DESKTOP-FB72PO8\Administrator 4 روز پیش
والد
کامیت
c90a2825bf

+ 24 - 24
Assets/Res/Config/SkillConfig.json

@@ -7976,7 +7976,7 @@
       "SkillType": 3,
       "level": 1,
       "effectValue": [
-        210.0,
+        400.0,
         9.0
       ],
       "intensifierIndex": [
@@ -8000,7 +8000,7 @@
       "SkillType": 3,
       "level": 2,
       "effectValue": [
-        280.0,
+        560.0,
         9.0
       ],
       "intensifierIndex": [
@@ -8033,7 +8033,7 @@
       "SkillType": 3,
       "level": 3,
       "effectValue": [
-        350.0,
+        720.0,
         9.0
       ],
       "intensifierIndex": [
@@ -8068,7 +8068,7 @@
       "SkillType": 3,
       "level": 4,
       "effectValue": [
-        420.0,
+        880.0,
         9.0
       ],
       "intensifierIndex": [
@@ -8103,7 +8103,7 @@
       "SkillType": 3,
       "level": 5,
       "effectValue": [
-        490.0,
+        1040.0,
         9.0
       ],
       "intensifierIndex": [
@@ -8138,7 +8138,7 @@
       "SkillType": 3,
       "level": 6,
       "effectValue": [
-        560.0,
+        1200.0,
         9.0,
         15.0
       ],
@@ -8171,7 +8171,7 @@
       "SkillType": 3,
       "level": 1,
       "effectValue": [
-        150.0
+        250.0
       ],
       "intensifierIndex": [
         1
@@ -8194,7 +8194,7 @@
       "SkillType": 3,
       "level": 2,
       "effectValue": [
-        200.0
+        350.0
       ],
       "intensifierIndex": [
         1
@@ -8217,7 +8217,7 @@
       "SkillType": 3,
       "level": 3,
       "effectValue": [
-        250.0
+        450.0
       ],
       "intensifierIndex": [
         1
@@ -8240,7 +8240,7 @@
       "SkillType": 3,
       "level": 4,
       "effectValue": [
-        300.0
+        550.0
       ],
       "intensifierIndex": [
         1
@@ -8263,7 +8263,7 @@
       "SkillType": 3,
       "level": 5,
       "effectValue": [
-        350.0
+        650.0
       ],
       "intensifierIndex": [
         1
@@ -8286,7 +8286,7 @@
       "SkillType": 3,
       "level": 6,
       "effectValue": [
-        400.0
+        750.0
       ],
       "intensifierIndex": [
         1
@@ -8691,7 +8691,7 @@
       "SkillType": 3,
       "level": 1,
       "effectValue": [
-        30.0,
+        350.0,
         1.0,
         5.0
       ],
@@ -8716,7 +8716,7 @@
       "SkillType": 3,
       "level": 2,
       "effectValue": [
-        40.0,
+        490.0,
         1.0,
         5.0
       ],
@@ -8741,7 +8741,7 @@
       "SkillType": 3,
       "level": 3,
       "effectValue": [
-        50.0,
+        630.0,
         1.0,
         5.0
       ],
@@ -8766,7 +8766,7 @@
       "SkillType": 3,
       "level": 4,
       "effectValue": [
-        60.0,
+        770.0,
         1.0,
         5.0
       ],
@@ -8791,7 +8791,7 @@
       "SkillType": 3,
       "level": 5,
       "effectValue": [
-        70.0,
+        910.0,
         1.0,
         5.0
       ],
@@ -8816,7 +8816,7 @@
       "SkillType": 3,
       "level": 6,
       "effectValue": [
-        80.0,
+        1050.0,
         1.0,
         5.0
       ],
@@ -8843,7 +8843,7 @@
       "effectValue": [
         1.0,
         12.0,
-        1000.0
+        400.0
       ],
       "intensifierIndex": [
         2
@@ -8868,7 +8868,7 @@
       "effectValue": [
         2.0,
         12.0,
-        1000.0
+        560.0
       ],
       "intensifierIndex": [
         2
@@ -8893,7 +8893,7 @@
       "effectValue": [
         2.0,
         12.0,
-        1000.0
+        720.0
       ],
       "intensifierIndex": [
         2
@@ -8927,7 +8927,7 @@
       "effectValue": [
         2.0,
         12.0,
-        1000.0,
+        880.0,
         30.0
       ],
       "intensifierIndex": [
@@ -8959,7 +8959,7 @@
       "effectValue": [
         2.0,
         12.0,
-        1000.0,
+        1040.0,
         30.0
       ],
       "intensifierIndex": [
@@ -8994,7 +8994,7 @@
       "effectValue": [
         2.0,
         12.0,
-        1000.0,
+        1200.0,
         300.0
       ],
       "intensifierIndex": [

