lcn 4 mesi fa
parent
commit
c165110036
66 ha cambiato i file con 1756 aggiunte e 814 eliminazioni
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  47. 0 7
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  48. 0 7
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  49. 0 7
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Assets/Res/TimeLineAssets/Stars2Timeline.playable.meta

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+fileFormatVersion: 2
+guid: Cy9M5nuuVX5d1bd9tw3QDgsgyTmYL/uZ3HfrHS2e7z6o/i6zbWmVHr4=
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 11400000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 57 - 20
Assets/Res/UI/HeroDetailPanel.prefab

@@ -6305,8 +6305,6 @@ MeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 2
   m_RayTraceProcedural: 0
-  m_virtualGeometry: 0
-  m_virtualGeometryShadow: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -6545,8 +6543,6 @@ MeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 2
   m_RayTraceProcedural: 0
-  m_virtualGeometry: 0
-  m_virtualGeometryShadow: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -8322,8 +8318,6 @@ MeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 2
   m_RayTraceProcedural: 0
-  m_virtualGeometry: 0
-  m_virtualGeometryShadow: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -9439,7 +9433,7 @@ PlayableDirector:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4745590725018415374}
-  m_Enabled: 0
+  m_Enabled: 1
   serializedVersion: 3
   m_PlayableAsset: {fileID: 11400000, guid: 2a550946d2b2c4eaaa0561e8eca1acc9, type: 2}
   m_InitialState: 1
@@ -9861,8 +9855,6 @@ MeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 2
   m_RayTraceProcedural: 0
-  m_virtualGeometry: 0
-  m_virtualGeometryShadow: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -10771,8 +10763,6 @@ SkinnedMeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 3
   m_RayTraceProcedural: 0
-  m_virtualGeometry: 0
-  m_virtualGeometryShadow: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -11716,6 +11706,8 @@ GameObject:
   m_Component:
   - component: {fileID: 2241270421792290432}
   - component: {fileID: 3168672394615115645}
+  - component: {fileID: 5450255457165283008}
+  - component: {fileID: 3515673915611034184}
   m_Layer: 0
   m_HasEditorInfo: 1
   m_Name: Stars_2
@@ -11774,6 +11766,41 @@ MonoBehaviour:
   m_ChildScaleWidth: 0
   m_ChildScaleHeight: 0
   m_ReverseArrangement: 0
+--- !u!320 &5450255457165283008
+PlayableDirector:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5692980826226210461}
+  m_Enabled: 1
+  serializedVersion: 3
+  m_PlayableAsset: {fileID: 11400000, guid: 4ecca365e37464efe96f8f44f064741b, type: 2}
+  m_InitialState: 1
+  m_WrapMode: 2
+  m_DirectorUpdateMode: 1
+  m_InitialTime: 0
+  m_SceneBindings:
+  - key: {fileID: -2271043070834397616, guid: 4ecca365e37464efe96f8f44f064741b, type: 2}
+    value: {fileID: 5621391293394119171}
+  - key: {fileID: -7471269283575340183, guid: 4ecca365e37464efe96f8f44f064741b, type: 2}
+    value: {fileID: 4490908926766527093}
+  - key: {fileID: 8293462124225224225, guid: 4ecca365e37464efe96f8f44f064741b, type: 2}
+    value: {fileID: 1092618053988891879}
+  - key: {fileID: -4568023801480936063, guid: 4ecca365e37464efe96f8f44f064741b, type: 2}
+    value: {fileID: 7316976502379809549}
+  - key: {fileID: 145930363229999156, guid: 4ecca365e37464efe96f8f44f064741b, type: 2}
+    value: {fileID: 2493746776337268374}
+  m_ExposedReferences:
+    m_References: []
+--- !u!222 &3515673915611034184
+CanvasRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5692980826226210461}
+  m_CullTransparentMesh: 1
 --- !u!1 &5707127353877985691
 GameObject:
   m_ObjectHideFlags: 0
@@ -12637,7 +12664,7 @@ RectTransform:
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 750, y: 1624}
+  m_SizeDelta: {x: 750, y: 1334}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &3592094474613093350
 CanvasRenderer:
@@ -12976,6 +13003,24 @@ MonoBehaviour:
     - gameObject: {fileID: 386705721927191908}
     - gameObject: {fileID: 3414719560540881468}
     - gameObject: {fileID: 6905440077724744462}
+  - key: Star (2)
+    gameObject: {fileID: 2983232722897563720}
+    isAssetBundle: 0
+    isList: 0
+    ListCollectorDatas:
+    - gameObject: {fileID: 2431497390631250942}
+    - gameObject: {fileID: 386705721927191908}
+    - gameObject: {fileID: 3414719560540881468}
+    - gameObject: {fileID: 6905440077724744462}
+  - key: Star
+    gameObject: {fileID: 9043530873077291103}
+    isAssetBundle: 0
+    isList: 0
+    ListCollectorDatas:
+    - gameObject: {fileID: 2431497390631250942}
+    - gameObject: {fileID: 386705721927191908}
+    - gameObject: {fileID: 3414719560540881468}
+    - gameObject: {fileID: 6905440077724744462}
   isAssetBundle: 1
 --- !u!320 &4738937348683330745
 PlayableDirector:
@@ -14272,8 +14317,6 @@ MeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 2
   m_RayTraceProcedural: 0
-  m_virtualGeometry: 0
-  m_virtualGeometryShadow: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -14738,8 +14781,6 @@ MeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 2
   m_RayTraceProcedural: 0
-  m_virtualGeometry: 0
-  m_virtualGeometryShadow: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -15669,8 +15710,6 @@ MeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 2
   m_RayTraceProcedural: 0
-  m_virtualGeometry: 0
-  m_virtualGeometryShadow: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -15881,8 +15920,6 @@ SkinnedMeshRenderer:
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 3
   m_RayTraceProcedural: 0
-  m_virtualGeometry: 0
-  m_virtualGeometryShadow: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:

