@@ -350,7 +350,7 @@ public class RedDotManager : Singleton<RedDotManager>
int count = skillConstant.SkillPromoteNeedPieceNum[_skillInfo.skillConfig.level - 1];
- if (!PlayerManager.Instance.BagController.DeductItem(_skillInfo.skillConfig.PieceID, count))
+ if (!PlayerManager.Instance.BagController.IsEnough(_skillInfo.skillConfig.PieceID, count))
{
return false;
}