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@@ -60,7 +60,7 @@ namespace GameLogic.Combat.CombatState
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if (_nextMonsterTime < 0)
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{ _nextMonsterTime = Random.Range(5, 10);
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// EventSystemManager.Instance.DetectRandomEvents();
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- EventManager.Instance.Dispatch(CustomEventType.DetectRandomEvent,null);
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+ // EventManager.Instance.Dispatch(CustomEventType.DetectRandomEvent,null);
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}
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}
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