+ 108 - 23
Assets/Scripts/GameUI/UI/Hero/HeroDetailPanel.cs

@@ -1,3 +1,4 @@
+using System.Collections.Generic;
 using Animancer;
 using Animancer.TransitionLibraries;
 using Common.Utility.CombatEvent;
@@ -56,13 +57,9 @@ namespace Fort23.Mono
                 return;
             }
             
-            await UIManager.Instance.CreateGComponentForObject<HeroPowerUpPre>(objHeroPowerUpPre,
-                delegate(HeroPowerUpPre pre)
-                {
-                    upPre = pre;
-                    EnterPowerUpPre(2);
-                    pre.OpenPromotePre(heroInfo);
-                }, root: rtBottom);
+            await UIManager.Instance.CreateGComponentForObject<HeroPowerUpPre>(objHeroPowerUpPre, Callback, root: rtBottom);
+
+
             
             // heroInfo.modelConfig.itemID
 
@@ -72,11 +69,25 @@ namespace Fort23.Mono
                 PlayerManager.Instance.SaveHeroData(heroInfo);
                 UpdateAttributeUI();
                 HeroUITools.SetStarShow(stars, heroInfo.star.Value);
-                // LayoutRebuilder.ForceRebuildLayoutImmediate(StarsLayout.GetComponent<RectTransform>());
+                LayoutRebuilder.MarkLayoutForRebuild(StarsLayout.GetComponent<RectTransform>());
                 SendEvent(HeroUpType.Promote);
             }
         }
 
