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修改小地点选择ui

lzx 4 semanas atrás
pai
commit
c5c9f2a85f
75 arquivos alterados com 4665 adições e 1275 exclusões
  1. 0 0
      Assets/Art/UIAssets/TextrueJson/bg.txt
  2. 0 0
      Assets/Art/UIAssets/TextrueJson/mainUI.txt
  3. 0 0
      Assets/Art/UIAssets/TextrueJson/tongyong.txt
  4. BIN
      Assets/Art/UIAssets/bg/bg_map_shan1.png
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      Assets/Art/UIAssets/bg/bg_map_shan2.png
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      Assets/Art/UIAssets/bg/bg_map_shan2.png.meta
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      Assets/Art/UIAssets/bg/bg_map_xdd_fudao.png
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      Assets/Art/UIAssets/bg/bg_map_xdd_fudao.png.meta
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      Assets/Art/UIAssets/bg/bg_map_xdd_haibian.png
  11. 203 0
      Assets/Art/UIAssets/bg/bg_map_xdd_haibian.png.meta
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      Assets/Art/UIAssets/bg/bg_map_xdd_mijing.png
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      Assets/Art/UIAssets/bg/bg_sm_map_zidi.png
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      Assets/Art/UIAssets/bg/bg_zhangjie.png
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      Assets/Art/UIAssets/decorate/dec_map_suo.png
  24. 0 0
      Assets/Art/UIAssets/decorate/dec_map_suo1.png
  25. 203 0
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      Assets/Art/UIAssets/decorate/dec_xiaodidian_diban.png
  27. 203 0
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  30. 203 0
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  31. 72 0
      Assets/Res/Config/LanguageChineseConfig.json
  32. 10 0
      Assets/Res/Config/SmallPlacesConfig.json
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      Assets/Res/UI/LevelChoosePanel/8222cd423e0f95a409ab3a21db7f52eb.png
  34. 73 693
      Assets/Res/UI/LevelChoosePanel/PlacesInfoPanel.prefab
  35. 1363 0
      Assets/Res/UI/LevelChoosePanel/PlacesInfoWidget.prefab
  36. 7 0
      Assets/Res/UI/LevelChoosePanel/PlacesInfoWidget.prefab.meta
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      Assets/Res/UI/LevelChoosePanel/主界面-小地点1.png
  38. 2 2
      Assets/Res/UI/LevelChoosePanel/主界面-小地点1.png.meta
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      Assets/Res/UI/LevelChoosePanel/主界面-小地点2.png
  40. 2 2
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  41. BIN
      Assets/Res/UI/LevelChoosePanel/地图-地点选择.png
  42. BIN
      Assets/Res/UI/LevelChoosePanel/地图.png
  43. 2 1
      Assets/Res/UIAtlas/mainUI.spriteatlasv2
  44. 2 0
      Assets/Res/UIAtlas/tongyong.spriteatlasv2
  45. 10 0
      Assets/Scripts/GameData/ExcelConfig/SmallPlacesConfig.cs
  46. 6 7
      Assets/Scripts/GameUI/EventManager/EventSystemManager.cs
  47. 9 220
      Assets/Scripts/GameUI/UI/LevelChoosePanel/PlacesInfoPanel.cs
  48. 0 22
      Assets/Scripts/GameUI/UI/LevelChoosePanel/PlacesInfoPanelData.cs
  49. 213 0
      Assets/Scripts/GameUI/UI/LevelChoosePanel/PlacesInfoWidget.cs
  50. 11 0
      Assets/Scripts/GameUI/UI/LevelChoosePanel/PlacesInfoWidget.cs.meta
  51. 95 0
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  52. 11 0
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  53. 0 0
      Assets/StreamingAssets/assetConfig.txt
  54. BIN
      Excel2Json/Excel/Language.xlsx
  55. BIN
      Excel2Json/Excel/Maps.xlsx
  56. 0 0
      UGUIPack/uguiconfig.db
  57. 338 325
      UserSettings/Layouts/default-2022.dwlt
  58. BIN
      美术/art_use_ui/mainUI/dec_map_suo1.png
  59. 0 0
      美术/unity_use_ui/TextrueJson/bg.txt
  60. 0 0
      美术/unity_use_ui/TextrueJson/mainUI.txt
  61. 0 0
      美术/unity_use_ui/TextrueJson/tongyong.txt
  62. BIN
      美术/unity_use_ui/bg/bg_map_shan1.png
  63. BIN
      美术/unity_use_ui/bg/bg_map_shan2.png
  64. BIN
      美术/unity_use_ui/bg/bg_map_xdd_fudao.png
  65. BIN
      美术/unity_use_ui/bg/bg_map_xdd_haibian.png
  66. BIN
      美术/unity_use_ui/bg/bg_map_xdd_mijing.png
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      美术/unity_use_ui/bg/bg_map_yun1.png
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      美术/unity_use_ui/bg/bg_map_yun2.png
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      美术/unity_use_ui/bg/bg_map_yun3.png
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      美术/unity_use_ui/bg/bg_sm_map_zidi.png
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      美术/unity_use_ui/bg/bg_zhangjie.png
  72. BIN
      美术/unity_use_ui/decorate/dec_map_suo.png
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      美术/unity_use_ui/decorate/dec_map_suo1.png
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      美术/unity_use_ui/decorate/dec_xiaodidian_diban.png
  75. BIN
      美术/unity_use_ui/decorate/dec_yuanjiao8.png

