgetData.cs

@@ -85,6 +85,17 @@ namespace Fort23.Mono
 	      return _InfoPos;
 	     }
 	   }
+	  private CustomStateController _csc;
+	  public CustomStateController csc
+	   {
+	   get{
+	      if (_csc == null)
+	       {
+	         _csc  = GetUIUnit<CustomStateController>("csc"); 
+	       }
+	      return _csc;
+	     }
+	   }
 	  #endregion 自定义数据结束 
 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 	{

+ 5 - 5
Assets/Scripts/GameUI/UI/MainHeroPnael/SelectFaBaoPanel.cs

@@ -414,19 +414,19 @@ namespace Fort23.Mono
                 switch (faBaoInfo.FabaoConfig.magicAttribute)
                 {
                     case 1:
-                        Icon_Attribute.icon_name = "dec_jin";
+                        Icon_Attribute.icon_name = "dec_jin2";
                         break;
                     case 2:
-                        Icon_Attribute.icon_name = "dec_mu";
+                        Icon_Attribute.icon_name = "dec_mu2";
                         break;
                     case 4:
-                        Icon_Attribute.icon_name = "dec_shui";
+                        Icon_Attribute.icon_name = "dec_shui2";
                         break;
                     case 8:
-                        Icon_Attribute.icon_name = "dec_huo";
+                        Icon_Attribute.icon_name = "dec_huo2";
                         break;
                     case 16:
-                        Icon_Attribute.icon_name = "dec_tu";
+                        Icon_Attribute.icon_name = "dec_tu2";
                         break;
                 }
 

File diff suppressed because it is too large
+ 0 - 0
UGUIPack/uguiconfig.db


File diff suppressed because it is too large
+ 0 - 0
美术/unity_use_ui/TextrueJson/tongyong.txt


BIN
美术/unity_use_ui/decorate/dec_huo2.png


BIN
美术/unity_use_ui/decorate/dec_jin2.png


BIN
美术/unity_use_ui/decorate/dec_mu2.png


BIN
美术/unity_use_ui/decorate/dec_shui2.png


BIN
美术/unity_use_ui/decorate/dec_tu2.png


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