+ 44 - 0
Assets/Res/UI/CombatHPPanel.prefab

@@ -84,6 +84,7 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson\tongyong.txt
     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 009d01eadc79b5b12c19322b6a4cd057
+  imageH: 0
   useGradient: 0
   topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
   bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
@@ -174,6 +175,7 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  imageH: 0
   useGradient: 0
   topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
   bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
@@ -211,6 +213,7 @@ RectTransform:
   m_Children:
   - {fileID: 6639667303955563935}
   - {fileID: 6002087470784681157}
+  - {fileID: 2627210950818419203}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
@@ -349,10 +352,47 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  imageH: 0
   useGradient: 0
   topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
   bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
   direction: 0
+--- !u!1 &4541095957387626865
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 2627210950818419203}
+  m_Layer: 5
+  m_HasEditorInfo: 1
+  m_Name: FbDuiPingRoot
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &2627210950818419203
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4541095957387626865}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 4256368909595512735}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 100, y: 100}
+  m_Pivot: {x: 0.5, y: 0.5}
 --- !u!1 &5166503702879688492
 GameObject:
   m_ObjectHideFlags: 0
@@ -582,6 +622,7 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  imageH: 0
   useGradient: 0
   topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
   bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
@@ -671,6 +712,7 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  imageH: 0
   useGradient: 0
   topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
   bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
@@ -759,6 +801,7 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  imageH: 0
   useGradient: 0
   topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
   bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
@@ -885,6 +928,7 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  imageH: 0
   useGradient: 0
   topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
   bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}

