zg hai 3 días
pai
achega
b334e4e16b

+ 3 - 0
Assets/Res/Config/ChanllegeResource.json

@@ -38,6 +38,9 @@
       "paraType": 2,
       "paraType": 2,
       "para1": [
       "para1": [
         5
         5
+      ],
+      "para2": [
+        200
       ]
       ]
     }
     }
   ]
   ]

+ 39 - 0
Assets/Res/Config/TanxianConfig.json

@@ -0,0 +1,39 @@
+{
+  "configList": [
+    {
+      "ID": 1,
+      "EventID": 11,
+      "icon": "",
+      "weight": 10,
+      "des": null
+    },
+    {
+      "ID": 2,
+      "EventID": 12,
+      "icon": "",
+      "weight": 20,
+      "des": null
+    },
+    {
+      "ID": 3,
+      "EventID": 13,
+      "icon": "",
+      "weight": 30,
+      "des": null
+    },
+    {
+      "ID": 4,
+      "EventID": 14,
+      "icon": "",
+      "weight": 40,
+      "des": null
+    },
+    {
+      "ID": 5,
+      "EventID": 15,
+      "icon": "",
+      "weight": 50,
+      "des": null
+    }
+  ]
+}

+ 0 - 80
Assets/Res/Config/TaskConfig.json

@@ -1,80 +0,0 @@
-{
-  "configList": [
-    {
-      "ID": 1,
-      "taskName": 1906,
-      "Description": 1914,
-      "conciseTaskMessage": 1910,
-      "mapID": 1,
-      "taskType": 10,
-      "finishConditionType": 3,
-      "finishVlaue": [
-        1914
-      ],
-      "finishCount": 1,
-      "awardItemId": [
-        1002
-      ],
-      "awardItemCount": [
-        10
-      ],
-      "unlockType": -1,
-      "unlockLevel": 1,
-      "nextTaskID": 2
-    },
-    {
-      "ID": 2,
-      "taskName": 1907,
-      "Description": 1915,
-      "conciseTaskMessage": 1911,
-      "mapID": 1,
-      "taskType": 10,
-      "finishConditionType": 2,
-      "finishVlaue": [
-        100001
-      ],
-      "finishCount": 2,
-      "unlockType": -1,
-      "unlockLevel": 1,
-      "nextTaskID": 3
-    },
-    {
-      "ID": 3,
-      "taskName": 1908,
-      "Description": 1916,
-      "conciseTaskMessage": 1912,
-      "mapID": 1,
-      "taskType": 10,
-      "finishConditionType": 1,
-      "finishVlaue": [
-        1001
-      ],
-      "finishCount": 1,
-      "unlockType": -1,
-      "unlockLevel": 1,
-      "nextTaskID": 4
-    },
-    {
-      "ID": 4,
-      "taskName": 1909,
-      "Description": 1917,
-      "conciseTaskMessage": 1913,
-      "mapID": 1,
-      "taskType": 10,
-      "finishConditionType": 4,
-      "finishVlaue": [
-        10
-      ],
-      "finishCount": 1,
-      "awardItemId": [
-        1003
-      ],
-      "awardItemCount": [
-        1
-      ],
-      "unlockType": -1,
-      "unlockLevel": 1,
-      "nextTaskID": 0
-    }
-  ]
-}

+ 1 - 1
Assets/Scripts/GameData/ExcelConfig/ItemConfig.cs

@@ -1,5 +1,5 @@
 // Auto Generated Code By excel2json
 // Auto Generated Code By excel2json
-// Generate From Excel\Item.xlsx. SheetName: ItemConfig
+// Generate From Excel\ChanllegeTower.xlsx. SheetName: ItemConfig
 
 
 using System;
 using System;
 using Fort23.GameData;
 using Fort23.GameData;

+ 50 - 0
Assets/Scripts/GameData/ExcelConfig/TanxianConfig.cs

@@ -0,0 +1,50 @@
+// Auto Generated Code By excel2json
+// Generate From Excel\ChanllegeResource.xlsx. SheetName: TanxianConfig
+
+using System;
+using Fort23.GameData;
+
+namespace Excel2Json
+{
+	[Config(prefab = "TanxianConfig.json")]
+	public partial class TanxianConfigHolder : ConfigHolder<TanxianConfig>
	{
+	}
+
+
+	[Serializable]
+	public struct TanxianConfig : IConfig
	{
+		public int GetID() {return ID;} 
+		/// <summary>
+		///ID
+		/// </summary>
+public int ID;
+
+
+		/// <summary>
+		///事件的ID
+		/// </summary>
+public int EventID;
+
+
+		/// <summary>
+		///事件icon
+		/// </summary>
+public string icon;
+
+
+		/// <summary>
+		///出现权重
+		/// </summary>
+public int weight;
+
+
+		/// <summary>
+		///完成后的成就描述
+		/// </summary>
+public int des;
+
+
+	}
+
+}
+// End of Auto Generated Code

+ 0 - 104
Assets/Scripts/GameData/ExcelConfig/TaskConfig.cs

@@ -1,104 +0,0 @@
-// Auto Generated Code By excel2json
-// Generate From Excel\Task.xlsx. SheetName: TaskConfig
-
-using System;
-using Fort23.GameData;
-
-namespace Excel2Json
-{
-	[Config(prefab = "TaskConfig.json")]
-	public partial class TaskConfigHolder : ConfigHolder<TaskConfig>
	{
-	}
-
-
-	[Serializable]
-	public struct TaskConfig : IConfig
	{
-		public int GetID() {return ID;} 
-		/// <summary>
-		///ID序列号
-		/// </summary>
-public int ID;
-
-
-		/// <summary>
-		///任务名 
-		/// </summary>
-public int taskName;
-
-
-		/// <summary>
-		///任务描述
-		/// </summary>
-public int Description;
-
-
-		/// <summary>
-		///简洁描述
-		/// </summary>
-public int conciseTaskMessage;
-
-
-		/// <summary>
-		///属于哪张地图
-		/// </summary>
-public int mapID;
-
-
-		/// <summary>
-		///任务类型 见任务索引
-		/// </summary>
-public int taskType;
-
-
-		/// <summary>
-		///完成条件类型 读第二页ID
-		/// </summary>
-public int finishConditionType;
-
-
-		/// <summary>
-		///完成效果值
-		/// </summary>
-public int[] finishVlaue;
-
-
-		/// <summary>
-		///完成次数
-		/// </summary>
-public int finishCount;
-
-
-		/// <summary>
-		///奖励道具ID
-		/// </summary>
-public int[] awardItemId;
-
-
-		/// <summary>
-		///奖励道具数量
-		/// </summary>
-public int[] awardItemCount;
-
-
-		/// <summary>
-		///解锁类型 -1=不需要解锁 1=修为解锁 
-		/// </summary>
-public int unlockType;
-
-
-		/// <summary>
-		///解锁关卡id(完成) 或Unlock表ID
-		/// </summary>
-public int unlockLevel;
-
-
-		/// <summary>
-		///下一个任务ID(0表示无后续)
-		/// </summary>
-public int nextTaskID;
-
-
-	}
-
-}
-// End of Auto Generated Code

BIN=BIN
Excel2Json/Excel/ChanllegeResource.xlsx


BIN=BIN
Excel2Json/Excel/ChanllegeTower.xlsx


BIN=BIN
Excel2Json/Excel/EventConfig.xlsx