Diferenças do arquivo suprimidas por serem muito extensas
+ 0 - 0
Assets/Art/UIAssets/TextrueJson/bg.txt


Diferenças do arquivo suprimidas por serem muito extensas
+ 0 - 0
Assets/Art/UIAssets/TextrueJson/mainUI.txt


Diferenças do arquivo suprimidas por serem muito extensas
+ 0 - 0
Assets/Art/UIAssets/TextrueJson/tongyong.txt


BIN
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+ 3 - 3
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+      "txt": "完成{0}个事件后解锁"
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+    {
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+      "txt": "需要解锁上一个地点"
+    },
+    {
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+      "txt": "探索度:{0}%"
+    },
+    {
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+      "txt": "该任务需要先解锁[{0}],完成{1}个事件后,可解锁."
+    },
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+      "txt": "该任务需要先解锁[{0}],完成{1}任务后,可解锁."
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Diferenças do arquivo suprimidas por serem muito extensas
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+ 7 - 0
Assets/Res/UI/LevelChoosePanel/PlacesInfoWidget.prefab.meta

@@ -0,0 +1,7 @@
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Assets/Res/UI/LevelChoosePanel/主界面-小地点1.png


+ 2 - 2
Assets/Res/UI/LevelChoosePanel/地图.png.meta → Assets/Res/UI/LevelChoosePanel/主界面-小地点1.png.meta

@@ -1,5 +1,5 @@
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@@ -199,5 +199,5 @@ TextureImporter:
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Assets/Res/UI/LevelChoosePanel/主界面-小地点2.png


+ 2 - 2
Assets/Res/UI/LevelChoosePanel/8222cd423e0f95a409ab3a21db7f52eb.png.meta → Assets/Res/UI/LevelChoosePanel/主界面-小地点2.png.meta

@@ -1,5 +1,5 @@
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Assets/Res/UI/LevelChoosePanel/地图-地点选择.png


BIN
Assets/Res/UI/LevelChoosePanel/地图.png


+ 2 - 1
Assets/Res/UIAtlas/mainUI.spriteatlasv2

@@ -27,7 +27,7 @@ SpriteAtlasAsset:
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     - {fileID: 2800000, guid: 7d4a7a803f84e1845966b3d57df9ebd1, type: 3}
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-    - {fileID: 2800000, guid: 6e6bbcb63b5f62e4f903df38b5a4946e, type: 3}
+    - {fileID: 2800000, guid: e447db25b2be59f4186942c712a1e3a1, type: 3}
     - {fileID: 2800000, guid: 0b973e74b13091140a3e9ee1c6e106ea, type: 3}
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@@ -40,6 +40,7 @@ SpriteAtlasAsset:
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     - {fileID: 2800000, guid: ed37e87f0e84a9f42b0f00ff86787a6f, type: 3}
+    - {fileID: 2800000, guid: 6a488fb11c73b1e46ac8dfc914fd0351, type: 3}
     - {fileID: 2800000, guid: 340770b3a8a2f864e8ced377cc141f61, type: 3}
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     - {fileID: 2800000, guid: 64b6c3a351604d24f984b56c14a92652, type: 3}

+ 2 - 0
Assets/Res/UIAtlas/tongyong.spriteatlasv2

@@ -89,6 +89,7 @@ SpriteAtlasAsset:
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     - {fileID: 2800000, guid: 1b9fb0f76ddb6854e96beb35cd49de7e, type: 3}
+    - {fileID: 2800000, guid: 6e6bbcb63b5f62e4f903df38b5a4946e, type: 3}
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@@ -137,6 +138,7 @@ SpriteAtlasAsset:
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     - {fileID: 2800000, guid: 1064e5697afcf2e4380fce9ef6f3716c, type: 3}
+    - {fileID: 2800000, guid: 1419f20d57927dc4d965f285188643a5, type: 3}
     - {fileID: 2800000, guid: e8b66ebe511cc1d4e85937a30bccd4a3, type: 3}
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     - {fileID: 2800000, guid: 4292ae6cbd7cbac43a0ccb0a70eb63a8, type: 3}

