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@@ -8,7 +8,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: hulicz
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- m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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+ m_Shader: {fileID: -6465566751694194690, guid: d1ba3a475e53be04c9bb3365e1e94a9e, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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@@ -17,8 +17,7 @@ Material:
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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- stringTagMap:
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- RenderType: Opaque
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+ stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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@@ -28,6 +27,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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+ - _Base_map:
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+ m_Texture: {fileID: 2800000, guid: 6c5867b2a951cd446aef8f8584ecaf8b, type: 3}
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+ m_Scale: {x: 1, y: 1}
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+ m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -102,6 +105,7 @@ Material:
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- _Metallic: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.005
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+ - _QueueControl: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.5
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@@ -115,7 +119,9 @@ Material:
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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+ - _Emission: {r: 0, g: 0, b: 0, a: 0}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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+ - _MainColor: {r: 1, g: 1, b: 1, a: 0}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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--- !u!114 &1844609162081445552
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