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@@ -588,6 +588,12 @@ namespace GameLogic.Combat.Skill
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return;
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return;
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}
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}
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+ ShowBaiscEntity th= targetEntity.This<CombatHeroHitPoint>().combatHeroEntity;
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+ if (th == null || th.CurrCombatHeroInfo == null)
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+ {
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+ return;
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+ }
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+
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if (_triggerCallBack.ContainsKey(groupName))
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if (_triggerCallBack.ContainsKey(groupName))
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{
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{
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_triggerCallBack[groupName]?.Invoke(groupName,
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_triggerCallBack[groupName]?.Invoke(groupName,
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