+        private async void Callback(HeroPowerUpPre pre)
+        {
+            upPre = pre;
+            pre.OpenPromotePre(heroInfo);
+            
+            // upPre.Stars1Layout.enabled = true;
+            // upPre.Stars2Layout.enabled = true;
+            await TimerComponent.Instance.WaitAsync(1);
+            upPre.Stars1Layout.enabled = false;
+            upPre.Stars2Layout.enabled = false;
+            
+            EnterPowerUpPre(2);
+        }
+
         /// <summary>
         /// 是否打开了升级/升星的预览界面
         /// </summary>
@@ -119,6 +130,77 @@ namespace Fort23.Mono
             //     SendEvent(HeroUpType.Level);
             // }
         }
+
+        private List<SimpleMove> simpleMoves = new List<SimpleMove>();
+        private async void FlyInEft()
+        {
+            simpleMoves.Clear();
+            upPre.Stars1Layout.gameObject.SetActive(false);
+            upPre.Stars2Layout.gameObject.SetActive(false);
+            
+            LayoutRebuilder.MarkLayoutForRebuild (upPre.Stars1Layout.GetComponent<RectTransform>());
+            
+            await TimerComponent.Instance.WaitAsync(200);
+            for (int i = 0; i < heroInfo.star; i++)
+            {
+                GameObject targetGo = upPre.Stars1[i] as GameObject;
+                GameObject startGo = stars[i] as GameObject;
+                RectTransform targetRT = targetGo.GetComponent<RectTransform>();
+                RectTransform startRT = startGo.GetComponent<RectTransform>();
+                SimpleMove sm = new SimpleMove(targetRT, startRT.position, targetRT.position);
+                simpleMoves.Add(sm);
+            }
+            //把现在的星星隐藏了.
+            StarsLayout.gameObject.SetActive(false);
+            upPre.Stars1Layout.gameObject.SetActive(true);
+            
+            
+            int j = 0;
+            float delayTime = 0;
+            foreach (SimpleMove move in simpleMoves)
+            {
+                delayTime = (j++ * 0.05f);
+                move.Start(delayTime);
+            }
+            
+            await TimerComponent.Instance.WaitAsync(Mathf.RoundToInt((delayTime + 0.3f) * 1000));
+            upPre.Stars2Layout.gameObject.SetActive(true);
+            
+        }
+
+        private async void FlyOutEft()
+        {
+            int i = 0;
+            
+            LayoutRebuilder.MarkLayoutForRebuild(StarsLayout.GetComponent<RectTransform>());
+            
+            simpleMoves.Clear();
+            foreach (var star in stars)
+            {
+                GameObject targetGo = star as GameObject;
+                GameObject startGo = upPre.Stars1[i] as GameObject;
+                
+                RectTransform targetRT = targetGo.GetComponent<RectTransform>();
+                RectTransform startRT = startGo.GetComponent<RectTransform>();
+                
+                SimpleMove sm = new SimpleMove(targetRT, startRT.position, targetRT.position);
+                simpleMoves.Add(sm);
+            }
+            StarsLayout.gameObject.SetActive(true);
+            
+            int j = 0;
+            foreach (SimpleMove move in simpleMoves)
+            {
+                var delayTime = (j++ * 0.05f);
+                move.Start(delayTime);
+            }
+
+            
+            
+            //await TimerComponent.Instance.WaitAsync(Mathf.RoundToInt((delayTime + 0.3f) * 1000));
+            // upPre.Stars2Layout.gameObject.SetActive(false);
+            
+        }
         
         /// <summary>
         /// 进入 升级/升星预览界面
@@ -141,26 +223,13 @@ namespace Fort23.Mono
             }
             else
             {
-                LayoutRebuilder.ForceRebuildLayoutImmediate(upPre.Stars1Layout.GetComponent<RectTransform>());
-                LayoutRebuilder.ForceRebuildLayoutImmediate(upPre.Stars2Layout.GetComponent<RectTransform>());
-                
-                StarsLayout.gameObject.SetActive(false);
-                
-                for (int i = 0; i < heroInfo.star; i++)
-                {
-                    GameObject targetGo = upPre.Stars1[i] as GameObject;
-                    GameObject startGo = stars[i] as GameObject;
-                    RectTransform targetRT = targetGo.GetComponent<RectTransform>();
-                    RectTransform startRT = startGo.GetComponent<RectTransform>();
-                    SimpleMove sm = new SimpleMove(targetRT, startRT.position, targetRT.position);
-                    sm.Start(i * 0.05f);
-                }
-                
                 btnUpgrade.gameObject.SetActive(false);
                 RectTransform rt = btnPromote.GetComponent<RectTransform>();
                 rt.sizeDelta = new Vector2(510, rt.sizeDelta.y);
                 rt.localPosition = new Vector3(47, rt.localPosition.y, rt.localPosition.z);
 
