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@@ -262,8 +262,17 @@ namespace Fort23.Mono
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// heroAttributeWidget = await UIManager.Instance.CreateGComponent<HeroAttributeWidget>(null, AttributeRoot);
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// heroAttributeWidget.CustomInit("生命", PlayerManager.Instance.myHero.hp.Value.ToString(), (heroInfo.hp.Value - PlayerManager.Instance.myHero.hp.Value).ToString());
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// HeroAttributeWidgets.Add(heroAttributeWidget);
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- Text_Jingjie1.text =
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- LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]);
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+ if (PlayerManager.Instance.myHero.heroData.isYuanMan)
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+ {
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+ Text_Jingjie1.text =
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+ LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) + LanguageManager.Instance.Text(10381);
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+ }
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+ else
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+ {
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+ Text_Jingjie1.text =
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+ LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]);
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+ }
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+
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string jingjie =
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LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
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LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
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