Parcourir la source

Merge branch 'master' of http://192.168.123.2:3000/ck/XiuXianGame

李桃 il y a 1 jour
Parent
commit
cd4d2324e4

+ 2 - 2
Assets/Res/Config/EventLinkConfig.json

@@ -2051,7 +2051,7 @@
       "EventConditionMessage": 5175,
       "PreShow": 0,
       "PreShowPar": 0,
-      "NPCID": 101,
+      "NPCID": 0,
       "LanID": [
         5176
       ],
@@ -2075,7 +2075,7 @@
       "EventConditionMessage": 5175,
       "PreShow": 0,
       "PreShowPar": 0,
-      "NPCID": 102,
+      "NPCID": 100,
       "LanID": [
         5178
       ],

+ 4 - 4
Assets/Res/Config/PlayerGuideConfig.json

@@ -584,7 +584,7 @@
       "FingerType": 1,
       "dialogPos": [
         -182,
-        -517
+        53
       ],
       "NpcPos": [
         422,
@@ -656,7 +656,7 @@
       "FingerType": -1,
       "dialogPos": [
         -182,
-        -517
+        177
       ],
       "NpcPos": [
         422,
@@ -692,7 +692,7 @@
       "FingerType": 1,
       "dialogPos": [
         -182,
-        -517
+        177
       ],
       "NpcPos": [
         422,
@@ -743,7 +743,7 @@
       "SpeakerImage": 3,
       "desc": 10149,
       "Highlighting": 1,
-      "blackAlpha": 0.55,
+      "blackAlpha": 0.1,
       "Handle": 1,
       "IsSkip": 0,
       "TextSize": [

+ 1 - 1
Assets/Resources/Shader/Shader Graphs_ShengShiShader.mat

@@ -66,5 +66,5 @@ Material:
     m_Colors:
     - _mainColor: {r: 0.21314356, g: 1.4060051, b: 2.1517377, a: 0}
     - _off: {r: 0.01, g: 0.01, b: 0, a: 0}
-    - _pos: {r: 0, g: -5, b: -30, a: 0}
+    - _pos: {r: -1.8000001, g: -5.3999996, b: -30, a: 0}
   m_BuildTextureStacks: []

+ 59 - 34
Assets/Scripts/GameUI/EventManager/EventSystemManager.cs

@@ -303,41 +303,66 @@ public class EventSystemManager : Singleton<EventSystemManager>
 
         List<AccountFileInfo.EventList> eventLists = new List<AccountFileInfo.EventList>();
 
+        //取消根据主线进度刷新啊支线任务
+        //现在改成优先刷新满足条件的支线任务然后判断概率是否刷新
         //找出可以刷新的支线任务
-        if (bigMap.ZhixianActivatedPercentage != null)
+        // if (bigMap.ZhixianActivatedPercentage != null)
+        // {
+        //     List<EventConfig> zhiXianEvents = new List<EventConfig>();
+        //     for (var i = 0; i < bigMap.ZhixianActivatedPercentage.Length; i++)
+        //     {
+        //         if (PlayerManager.Instance.PlacesBl >= bigMap.ZhixianActivatedPercentage[i])
+        //         {
+        //             if (!BagIsEvent(bigMap.ZhixianID[i]) && !IsEventTrigger(bigMap.ZhixianID[i]) &&
+        //                 CanTriggerEvent(bigMap.ZhixianID[i]))
+        //             {
+        //                 zhiXianEvents.Add(ConfigComponent.Instance.Get<EventConfig>(bigMap.ZhixianID[i]));
+        //             }
+        //         }
+        //     }
+        //
+        //     foreach (var c in zhiXianEvents)
+        //     {
+        //         AccountFileInfo.EventList eventList = AddEvent(c.ID);
+        //         if (eventList != null)
+        //         {
+        //             eventLists.Add(eventList);
+        //             eventCount--;
+        //
+        //             if (eventCount == 0)
+        //             {
+        //                 return eventLists;
+        //             }
+        //         }
+        //     }
+        // }
+
+
+        for (int i = 0; i < eventCount; i++)
         {
-            List<EventConfig> zhiXianEvents = new List<EventConfig>();
-            for (var i = 0; i < bigMap.ZhixianActivatedPercentage.Length; i++)
-            {
-                if (PlayerManager.Instance.PlacesBl >= bigMap.ZhixianActivatedPercentage[i])
-                {
-                    if (!BagIsEvent(bigMap.ZhixianID[i]) && !IsEventTrigger(bigMap.ZhixianID[i]) &&
-                        CanTriggerEvent(bigMap.ZhixianID[i]))
-                    {
-                        zhiXianEvents.Add(ConfigComponent.Instance.Get<EventConfig>(bigMap.ZhixianID[i]));
-                    }
-                }
-            }
+            //刷新支线任务
+            List<EventConfig> zhiXianEvents = eventConfigs.Where(e =>
+                e.EventTriggerType == 6 && !BagIsEvent(e.ID) && !IsEventTrigger(e.ID) &&
+                e.SmallPlacesId == smallPlacesConfig.ID &&
+                eventLists.FirstOrDefault(el => el.eventID == e.ID) == null && CanTriggerEvent(e.ID)).ToList();
 