+                FlyInEft();
+                
                 if (costHeroCount > curHeroCount)
                 {
                     btnPromote.GetComponent<MyImage>().icon_name = "btn_l_Gray";
@@ -198,6 +267,8 @@ namespace Fort23.Mono
             }
             else
             {
+                FlyOutEft();
+                
                 btnUpgrade.gameObject.SetActive(true);
                 RectTransform rt = btnPromote.GetComponent<RectTransform>();
                 rt.sizeDelta = new Vector2(180, rt.sizeDelta.y);
@@ -258,8 +329,22 @@ namespace Fort23.Mono
 
             iconZhiYe.icon_name = heroInfo.iconZhiYe;
             heroName.text = LanguageManager.Instance.Text(heroInfo.modelConfig.name);
+            // LayoutRebuilder.MarkLayoutForRebuild(StarsLayout.transform.GetComponent<RectTransform>());
+            // StarsLayout.gameObject.SetActive(true);
+            
             HeroUITools.SetStarShow(stars, heroInfo.star.Value);
 
+            await TimerComponent.Instance.WaitAsync(1);
+            StarsLayout.enabled = false;
+            
+            // await TimerComponent.Instance.WaitAsync(50);
+            // StarsLayout.GetComponent<LayoutGroup>().s
+            // StarsLayout.GetComponent<LayoutGroup>().SetDirty();
+            // LayoutRebuilder.ForceRebuildLayoutImmediate(StarsLayout.GetComponent<RectTransform>());
+
+            
+            
+
             // GameObjectPool poolInterface =
             //     await GObjectPool.Instance.FetchAsync<GameObjectPool>(heroInfo.modelConfig.model + ".prefab", null);
             

+ 6 - 0
Assets/Scripts/GameUI/UI/Hero/HeroPowerUpPre.cs

@@ -3,6 +3,7 @@ using Core.Utility;
 using Excel2Json;
 using GameLogic.Hero;
 using UnityEngine;
+using UnityEngine.UI;
 using Utility;
 
 namespace Fort23.Mono
@@ -105,6 +106,11 @@ namespace Fort23.Mono
             HeroUITools.SetStarShow(Stars1, heroInfo.star.Value);
             HeroUITools.SetStarShow(Stars2, nextLvInfo.star.Value);
             
+            
+            
+            // LayoutRebuilder.ForceRebuildLayoutImmediate(Stars1Layout.GetComponent<RectTransform>());
+            // LayoutRebuilder.ForceRebuildLayoutImmediate(Stars2Layout.GetComponent<RectTransform>());
+            
             SkillConfig skillConfig = nextLvInfo.SkillData.GetSkillConfig(upConfig.ID);
 
             if (upConfig.ID > 0 && skillConfig.ID > 0)

+ 2 - 0
Assets/Scripts/GameUI/UI/Hero/HeroUITools.cs

@@ -39,6 +39,8 @@ namespace Fort23.Mono
                 }
                 i++;
             }
+            
+            
         }
         
         private static void SetStarImg(int group, GameObject starObj)

+ 34 - 6
Assets/Scripts/GameUI/UI/Hero/SimpleMove.cs

@@ -1,5 +1,6 @@
 using System.Threading.Tasks;
 using Fort23.Core;
+using Fort23.UTool;
 using UnityEngine;
 
 namespace Fort23.Mono
@@ -14,23 +15,50 @@ namespace Fort23.Mono
         private float delay;
         private Vector2 startingPosition;
         private Vector2 targetPoint;
-        private RectTransform rt;
+        private RectTransform targetRT;
 