+ 607 - 0
Assets/Res/UI/SkillMassgePanel.prefab

@@ -0,0 +1,607 @@
+%YAML 1.1
+%TAG !u! tag:yousandi.cn,2023:
+--- !u!1 &959975830485342132
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 4480049515833029494}
+  - component: {fileID: 5048528037997048130}
+  m_Layer: 5
+  m_HasEditorInfo: 1
+  m_Name: SkillMassgePanel
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &4480049515833029494
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 959975830485342132}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 3960169911326494192}
+  - {fileID: 1490485299211484798}
+  - {fileID: 3849278629804045308}
+  - {fileID: 6122583032657971884}
+  - {fileID: 7480622896368215423}
+  - {fileID: 7888271529645998825}
+  m_Father: {fileID: 0}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 750, y: 1624}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &5048528037997048130
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 959975830485342132}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 4810a0857c909354fa00c3aafdeac753, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  data:
+  - key: nameText
+    gameObject: {fileID: 7669451477446727280}
+    isAssetBundle: 0
+    isList: 0
+    ListCollectorDatas: []
+  - key: massgeText
+    gameObject: {fileID: 1697194343927889744}
+    isAssetBundle: 0
+    isList: 0
+    ListCollectorDatas: []
+  - key: guanbi
+    gameObject: {fileID: 7117935602168875445}
+    isAssetBundle: 0
+    isList: 0
+    ListCollectorDatas: []
+  isAssetBundle: 1
+--- !u!1 &2319571757915002341
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 1490485299211484798}
+  - component: {fileID: 3771240254086539797}
+  - component: {fileID: 6132052890035956622}
+  m_Layer: 5
+  m_HasEditorInfo: 1
+  m_Name: Image (1)
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &1490485299211484798
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2319571757915002341}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 4480049515833029494}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 427, y: 244.2}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3771240254086539797
+CanvasRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2319571757915002341}
+  m_CullTransparentMesh: 1
+--- !u!114 &6132052890035956622
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2319571757915002341}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 3c247620ca3a1fd4ab2a2f3a5b287e07, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+  m_Sprite: {fileID: 0}
+  m_Type: 1
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
+  m_UseSpriteMesh: 0
+  m_PixelsPerUnitMultiplier: 1
+  _icon_name: btn_Round09
+  isNotLoadDeftIcon: 0
+  CurrSpriteAtlas: {fileID: 100100200, guid: 23f1ff3af41427347a63b9cc35608247, type: 3}
+  packInfo:
+    packName: all
+    packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
+    packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
+    lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
+--- !u!1 &3207348546879999267
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 7888271529645998825}
+  - component: {fileID: 3065997782230339610}
+  - component: {fileID: 4072185081800750322}
+  - component: {fileID: 7117935602168875445}
+  m_Layer: 5
+  m_HasEditorInfo: 1
+  m_Name: guanbi
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &7888271529645998825
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3207348546879999267}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1.000384, y: 1.000384, z: 1.000384}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 4480049515833029494}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 177, y: 89}
+  m_SizeDelta: {x: 44, y: 44}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3065997782230339610
+CanvasRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3207348546879999267}
+  m_CullTransparentMesh: 1
+--- !u!114 &4072185081800750322
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3207348546879999267}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 1, g: 0.3254717, b: 0.3254717, a: 1}
+  m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+  m_Sprite: {fileID: 21300000, guid: c7c98a2b50d944d2d933ad3c1f60ad39, type: 3}
+  m_Type: 0
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
+  m_UseSpriteMesh: 0
+  m_PixelsPerUnitMultiplier: 1
+--- !u!114 &7117935602168875445
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3207348546879999267}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Navigation:
+    m_Mode: 3
+    m_WrapAround: 0
+    m_SelectOnUp: {fileID: 0}
+    m_SelectOnDown: {fileID: 0}
+    m_SelectOnLeft: {fileID: 0}
+    m_SelectOnRight: {fileID: 0}
+  m_Transition: 0
+  m_Colors:
+    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+    m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+    m_ColorMultiplier: 1
+    m_FadeDuration: 0.1
+  m_SpriteState:
+    m_HighlightedSprite: {fileID: 0}
+    m_PressedSprite: {fileID: 0}
+    m_SelectedSprite: {fileID: 0}
+    m_DisabledSprite: {fileID: 0}
+  m_AnimationTriggers:
+    m_NormalTrigger: Normal
+    m_HighlightedTrigger: Highlighted
+    m_PressedTrigger: Pressed
+    m_SelectedTrigger: Selected
+    m_DisabledTrigger: Disabled
+  m_Interactable: 1
+  m_TargetGraphic: {fileID: 4072185081800750322}
+  m_OnClick:
+    m_PersistentCalls:
+      m_Calls: []
+--- !u!1 &3687039284328616005
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 6122583032657971884}
+  - component: {fileID: 3878207609747309761}
+  - component: {fileID: 7669451477446727280}
+  m_Layer: 5
+  m_HasEditorInfo: 1
+  m_Name: nameText
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &6122583032657971884
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3687039284328616005}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 4480049515833029494}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 93}
+  m_SizeDelta: {x: 458.32, y: 74.79}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3878207609747309761
+CanvasRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3687039284328616005}
+  m_CullTransparentMesh: 1
+--- !u!114 &7669451477446727280
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3687039284328616005}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+  m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+  m_FontData:
+    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+    m_FontSize: 28
+    m_FontStyle: 0
+    m_BestFit: 0
+    m_MinSize: 2
+    m_MaxSize: 40
+    m_Alignment: 4
+    m_AlignByGeometry: 0
+    m_RichText: 1
+    m_HorizontalOverflow: 0
+    m_VerticalOverflow: 0
+    m_LineSpacing: 1
+  m_Text: New Text
+--- !u!1 &5454792456129180181
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 3960169911326494192}
+  - component: {fileID: 4587643134225274661}
+  - component: {fileID: 6333405649071353888}
+  m_Layer: 5
+  m_HasEditorInfo: 1
+  m_Name: Image
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &3960169911326494192
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5454792456129180181}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 4480049515833029494}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 1000, y: 2000}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4587643134225274661
+CanvasRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5454792456129180181}
+  m_CullTransparentMesh: 1
+--- !u!114 &6333405649071353888
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5454792456129180181}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 0, g: 0, b: 0, a: 0.59607846}
+  m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+  m_Sprite: {fileID: 0}
+  m_Type: 0
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
+  m_UseSpriteMesh: 0
+  m_PixelsPerUnitMultiplier: 1
+--- !u!1 &5461590099198253036
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 3849278629804045308}
+  - component: {fileID: 7681446096203755470}
+  - component: {fileID: 3105243733130640181}
+  m_Layer: 5
+  m_HasEditorInfo: 1
+  m_Name: Image (2)
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &3849278629804045308
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5461590099198253036}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 4480049515833029494}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 88.852}
+  m_SizeDelta: {x: 427, y: 66.495}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &7681446096203755470
+CanvasRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5461590099198253036}
+  m_CullTransparentMesh: 1
+--- !u!114 &3105243733130640181
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5461590099198253036}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 3c247620ca3a1fd4ab2a2f3a5b287e07, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 0.9433962, g: 0.6832053, b: 0, a: 1}
+  m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+  m_Sprite: {fileID: 0}
+  m_Type: 1
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
+  m_UseSpriteMesh: 0
+  m_PixelsPerUnitMultiplier: 1
+  _icon_name: btn_Round09
+  isNotLoadDeftIcon: 0
+  CurrSpriteAtlas: {fileID: 100100200, guid: 23f1ff3af41427347a63b9cc35608247, type: 3}
+  packInfo:
+    packName: all
+    packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
+    packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
+    lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
+--- !u!1 &6012879202658065893
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 7480622896368215423}
+  - component: {fileID: 2833182074333685423}
+  - component: {fileID: 1697194343927889744}
+  m_Layer: 5
+  m_HasEditorInfo: 1
+  m_Name: massgeText
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &7480622896368215423
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6012879202658065893}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 4480049515833029494}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: -2.5, y: -22.5}
+  m_SizeDelta: {x: 389.4, y: 138.7}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2833182074333685423
+CanvasRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6012879202658065893}
+  m_CullTransparentMesh: 1
+--- !u!114 &1697194343927889744
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6012879202658065893}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+  m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+  m_FontData:
+    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+    m_FontSize: 20
+    m_FontStyle: 0
+    m_BestFit: 0
+    m_MinSize: 2
+    m_MaxSize: 40
+    m_Alignment: 4
+    m_AlignByGeometry: 0
+    m_RichText: 1
+    m_HorizontalOverflow: 0
+    m_VerticalOverflow: 0
+    m_LineSpacing: 1
+  m_Text: New TextNew TextNew TextNew TextNew TextNew TextNew Text