-            foreach (var c in zhiXianEvents)
+            if (zhiXianEvents.Count > 0)
             {
-                AccountFileInfo.EventList eventList = AddEvent(c.ID);
-                if (eventList != null)
+                var zhixianEvnetConfig = zhiXianEvents[0];
+                int randomValueZhiXian = Random.Range(0, 101);
+                if (randomValueZhiXian <= zhixianEvnetConfig.RefreshProbability)
                 {
-                    eventLists.Add(eventList);
-                    eventCount--;
-
-                    if (eventCount == 0)
+                    AccountFileInfo.EventList eventList = AddEvent(zhixianEvnetConfig.ID);
+                    if (eventList != null)
                     {
-                        return eventLists;
+                        eventLists.Add(eventList);
+                        LogTool.Log("刷新支线任务:id:" + zhixianEvnetConfig.ID);
+                        continue;
                     }
                 }
             }
-        }
 
 
-        for (int i = 0; i < eventCount; i++)
-        {
             int randomValue3 = Random.Range(0, 101);
 
             //先刷事件关联的事件
@@ -428,13 +453,6 @@ public class EventSystemManager : Singleton<EventSystemManager>
             int quality = UtilTools.GetRandomByWeight(qualitys, QualityBonusChance);
 
 
-            // // 获取通用事件
-            // List<EventConfig> globalEvents = eventConfigs.Where(e => e.EventTriggerType == 1 && CanTriggerEvent(e.ID) && e.EventQuality == quality && !BagIsEvent(e.ID) && eventLists.FirstOrDefault(el => el.eventID == e.ID) == null).ToList();
-            //
-            //
-            // //场景特定事件
-            // List<EventConfig> candidateEvents = eventConfigs.Where(e => bigMap.SpecialTaskID.Contains(e.ID) && CanTriggerEvent(e.ID) && e.EventQuality == quality && !BagIsEvent(e.ID) && eventLists.FirstOrDefault(el => el.eventID == e.ID) == null).ToList();
-
             // 获取通用事件
             List<EventConfig> globalEvents = eventConfigs.Where(e =>
                 e.EventTriggerType == 1 && e.EventQuality == quality &&
@@ -473,8 +491,15 @@ public class EventSystemManager : Singleton<EventSystemManager>
             }
             else if (globalEvents.Count > 0)
             {
-                int randomValue2 = Random.Range(0, globalEvents.Count);
-                var eventList = AddEvent(globalEvents[randomValue2].ID);
+                List<int> quanzhong = new List<int>();
+                for (var i1 = 0; i1 < globalEvents.Count; i1++)
+                {
+                    quanzhong.Add(globalEvents[i1].RefreshProbability);
+                }
+
+                var eventconfig = UtilTools.GetRandomByWeight(globalEvents, quanzhong.ToArray());
+                // int randomValue2 = Random.Range(0, globalEvents.Count);
+                var eventList = AddEvent(eventconfig.ID);
 
                 if (eventList != null)
                 {
@@ -482,7 +507,7 @@ public class EventSystemManager : Singleton<EventSystemManager>
                 }
                 else
                 {
-                    LogTool.Error("通用事件没有刷新出来 id:" + globalEvents[randomValue2].ID);
+                    LogTool.Error("通用事件没有刷新出来 id:" + eventconfig.ID);
                 }
             }
         }