-        public SimpleMove(RectTransform rt, Vector2 startingPosition, Vector2 targetPoint, float duration = 0.3f)
+        public SimpleMove(RectTransform targetRT, Vector2 startingPosition, Vector2 targetPoint, float duration = 0.3f)
         {
             flyingTime = 0;
-            this.rt = rt;
+            delayTime = 0;
+            this.targetRT = targetRT;
             this.startingPosition = startingPosition;
             this.targetPoint = targetPoint;
             this.duration = duration;
 
-            rt.position = this.startingPosition;
+            targetRT.position = this.startingPosition;
+            // PrintInfo(1);
+            // rt.gameObject.SetActive(false);
         }
 
+        // private void PrintInfo(byte typ)
+        // {
+        //     LogTool.Log("【" + typ + "】startPos: " + startingPosition + " | " + "targetPos:" + targetPoint);
+        // }
+        
+        // public void SetRectTransform(RectTransform targetRT)
+        // {
+        //     this.targetRT = targetRT;
+        //     targetRT.position = this.startingPosition;
+        //     PrintInfo(2);
+        // }
+        //
+        // public void Reverse()
+        // {
+        //     // ReSharper disable once SwapViaDeconstruction
+        //     var temp = startingPosition;
+        //     startingPosition = targetPoint;
+        //     targetPoint = temp;
+        //     flyingTime = 0;
+        //     delayTime = 0;
+        // }
+
         public async void Start(float delay)
         {
             // await TimerComponent.Instance.WaitAsync(1000);
             this.delay = delay;
+            
+            // rt.gameObject.SetActive(true);
             StaticUpdater.Instance.AddRenderUpdateCallBack(Move);
         }
         
@@ -48,11 +76,11 @@ namespace Fort23.Mono
             
             if (duration >= flyingTime)
             {
-                rt.position = Vector2.Lerp(startingPosition, targetPoint, flyingTime / duration);
+                targetRT.position = Vector2.Lerp(startingPosition, targetPoint, flyingTime / duration);
             }
             else
             {
-                rt.position = targetPoint;
+                targetRT.position = targetPoint;
                 StaticUpdater.Instance.RemoveRenderUpdateCallBack(Move);
             }
         }

File diff suppressed because it is too large
+ 0 - 0
Assets/StreamingAssets/assetConfig.txt


