lzx 1 日 前
コミット
b09c70e2b9
1 ファイル変更4 行追加2 行削除
  1. 4 2
      Assets/Scripts/GameLogic/Player/SummonManager.cs

+ 4 - 2
Assets/Scripts/GameLogic/Player/SummonManager.cs

@@ -172,13 +172,14 @@ namespace GameLogic.Player
                 }
             }
 
+            int index = 0;
 
             for (int i = 0; i < count; i++)
             {
                 isBoadi2 = false;
 
                 //十连保底1 每10次十连必出这个池子
-                if (summonData.baodiCount1 >= 10)
+                if (summonData.baodiCount1 >= 9)
                 {
                     List<ItemInfo> addItem = DropManager.Instance.DropItem(openBoxConfig.reward1);
                     PlayerManager.Instance.BagController.AddItem(addItem);
@@ -218,10 +219,11 @@ namespace GameLogic.Player
                 }
                 else
                 {
-                    addItem2 = DropManager.Instance.DropItem(openBoxConfig.reward[i]);
+                    addItem2 = DropManager.Instance.DropItem(openBoxConfig.reward[index]);
                     PlayerManager.Instance.BagController.AddItem(addItem2);
                     allIitem.AddRange(addItem2);
                     summonData.baodiCount1++;
+                    index++;
                 }