+ 7 - 0
Assets/Res/UI/SkillMassgePanel.prefab.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: W3kdtCz+VH4wcE1TAUnB00pfhnYXpbZ7gc63xmslOCgENxnALqjahmGTQA1P
+PrefabImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 1 - 1
Assets/Scripts/GameData/ExcelConfig/SkillConfig.cs

@@ -1,5 +1,5 @@
 // Auto Generated Code By excel2json
-// Generate From Excel\skill.xlsx. SheetName: SkillConfig
+// Generate From Excel\Skill.xlsx. SheetName: SkillConfig
 
 using System;
 using Fort23.GameData;

+ 1 - 1
Assets/Scripts/GameData/ExcelConfig/SkillConstant.cs

@@ -1,5 +1,5 @@
 // Auto Generated Code By excel2json
-// Generate From Excel\skill.xlsx. SheetName: SkillConstant
+// Generate From Excel\Skill.xlsx. SheetName: SkillConstant
 
 using System;
 using Fort23.GameData;

+ 1 - 1
Assets/Scripts/GameData/ExcelConfig/SkillPowerupConfig.cs

@@ -1,5 +1,5 @@
 // Auto Generated Code By excel2json
-// Generate From Excel\skill.xlsx. SheetName: SkillPowerupConfig
+// Generate From Excel\Skill.xlsx. SheetName: SkillPowerupConfig
 
 using System;
 using Fort23.GameData;

+ 1 - 1
Assets/Scripts/GameLogic/Combat/CombatTool/MagicWeaponCollisionInfo.cs

@@ -123,7 +123,7 @@ namespace GameLogic.Combat.CombatTool
                     rollingStateData2);
                 State = 2;
                 _currTime = 0;
-                CombatController.currActiveCombat.CombatCameraControllder.Shaking(3,0.5f);
+                CombatController.currActiveCombat.CombatCameraControllder.Shaking(3,0.2f);
                 CombatController.currActiveCombat.GameTimeLineParticleFactory.CreateParticle("fx_fb_duipin_dian",
                     a.dotPos, null, false, null, delegate(ParticleSystemPool particleSystemPool)
                     {

+ 1 - 0
Assets/Scripts/GameUI/Combat/CombatDrive.cs

@@ -101,6 +101,7 @@ namespace GameLogic.Combat
 
         protected async void CombatFinish(bool isWin)
         {
+            UIManager.Instance.HideUIUIPanel<CombatHPPanel>();
             await LoadCombatFinishUI(isWin);
 
             // MainPanel mainPanel = UIManager.Instance.GetComponent<MainPanel>();

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 0 - 0
Assets/StreamingAssets/assetConfig.txt


BIN
Excel2Json/Excel/skill.xlsx


برخی فایل ها در این مقایسه diff نمایش داده نمی شوند زیرا تعداد فایل ها بسیار زیاد است