+ 315 - 366
UserSettings/Layouts/CurrentMaximizeLayout.dwlt

@@ -14,19 +14,19 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   m_Children:
   - {fileID: 3}
-  - {fileID: 13}
-  - {fileID: 15}
-  - {fileID: 16}
+  - {fileID: 10}
+  - {fileID: 12}
+  - {fileID: 14}
   m_Position:
     serializedVersion: 2
     x: 0
     y: 30
-    width: 2560
-    height: 1299
-  m_MinSize: {x: 500, y: 100}
-  m_MaxSize: {x: 40480, y: 16192}
+    width: 1511
+    height: 932
+  m_MinSize: {x: 400, y: 100}
+  m_MaxSize: {x: 32384, y: 16192}
   vertical: 0
-  controlID: 181
+  controlID: 886
   draggingID: 0
 --- !u!114 &2
 MonoBehaviour:
@@ -37,21 +37,21 @@ MonoBehaviour:
   m_GameObject: {fileID: 0}
   m_Enabled: 1
   m_EditorHideFlags: 1
-  m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0}
+  m_Script: {fileID: 12015, guid: 0000000000000000e000000000000000, type: 0}
   m_Name: 
   m_EditorClassIdentifier: 
-  m_MinSize: {x: 230, y: 250}
-  m_MaxSize: {x: 10000, y: 10000}
+  m_MinSize: {x: 200, y: 200}
+  m_MaxSize: {x: 4000, y: 4000}
   m_TitleContent:
-    m_Text: Project
-    m_Image: {fileID: -5467254957812901981, guid: 0000000000000000d000000000000000, type: 0}
+    m_Text: Game
+    m_Image: {fileID: 4621777727084837110, guid: 0000000000000000d000000000000000, type: 0}
     m_Tooltip: 
   m_Pos:
     serializedVersion: 2
-    x: 1229
-    y: 73
-    width: 681
-    height: 1278
+    x: 217
+    y: 96
+    width: 437.5
+    height: 652.5
   m_SerializedDataModeController:
     m_DataMode: 0
     m_PreferredDataMode: 0
@@ -62,118 +62,70 @@ MonoBehaviour:
     m_LastAppliedPresetName: Default
     m_SaveData: []
     m_OverlaysVisible: 1
-  m_SearchFilter:
-    m_NameFilter: 
-    m_ClassNames: []
-    m_AssetLabels: []
-    m_AssetBundleNames: []
-    m_ReferencingInstanceIDs: 
-    m_SceneHandles: 
-    m_ShowAllHits: 0
-    m_SkipHidden: 0
-    m_SearchArea: 1
-    m_Folders:
-    - Assets/Resources
-    m_Globs: []
-    m_OriginalText: 
-    m_ImportLogFlags: 0
-    m_FilterByTypeIntersection: 0
-  m_ViewMode: 1
-  m_StartGridSize: 16
-  m_LastFolders:
-  - Assets/Resources
-  m_LastFoldersGridSize: 16
-  m_LastProjectPath: D:\unityProject\XY001
-  m_LockTracker:
-    m_IsLocked: 0
-  m_FolderTreeState:
-    scrollPos: {x: 0, y: 310}
-    m_SelectedIDs: 7ca60000
-    m_LastClickedID: 42620
-    m_ExpandedIDs: 000000001ca400001ea4000020a4000022a4000024a4000026a4000028a400002aa400002ca400002ea4000030a4000032a4000034a4000036a4000038a400003aa400003ca400003ea4000040a4000042a4000044a4000046a4000048a400004aa400004ca400004ea4000050a4000052a4000054a4000056a4000058a400005aa400005ca400005ea4000060a4000062a4000064a4000066a4000068a400006aa400006ca400006ea4000070a4000072a4000074a4000076a4000078a400007aa4000000ca9a3bffffff7f
-    m_RenameOverlay:
-      m_UserAcceptedRename: 0
-      m_Name: 
-      m_OriginalName: 
-      m_EditFieldRect:
-        serializedVersion: 2
-        x: 0
-        y: 0
-        width: 0
-        height: 0
-      m_UserData: 0
-      m_IsWaitingForDelay: 0
-      m_IsRenaming: 0
-      m_OriginalEventType: 11
-      m_IsRenamingFilename: 1
-      m_ClientGUIView: {fileID: 15}
-    m_SearchString: 
-    m_CreateAssetUtility:
-      m_EndAction: {fileID: 0}
-      m_InstanceID: 0
-      m_Path: 
-      m_Icon: {fileID: 0}
-      m_ResourceFile: 
-  m_AssetTreeState:
-    scrollPos: {x: 0, y: 0}
-    m_SelectedIDs: 
-    m_LastClickedID: 0
-    m_ExpandedIDs: 000000001ca400001ea4000020a4000022a4000024a4000026a4000028a400002aa400002ca400002ea4000030a4000032a4000034a4000036a4000038a400003aa400003ca400003ea4000040a4000042a4000044a4000046a4000048a400004aa400004ca400004ea4000050a4000052a4000054a4000056a4000058a400005aa400005ca400005ea4000060a4000062a4000064a4000066a4000068a400006aa400006ca400006ea4000070a4000072a4000074a4000076a4000078a400007aa40000
-    m_RenameOverlay:
-      m_UserAcceptedRename: 0
-      m_Name: 
-      m_OriginalName: 
