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Merge branch 'master' of http://192.168.123.2:3000/ck/XiuXianGame

zg 1 주 전
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b17528aa99
2개의 변경된 파일4개의 추가작업 그리고 4개의 파일을 삭제
  1. 4 4
      Assets/Scripts/GameUI/UI/HeroInformationPanel/HeroBreakthroughPanel.cs
  2. 0 0
      Assets/StreamingAssets/assetConfig.txt

+ 4 - 4
Assets/Scripts/GameUI/UI/HeroInformationPanel/HeroBreakthroughPanel.cs

@@ -319,10 +319,10 @@ namespace Fort23.Mono
 
                 for (var i = 0; i < breakthroughItemWidgets.Count; i++)
                 {
-                    breakthroughItemWidgets[i].transform.anchoredPosition = new Vector2((breakthroughItemWidgets[i].transform.sizeDelta.x + 48) * i, 0);
+                    breakthroughItemWidgets[i].transform.anchoredPosition = new Vector2((breakthroughItemWidgets[i].transform.sizeDelta.x +0.22f) * i, 0);
                 }
 
-                Content.sizeDelta = new Vector2((breakthroughItemWidgets[0].transform.sizeDelta.x + 48) * breakthroughItemWidgets.Count, 200);
+                Content.sizeDelta = new Vector2((breakthroughItemWidgets[0].transform.sizeDelta.x +0.22f) * breakthroughItemWidgets.Count, 200);
             }
         }
 
@@ -453,7 +453,7 @@ namespace Fort23.Mono
         //渡劫预览
         public async static CTask<HeroBreakthroughPanel> OpenPanel1(HeroInfo heroInfo1)
         {
-            HeroBreakthroughPanel heroBreakthroughPanel = await UIManager.Instance.LoadAndOpenPanel<HeroBreakthroughPanel>(null);
+            HeroBreakthroughPanel heroBreakthroughPanel = await UIManager.Instance.LoadAndOpenPanel<HeroBreakthroughPanel>(null,UILayer.Top,isFocus:false);
             heroBreakthroughPanel.CustomInit(heroInfo1);
             return heroBreakthroughPanel;
         }
@@ -559,7 +559,7 @@ namespace Fort23.Mono
 
                 for (var i = 0; i < breakthroughItemWidgets.Count; i++)
                 {
-                    breakthroughItemWidgets[i].transform.anchoredPosition = new Vector2((breakthroughItemWidgets[i].transform.sizeDelta.x + 48) * i, 0);
+                    breakthroughItemWidgets[i].transform.anchoredPosition = new Vector2((breakthroughItemWidgets[i].transform.sizeDelta.x + 0.22f) * i, 0);
                 }
 
                 Content.sizeDelta = new Vector2((breakthroughItemWidgets[0].transform.sizeDelta.x + 0.22f) * breakthroughItemWidgets.Count, 200);

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 0 - 0
Assets/StreamingAssets/assetConfig.txt


이 변경점에서 너무 많은 파일들이 변경되어 몇몇 파일들은 표시되지 않았습니다.