+ 10 - 0
Assets/Scripts/GameData/ExcelConfig/SmallPlacesConfig.cs

@@ -34,6 +34,16 @@ namespace Excel2Json
 #endif
 		
 
+		/// <summary>
+		///地点介绍(语言表ID)
+		/// </summary>
+#if !COMBAT_SERVER
+		public int placeDesc;
+#else
+		public int placeDesc{ set; get; }
+#endif
+		
+
 		/// <summary>
 		///属于哪个大地点
 		/// </summary>

+ 6 - 7
Assets/Scripts/GameUI/EventManager/EventSystemManager.cs

@@ -679,11 +679,9 @@ public class EventSystemManager : Singleton<EventSystemManager>
                                                         lastSmallPlacesConfig.CompletionEventCount))
                 {
                     TipMessagePanel tipMessagePanel = await TipMessagePanel.OpenTipMessagePanel(
-                        $"该任务需要先解锁[{LanguageManager.Instance.Text(lastSmallPlacesConfig.placeName)}], 完成{lastSmallPlacesConfig.CompletionEventCount}个任务后, 可解锁.");
-                    // tipMessagePanel.UIClosed(() =>
-                    // {
-                    //   
-                    // });
+                        LanguageManager.Instance.Text(10379,
+                            LanguageManager.Instance.Text(lastSmallPlacesConfig.placeName),
+                            lastSmallPlacesConfig.CompletionEventCount));
                     if (PlayerGuideManager.Instance.GuideIsCanDo(3))
                     {
                         PlayerGuideManager.Instance.SetGuid(3);
@@ -700,8 +698,9 @@ public class EventSystemManager : Singleton<EventSystemManager>
                     if (eventList == null || !eventList.isCompleted)
                     {
                         var econfig = ConfigComponent.Instance.Get<EventConfig>(lastSmallPlacesConfig.UnlockEnvetid);
-                        TipMessagePanel.OpenTipMessagePanel(
-                            $"该任务需要先解锁[{LanguageManager.Instance.Text(lastSmallPlacesConfig.placeName)}], 完成{econfig.EventName}任务后, 可解锁.");
+                        TipMessagePanel.OpenTipMessagePanel(LanguageManager.Instance.Text(10380,
+                            LanguageManager.Instance.Text(lastSmallPlacesConfig.placeName),
+                            LanguageManager.Instance.Text(econfig.EventName)));
                         return;
                     }
                 }

+ 9 - 220
Assets/Scripts/GameUI/UI/LevelChoosePanel/PlacesInfoPanel.cs

@@ -17,7 +17,7 @@ namespace Fort23.Mono
         private SmallPlacesConfig smallPlacesConfig;
         private PlacesConfig placesConfig;
 
-        List<ShopBtnWidget> _shopBtnWidgets = new List<ShopBtnWidget>();
+        List<PlacesInfoWidget> placesInfoWidgets = new List<PlacesInfoWidget>();
 
         private Action<bool> callBack;
         private bool isChange;
@@ -38,7 +38,6 @@ namespace Fort23.Mono
 
         public override void AddButtonEvent()
         {
-            Btn_Go.onClick.AddListener(Click_Go);
             Btn_Close.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
         }
 
@@ -53,234 +52,25 @@ namespace Fort23.Mono
 
             foreach (var placesConfigSmallPlacersId in placesConfig.SmallPlacersIds)
             {
-                ShopBtnWidget shopBtnWidget =
-                    await UIManager.Instance.CreateGComponentForObject<ShopBtnWidget>(ShopBtnWidgetGame, null, Content,
-                        isInstance: true);
-                shopBtnWidget.CustomInit(placesConfigSmallPlacersId);
-                shopBtnWidget.OnClick = OnClick;
-                _shopBtnWidgets.Add(shopBtnWidget);
-            }
+                PlacesInfoWidget shopBtnWidget =
+                    await UIManager.Instance.CreateGComponent<PlacesInfoWidget>(null, Content);
+                shopBtnWidget.CustomInit(placesConfigSmallPlacersId, callBack);
 
-            bool isSelect = false;
-            for (var i = 0; i < _shopBtnWidgets.Count; i++)
-            {
-                if (PlayerManager.Instance.CurrentsmallPlaces.id == _shopBtnWidgets[i].SmallPlacesConfig.ID)
-                {
-                    isSelect = true;
-                    _shopBtnWidgets[i].OnPointerClick();
-                    break;
-                }
+                placesInfoWidgets.Add(shopBtnWidget);
             }
 
