|  | @@ -165,7 +165,7 @@ namespace Fort23.Mono
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				|  |  |  
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				|  |  |              skillConstant = ConfigComponent.Instance.Get<SkillConstant>(1);
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				|  |  |  
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				|  |  | -            
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				|  |  | +
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				|  |  |              UpdateStarBtn();
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				|  |  |  
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				|  |  |  
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				|  | @@ -190,14 +190,13 @@ namespace Fort23.Mono
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				|  |  |                      Icon_Attribute.icon_name = "dec_tu";
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				|  |  |                      break;
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				|  |  |              }
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				|  |  | -            
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				|  |  | +
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				|  |  |              for (var i = 0; i < StarRoot.Count; i++)
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				|  |  |              {
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				|  |  |                  MyImage icon = StarRoot[i] as MyImage;
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				|  |  | -                if ( i < skillInfo.skillConfig.level-1)
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				|  |  | +                if (i < skillInfo.skillConfig.level - 1)
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				|  |  |                  {
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				|  |  |                      icon.gameObject.SetActive(true);
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				|  |  | -                
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				|  |  |                  }
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				|  |  |                  else
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				|  |  |                  {
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				|  | @@ -244,7 +243,7 @@ namespace Fort23.Mono
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				|  |  |  
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				|  |  |              for (var i = 0; i < configs.Count; i++)
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				|  |  |              {
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				|  |  | -                if(configs[i].level == 1)
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				|  |  | +                if (configs[i].level == 1)
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				|  |  |                      continue;
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				|  |  |                  SkillInfo skillInfo1 = new SkillInfo(configs[i].ID, _skillInfo.SkillPowerupConfig.ID);
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				|  |  |                  GongFaUpgradeInfoWidget gongFaUpgradeInfoWidget = await UIManager.Instance.CreateGComponent<GongFaUpgradeInfoWidget>(null, Content);
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				|  | @@ -340,6 +339,12 @@ namespace Fort23.Mono
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				|  |  |                  UpStarItemRoot.SetActive(false);
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				|  |  |                  UpGradeItemRoot.SetActive(false);
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				|  |  |              }
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				|  |  | +
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				|  |  | +            LayoutRebuilder.ForceRebuildLayoutImmediate(UpStarItemRoot.GetComponent<RectTransform>());
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				|  |  | +            LayoutRebuilder.ForceRebuildLayoutImmediate(UpGradeItemRoot.GetComponent<RectTransform>());
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				|  |  | +            LayoutRebuilder.ForceRebuildLayoutImmediate(UpGradeItemRoot.transform.parent.GetComponent<RectTransform>());
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				|  |  | +            LayoutRebuilder.ForceRebuildLayoutImmediate(UpStarItemRoot.transform.parent.GetComponent<RectTransform>());
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				|  |  | +            LayoutRebuilder.ForceRebuildLayoutImmediate(Btn_UpGrade.GetComponent<RectTransform>());
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				|  |  |          }
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				|  |  |  
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				|  |  |          public async static CTask<GongFaUpgradePanel> Open(SkillInfo skillInfo)
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