-      m_EditFieldRect:
-        serializedVersion: 2
-        x: 0
-        y: 0
-        width: 0
-        height: 0
-      m_UserData: 0
-      m_IsWaitingForDelay: 0
-      m_IsRenaming: 0
-      m_OriginalEventType: 11
-      m_IsRenamingFilename: 1
-      m_ClientGUIView: {fileID: 0}
-    m_SearchString: 
-    m_CreateAssetUtility:
-      m_EndAction: {fileID: 0}
-      m_InstanceID: 0
-      m_Path: 
-      m_Icon: {fileID: 0}
-      m_ResourceFile: 
-  m_ListAreaState:
-    m_SelectedInstanceIDs: 
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+      m_Name: 
+      m_OriginalName: 
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+        y: 0
+        width: 0
+        height: 0
+      m_UserData: 0
+      m_IsWaitingForDelay: 0
+      m_IsRenaming: 0
+      m_OriginalEventType: 11
+      m_IsRenamingFilename: 1
+      m_ClientGUIView: {fileID: 0}
+    m_SearchString: 
+    m_CreateAssetUtility:
+      m_EndAction: {fileID: 0}
+      m_InstanceID: 0
+      m_Path: 
+      m_Icon: {fileID: 0}
+      m_ResourceFile: 
+  m_ListAreaState:
+    m_SelectedInstanceIDs: d8d3fdff
+    m_LastClickedInstanceID: -142376
+    m_HadKeyboardFocusLastEvent: 1
+    m_ExpandedInstanceIDs: d02e01001ef900002afc000092f80000f0f70000d8fa000046fa0000f0f80000dc5b0100d05b0100c85b0100cc5b01004a0b0100de0b0100de0a01009e0b0100220b01002a4201007a490100aa4401008a4301006a4e0100
+    m_RenameOverlay:
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+      m_Name: 
+      m_OriginalName: 
+      m_EditFieldRect:
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+        x: 0
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+      m_UserData: 0
+      m_IsWaitingForDelay: 0
+      m_IsRenaming: 0
+      m_OriginalEventType: 11
+      m_IsRenamingFilename: 1
+      m_ClientGUIView: {fileID: 12}
+    m_CreateAssetUtility:
+      m_EndAction: {fileID: 0}
+      m_InstanceID: 0
+      m_Path: 
+      m_Icon: {fileID: 0}
+      m_ResourceFile: 
+    m_NewAssetIndexInList: -1
+    m_ScrollPosition: {x: 0, y: 0}
+    m_GridSize: 16
+  m_SkipHiddenPackages: 0
+  m_DirectoriesAreaWidth: 227
+--- !u!114 &14
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -1312,18 +1261,18 @@ MonoBehaviour:
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   m_Position:
     serializedVersion: 2
-    x: 1912
+    x: 1131.5
     y: 0
-    width: 648
-    height: 1299
+    width: 379.5
+    height: 932
   m_MinSize: {x: 275, y: 50}
   m_MaxSize: {x: 4000, y: 4000}
-  m_ActualView: {fileID: 17}
+  m_ActualView: {fileID: 15}
   m_Panes:
-  - {fileID: 17}
+  - {fileID: 15}
   m_Selected: 0
   m_LastSelected: 0
---- !u!114 &17
+--- !u!114 &15
 MonoBehaviour:
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@@ -1339,18 +1288,18 @@ MonoBehaviour:
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   m_TitleContent:
     m_Text: Inspector
-    m_Image: {fileID: -2667387946076563598, guid: 0000000000000000d000000000000000, type: 0}
+    m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000, type: 0}
     m_Tooltip: 
   m_Pos:
     serializedVersion: 2
-    x: 1912
-    y: 73
-    width: 647
-    height: 1278
+    x: 1348.5
+    y: 96
+    width: 378.5
+    height: 911
   m_SerializedDataModeController:
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-    m_PreferredDataMode: 0
-    m_SupportedDataModes: 
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+    m_PreferredDataMode: 3
+    m_SupportedDataModes: 010000000200000003000000
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   m_ViewDataDictionary: {fileID: 0}
   m_OverlayCanvas:
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   m_InstanceIDsLockedBeforeSerialization: 
   m_PreviewResizer:
-    m_CachedPref: 179
+    m_CachedPref: -315
     m_ControlHash: -371814159
     m_PrefName: Preview_InspectorPreview
   m_LastInspectedObjectInstanceID: -1

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