-            if (!isSelect)
-            {
-                for (var i = _shopBtnWidgets.Count - 1; i >= _shopBtnWidgets.Count; i--)
-                {
-                    if (_shopBtnWidgets[i].iaUlock)
-                    {
-                        _shopBtnWidgets[i].OnPointerClick();
-                        break;
-                    }
-                }
-            }
-
-            // toggleList.GetChildObj();
 
             BigMapConfig bigMapConfig = ConfigComponent.Instance.Get<BigMapConfig>(placesConfig.bigMapID);
             Text_BigMapName.text = LanguageManager.Instance.Text(bigMapConfig.mapName);
             Text_PlacesName.text = LanguageManager.Instance.Text(placesConfig.placeName);
-            // int triggerCount = 0;
-            // foreach (var i in placesConfig.MainTaskID)
-            // {
-            //     if (EventSystemManager.Instance.IsEventTrigger(i))
-            //     {
-            //         triggerCount++;
-            //     }
-            // }
+
 
             AccountFileInfo.PlacesData placesData = PlayerManager.Instance.GetPlacesData(placesConfig.ID);
             int jindu = placesData == null ? 0 : placesData.progress;
-            Text_PlacesComplteProgress.text = $"章节事件:{jindu}/{placesConfig.TotalScore}";
+            Text_PlacesComplteProgress.text = LanguageManager.Instance.Text(10378, (jindu/placesConfig.TotalScore*100f).ToString("0"));
             return await base.AsyncInit(uiData);
         }
 
-        private void OnClick(ItemWidgetBasic obj)
-        {
-            ShopBtnWidget shopBtnWidget = obj as ShopBtnWidget;
-
-
-            AccountFileInfo.SmallPlacesData lastSmallPlacesData =
-                PlayerManager.Instance.GetSmallPlacesData(shopBtnWidget.SmallPlacesConfig.ID - 1);
-            SmallPlacesConfig lastSmallPlacesConfig =
-                ConfigComponent.Instance.Get<SmallPlacesConfig>(shopBtnWidget.SmallPlacesConfig.ID - 1);
-            if (shopBtnWidget.SmallPlacesConfig.ID > 1 && (lastSmallPlacesData == null ||
-                                                           lastSmallPlacesData.completionEventCount <
-                                                           lastSmallPlacesConfig.CompletionEventCount))
-            {
-                TipMessagePanel.OpenTipMessagePanel(
-                    $"[{LanguageManager.Instance.Text(shopBtnWidget.SmallPlacesConfig.placeName)}]未解锁, 完成{lastSmallPlacesConfig.CompletionEventCount}个任务后, 可解锁. ");
-
-                return;
-            }
-
-            if (lastSmallPlacesConfig.UnlockEnvetid != 0)
-            {
-                AccountFileInfo.EventList eventList =
-                    AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce =>
-                        ce.eventID == lastSmallPlacesConfig.UnlockEnvetid);
-                if (eventList == null || !eventList.isCompleted)
-                {
-                    EventConfig eventConfig =
-                        ConfigComponent.Instance.Get<EventConfig>(lastSmallPlacesConfig.UnlockEnvetid);
-                    TipMessagePanel.OpenTipMessagePanel(
-                        $"[{LanguageManager.Instance.Text(smallPlacesConfig.placeName)}]未解锁, 主线任务{eventConfig.EventName}后, 可解锁. ");
-                    return;
-                }
-            }
-
-            AccountFileInfo.SmallPlacesData currentSmallPlacesData =
-                PlayerManager.Instance.GetSmallPlacesData(shopBtnWidget.SmallPlacesConfig.ID);
-            if (currentSmallPlacesData == null)
-            {
-                TipMessagePanel.OpenTipMessagePanel("通过上一个地点解锁");
-                return;
-            }
-
-            AccountFileInfo.SmallPlacesData nextSmallPlacesData =
-                PlayerManager.Instance.GetSmallPlacesData(shopBtnWidget.SmallPlacesConfig.ID + 1);
-            //解锁下一个地图
-            if (nextSmallPlacesData == null && IsSmallPlacesDataUlock(shopBtnWidget.SmallPlacesConfig.ID + 1))
-            {
-                Text_Go.text = "解锁下一地点";
-            }
-            else
-            {
-                Text_Go.text = "前往";
-            }
-
-            // toggleList.ClickWidget(shopBtnWidget.uiToggle);
-
-            smallPlacesConfig = shopBtnWidget.SmallPlacesConfig;
-            AccountFileInfo.SmallPlacesData smallPlacesData =
-                PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID);
-            Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
-
-            float tansuodu = smallPlacesData == null ? 0 : smallPlacesData.completionEventCount;
-            Slider_SmallJD.value = tansuodu;
-            Text_TanSuDu.text =
-                $"[{LanguageManager.Instance.Text(smallPlacesConfig.placeName)}]探索度 {(tansuodu / smallPlacesConfig.CompletionEventCount) * 100}%";
-        }
-
-        private bool IsSmallPlacesDataUlock(int id)
-        {
-            AccountFileInfo.SmallPlacesData lastSmallPlacesData =
-                PlayerManager.Instance.GetSmallPlacesData(id - 1);
-            SmallPlacesConfig lastSmallPlacesConfig =
-                ConfigComponent.Instance.Get<SmallPlacesConfig>(id - 1);
-            if (id > 1 && (lastSmallPlacesData == null ||
-                           lastSmallPlacesData.completionEventCount <
-                           lastSmallPlacesConfig.CompletionEventCount))
-            {
-                return false;
-            }
-
-            if (lastSmallPlacesConfig.UnlockEnvetid != 0)
-            {
-                AccountFileInfo.EventList eventList =
-                    AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce =>
-                        ce.eventID == lastSmallPlacesConfig.UnlockEnvetid);
-                if (eventList == null || !eventList.isCompleted)
-                {
-                    return false;
-                }
-            }
-
-            return true;
-        }
-
-        private async void Click_Go()
-        {
-            if (smallPlacesConfig.ID == 0)
-                return;
-
-            AccountFileInfo.SmallPlacesData nextSmallPlacesData =
-                PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID + 1);
-            //解锁下一个地图
-            if (nextSmallPlacesData == null && IsSmallPlacesDataUlock(smallPlacesConfig.ID + 1))
-            {
-                isChange = true;
-                await UIManager.Instance.HideUIUIPanel<LevelChoosePanel>();
-                await UIManager.Instance.HideUIUIPanel(this);
-
-                //切换下一个地图
-                await PlayerManager.Instance.ChangeMap(smallPlacesConfig.ID + 1);
-
-                // PlacesChangeInfoPanel.OpenPanel(smallPlacesConfig.PlacesId);
-
-                PlacesChangeInfoPanel placesChangeInfoPanel =
-                    await PlacesChangeInfoPanel.OpenPanel(smallPlacesConfig.ID + 1);
-                await placesChangeInfoPanel.UIClosed();
-                // CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
-                // CombatController.currActiveCombat.CombatHeroController.Flight(2, -90, 10);
-                // UIManager.Instance.SetEventSystemEnable(false);
-                // await TimerComponent.Instance.WaitAsync(2 * 1000 + 1200);
-                // CombatDrive.Instance.CombatController.ChangeState(CombatController.idle);
-                // UIManager.Instance.SetEventSystemEnable(true);
-
-                callBack?.Invoke(true);
-                callBack = null;
-            }
-            else
-            {
-                AccountFileInfo.SmallPlacesData lastSmallPlacesData =
-                    PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID - 1);
-                SmallPlacesConfig lastSmallPlacesConfig =
-                    ConfigComponent.Instance.Get<SmallPlacesConfig>(smallPlacesConfig.ID - 1);
-                if (smallPlacesConfig.ID > 1 && (lastSmallPlacesData == null ||
-                                                 lastSmallPlacesData.completionEventCount <
-                                                 lastSmallPlacesConfig.CompletionEventCount))
-                {
-                    TipMessagePanel.OpenTipMessagePanel(
-                        $"[{LanguageManager.Instance.Text(smallPlacesConfig.placeName)}]未解锁, 完成{lastSmallPlacesConfig.CompletionEventCount}个任务后, 可解锁. ");
-
-                    return;
-                }
-
-                if (lastSmallPlacesConfig.UnlockEnvetid != 0)
-                {
-                    AccountFileInfo.EventList eventList =
-                        AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce =>
-                            ce.eventID == lastSmallPlacesConfig.UnlockEnvetid);
-                    EventConfig eventConfig =
-                        ConfigComponent.Instance.Get<EventConfig>(lastSmallPlacesConfig.UnlockEnvetid);
-                    if (eventList == null || !eventList.isCompleted)
-                    {
-                        TipMessagePanel.OpenTipMessagePanel(
-                            $"[{LanguageManager.Instance.Text(smallPlacesConfig.placeName)}]未解锁, 主线任务{eventConfig.EventName}后, 可解锁. ");
-
-                        return;
-                    }
-                }
-
-                if (smallPlacesConfig.ID == PlayerManager.Instance.CurrentsmallPlaces.id)
-                {
-                    await UIManager.Instance.HideUIUIPanel<LevelChoosePanel>();
-                    await UIManager.Instance.HideUIUIPanel(this);
-                    return;
-                }
-
-                isChange = true;
-                await UIManager.Instance.HideUIUIPanel<LevelChoosePanel>();
-                await UIManager.Instance.HideUIUIPanel(this);
-                await PlayerManager.Instance.ChangeMap(smallPlacesConfig.ID);
-
-                PlacesChangeInfoPanel placesChangeInfoPanel =
-                    await PlacesChangeInfoPanel.OpenPanel(smallPlacesConfig.ID);
-                await placesChangeInfoPanel.UIClosed();
-                callBack?.Invoke(true);
-                callBack = null;
-            }
-        }
 
         public static async CTask OpenPanel(int placesId, Action<bool> callBack)
         {
@@ -290,14 +80,13 @@ namespace Fort23.Mono
 
         public async override CTask Close()
         {
-            foreach (var shopBtnWidget in _shopBtnWidgets)
+            foreach (var shopBtnWidget in placesInfoWidgets)
             {
                 UIManager.Instance.DormancyGComponent(shopBtnWidget);
             }
 
-            _shopBtnWidgets.Clear();
+            placesInfoWidgets.Clear();
 
-            // smallPlacesConfig = default;
 
             if (!isChange)
             {

+ 0 - 22
Assets/Scripts/GameUI/UI/LevelChoosePanel/PlacesInfoPanelData.cs

@@ -85,28 +85,6 @@ namespace Fort23.Mono
 	      return _Content;
 	     }
 	   }
-	  private UIToggleList _toggleList;
-	  public UIToggleList toggleList
-	   {
-	   get{
-	      if (_toggleList == null)
-	       {
-	         _toggleList  = GetUIUnit<UIToggleList>("toggleList"); 
-	       }
-	      return _toggleList;
-	     }
-	   }
-	  private GameObject _ShopBtnWidgetGame;
-	  public GameObject ShopBtnWidgetGame
-	   {
-	   get{
-	      if (_ShopBtnWidgetGame == null)
-	       {
-	         _ShopBtnWidgetGame  = GetUIUnit<GameObject>("ShopBtnWidgetGame"); 
-	       }
-	      return _ShopBtnWidgetGame;
-	     }
-	   }
 	  private Slider _Slider_SmallJD;
 	  public Slider Slider_SmallJD
 	   {

+ 213 - 0
Assets/Scripts/GameUI/UI/LevelChoosePanel/PlacesInfoWidget.cs

@@ -0,0 +1,213 @@
+using System;
+using System.Linq;
+using Core.Language;
+using Excel2Json;
+using Fort23.UTool;
+
+namespace Fort23.Mono
+{
+    [UIBinding(prefab = "PlacesInfoWidget")]
+    public partial class PlacesInfoWidget : UIComponent
+    {
+        private AccountFileInfo.SmallPlacesData currentSmallPlacesData;
+        private AccountFileInfo.SmallPlacesData lastSmallPlacesData;
+        private SmallPlacesConfig smallPlacesConfig;
+        private Action<bool> callBack;
+
+        private void Init()
+        {
+        }
+
+        public override void AddEvent()
+        {
+        }
+
+        public override void DelEvent()
+        {
+        }
+
+        public override void AddButtonEvent()
+        {
+            Btn_Qianwang.onClick.AddListener(async () =>
+            {
+                if (smallPlacesConfig.ID == 0)
+                    return;
+                SmallPlacesConfig lastSmallPlacesConfig =
+                    ConfigComponent.Instance.Get<SmallPlacesConfig>(smallPlacesConfig.ID - 1);
+                if (smallPlacesConfig.ID > 1 && (lastSmallPlacesData == null ||
+                                                 lastSmallPlacesData.completionEventCount <
+                                                 lastSmallPlacesConfig.CompletionEventCount))
+                {
+                    TipMessagePanel.OpenTipMessagePanel(
+                        LanguageManager.Instance.Text(10375, lastSmallPlacesConfig.CompletionEventCount));
+
+                    return;
+                }
+
+                if (lastSmallPlacesConfig.UnlockEnvetid != 0)
+                {
+                    AccountFileInfo.EventList eventList =
+                        AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce =>
+                            ce.eventID == lastSmallPlacesConfig.UnlockEnvetid);
+                    EventConfig eventConfig =
+                        ConfigComponent.Instance.Get<EventConfig>(lastSmallPlacesConfig.UnlockEnvetid);
+                    if (eventList == null || !eventList.isCompleted)
+                    {
+                        TipMessagePanel.OpenTipMessagePanel(
+                            LanguageManager.Instance.Text(10376, LanguageManager.Instance.Text(eventConfig.EventName)));
+
+                        return;
+                    }
+                }
+
+                if (smallPlacesConfig.ID == PlayerManager.Instance.CurrentsmallPlaces.id)
+                {
+                    await UIManager.Instance.HideUIUIPanel<LevelChoosePanel>();
+                    await UIManager.Instance.HideUIUIPanel<PlacesInfoPanel>();
+                    return;
+                }
+
+
+                await UIManager.Instance.HideUIUIPanel<LevelChoosePanel>();
+                await UIManager.Instance.HideUIUIPanel<PlacesInfoPanel>();
+                await PlayerManager.Instance.ChangeMap(smallPlacesConfig.ID);
+
+                PlacesChangeInfoPanel placesChangeInfoPanel =
+                    await PlacesChangeInfoPanel.OpenPanel(smallPlacesConfig.ID);
+                await placesChangeInfoPanel.UIClosed();
+                callBack?.Invoke(true);
+                callBack = null;
+            });
+
+            Btn_Jiesuo.onClick.AddListener(async () =>
+            {
+                if (smallPlacesConfig.ID == 0)
+                    return;
+
+
+                //解锁下一个地图
+                if (currentSmallPlacesData == null && IsSmallPlacesDataUlock(smallPlacesConfig.ID))
+                {
+                    await UIManager.Instance.HideUIUIPanel<LevelChoosePanel>();
+                    await UIManager.Instance.HideUIUIPanel<PlacesInfoPanel>();
+
+                    //切换下一个地图
+                    await PlayerManager.Instance.ChangeMap(smallPlacesConfig.ID);
+
+                    // PlacesChangeInfoPanel.OpenPanel(smallPlacesConfig.PlacesId);
+
+                    PlacesChangeInfoPanel placesChangeInfoPanel =
+                        await PlacesChangeInfoPanel.OpenPanel(smallPlacesConfig.ID);
+                    await placesChangeInfoPanel.UIClosed();
+
+
+                    callBack?.Invoke(true);
+                    callBack = null;
+                }
+            });
+        }
+
+        public void CustomInit(int smallPlacesId, Action<bool> callBack)
+        {
+            this.callBack = callBack;
+            smallPlacesConfig = ConfigComponent.Instance.Get<SmallPlacesConfig>(smallPlacesId);
+            Text_Name.text = LanguageManager.Instance.Text(smallPlacesConfig.placeName);
+
+            Text_Desc.text = LanguageManager.Instance.Text(smallPlacesConfig.placeDesc);
+
+
+            lastSmallPlacesData = PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID - 1);
+            currentSmallPlacesData = PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID);
+
+            Btn_Qianwang.gameObject.SetActive(PlayerManager.Instance.CurrentsmallPlaces.id != smallPlacesConfig.ID);
+
+
+            bool isUlock = IsSmallPlacesDataUlock(smallPlacesConfig.ID);
+
+
+            if (currentSmallPlacesData == null && isUlock)
+            {
+                Text_Tips.text = "";
+                Icon_Marsk.gameObject.SetActive(true);
+                Btn_Jiesuo.gameObject.SetActive(true);
+            }
+            else if (!isUlock)
+            {
+                Icon_Marsk.gameObject.SetActive(true);
+                Text_Tips.text = GetSmallPlacesDataTips(smallPlacesConfig.ID);
+                Btn_Jiesuo.gameObject.SetActive(false);
+            }
+            else
+            {
+                Icon_Marsk.gameObject.SetActive(false);
+                Btn_Jiesuo.gameObject.SetActive(false);
+            }
+        }
+
+        private string GetSmallPlacesDataTips(int id)
+        {
+            SmallPlacesConfig smallPlacesConfig = ConfigComponent.Instance.Get<SmallPlacesConfig>(id);
+
+
+            AccountFileInfo.SmallPlacesData lastSmallPlacesData =
+                PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID - 1);
+            SmallPlacesConfig lastSmallPlacesConfig =
+                ConfigComponent.Instance.Get<SmallPlacesConfig>(smallPlacesConfig.ID - 1);
+            if (smallPlacesConfig.ID > 1 && (lastSmallPlacesData == null ||
+                                             lastSmallPlacesData.completionEventCount <
+                                             lastSmallPlacesConfig.CompletionEventCount))
+            {
+                return LanguageManager.Instance.Text(10375, lastSmallPlacesConfig.CompletionEventCount);
+            }
+
+            if (lastSmallPlacesConfig.UnlockEnvetid != 0)
+            {
+                AccountFileInfo.EventList eventList =
+                    AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce =>
+                        ce.eventID == lastSmallPlacesConfig.UnlockEnvetid);
+                if (eventList == null || !eventList.isCompleted)
+                {
+                    EventConfig eventConfig =
+                        ConfigComponent.Instance.Get<EventConfig>(lastSmallPlacesConfig.UnlockEnvetid);
+                    return LanguageManager.Instance.Text(10376, LanguageManager.Instance.Text(eventConfig.EventName));
+                }
+            }
+
+            AccountFileInfo.SmallPlacesData currentSmallPlacesData =
+                PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID);
+            if (currentSmallPlacesData == null)
+            {
+                return LanguageManager.Instance.Text(10377);
+            }
+
+            return "";
+        }
+
+        private bool IsSmallPlacesDataUlock(int id)
+        {
+            AccountFileInfo.SmallPlacesData lastSmallPlacesData =
+                PlayerManager.Instance.GetSmallPlacesData(id - 1);
+            SmallPlacesConfig lastSmallPlacesConfig =
+                ConfigComponent.Instance.Get<SmallPlacesConfig>(id - 1);
+            if (id > 1 && (lastSmallPlacesData == null ||
+                           lastSmallPlacesData.completionEventCount <
+                           lastSmallPlacesConfig.CompletionEventCount))
+            {
+                return false;
+            }
+
+            if (lastSmallPlacesConfig.UnlockEnvetid != 0)
+            {
+                AccountFileInfo.EventList eventList =
+                    AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce =>
+                        ce.eventID == lastSmallPlacesConfig.UnlockEnvetid);
+                if (eventList == null || !eventList.isCompleted)
+                {
+                    return false;
+                }
+            }
+
+            return true;
+        }
+    }
+}

+ 11 - 0
Assets/Scripts/GameUI/UI/LevelChoosePanel/PlacesInfoWidget.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: XnocvCylV3N/x6XyfdzcSktxJYT6jaG/+PuO1SU6wKl1ud5M9z6s0ZcHf64K
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 95 - 0
Assets/Scripts/GameUI/UI/LevelChoosePanel/PlacesInfoWidgetData.cs

@@ -0,0 +1,95 @@
+using Fort23.Core;
+using Fort23.UTool;
+using UnityEngine.UI;
+using UnityEngine;
+using System.Collections.Generic;
+namespace Fort23.Mono
+{
+	public partial class PlacesInfoWidget 
+	{
+	  #region 自定义数据 
+	  private MyImage _Icon_Places;
+	  public MyImage Icon_Places
+	   {
+	   get{
+	      if (_Icon_Places == null)
+	       {
+	         _Icon_Places  = GetUIUnit<MyImage>("Icon_Places"); 
+	       }
+	      return _Icon_Places;
+	     }
+	   }
+	  private Button _Btn_Qianwang;
+	  public Button Btn_Qianwang
+	   {
+	   get{
+	      if (_Btn_Qianwang == null)
+	       {
+	         _Btn_Qianwang  = GetUIUnit<Button>("Btn_Qianwang"); 
+	       }
+	      return _Btn_Qianwang;
+	     }
+	   }
+	  private Text _Text_Name;
+	  public Text Text_Name
+	   {
+	   get{
+	      if (_Text_Name == null)
+	       {
+	         _Text_Name  = GetUIUnit<Text>("Text_Name"); 
+	       }
+	      return _Text_Name;
+	     }
+	   }
+	  private Text _Text_Desc;
+	  public Text Text_Desc
+	   {
+	   get{
+	      if (_Text_Desc == null)
+	       {
+	         _Text_Desc  = GetUIUnit<Text>("Text_Desc"); 
+	       }
+	      return _Text_Desc;
+	     }
+	   }
+	  private MyImage _Icon_Marsk;
+	  public MyImage Icon_Marsk
+	   {
+	   get{
+	      if (_Icon_Marsk == null)
+	       {
+	         _Icon_Marsk  = GetUIUnit<MyImage>("Icon_Marsk"); 
+	       }
+	      return _Icon_Marsk;
+	     }
+	   }
+	  private Text _Text_Tips;
+	  public Text Text_Tips
+	   {
+	   get{
+	      if (_Text_Tips == null)
+	       {
+	         _Text_Tips  = GetUIUnit<Text>("Text_Tips"); 
+	       }
+	      return _Text_Tips;
+	     }
+	   }
+	  private Button _Btn_Jiesuo;
+	  public Button Btn_Jiesuo
+	   {
+	   get{
+	      if (_Btn_Jiesuo == null)
+	       {
+	         _Btn_Jiesuo  = GetUIUnit<Button>("Btn_Jiesuo"); 
+	       }
+	      return _Btn_Jiesuo;
+	     }
+	   }
+	  #endregion 自定义数据结束 
+	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
+	{
+	 await base.SetUIGameObject(gObjectPoolInterface);
+	 Init();
+	}
+	}
+}

+ 11 - 0
Assets/Scripts/GameUI/UI/LevelChoosePanel/PlacesInfoWidgetData.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: DHMesX+lBny7x2AmTjXVaZ1iQQkzGbq8XZzsjqKdbV6kNwj9hcwwGAOz4iG4
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

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Assets/StreamingAssets/assetConfig.txt


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UserSettings/Layouts/default-2022.dwlt


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美术/unity_use_ui/TextrueJson/tongyong.txt


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