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				@@ -8,7 +8,6 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 		"LitMotion.dll", 
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				 		"MemoryPack.Core.dll", 
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				 		"Newtonsoft.Json.dll", 
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				-		"Obfuz.Runtime.dll", 
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				 		"System.Core.dll", 
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				 		"System.Runtime.CompilerServices.Unsafe.dll", 
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				 		"System.dll", 
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				@@ -27,7 +26,6 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// }}  
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				 	// {{ AOT generic types 
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				-	// $A.$S<$A.$s> 
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				 	// GraphProcessor.ICreateNodeFrom<object> 
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				 	// LitMotion.IMotionAdapter<UnityEngine.Vector3,LitMotion.NoOptions> 
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				 	// LitMotion.MotionBuilder<UnityEngine.Vector3,LitMotion.NoOptions,LitMotion.Adapters.Vector3MotionAdapter> 
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				@@ -69,6 +67,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.Action<Excel2Json.HeroPowerUpConfig> 
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				 	// System.Action<Excel2Json.HeroQiangDuAddConfig> 
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				 	// System.Action<Excel2Json.InitialPlayerConfig> 
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				+	// System.Action<Excel2Json.ItemAssociateConfig> 
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				 	// System.Action<Excel2Json.ItemConfig> 
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				 	// System.Action<Excel2Json.LanguageChineseConfig> 
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				 	// System.Action<Excel2Json.LanguageChineseConfig_skill> 
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				@@ -134,19 +133,31 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.ArraySegment.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement> 
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				 	// System.ArraySegment.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement> 
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				 	// System.ArraySegment.Enumerator<System.Net.Sockets.Kcp.KcpSegment> 
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				+	// System.ArraySegment.Enumerator<Unity.Mathematics.float3x4> 
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				+	// System.ArraySegment.Enumerator<Unity.Mathematics.float4> 
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				+	// System.ArraySegment.Enumerator<Unity.Mathematics.float4x4> 
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				 	// System.ArraySegment.Enumerator<UnityEngine.Quaternion> 
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				+	// System.ArraySegment.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands> 
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				+	// System.ArraySegment.Enumerator<UnityEngine.Rendering.MetadataValue> 
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				 	// System.ArraySegment.Enumerator<UnityEngine.Vector3> 
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				 	// System.ArraySegment.Enumerator<UnityEngine.jvalue> 
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				 	// System.ArraySegment.Enumerator<byte> 
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				+	// System.ArraySegment.Enumerator<float> 
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				 	// System.ArraySegment.Enumerator<object> 
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				 	// System.ArraySegment.Enumerator<ushort> 
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				 	// System.ArraySegment<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement> 
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				 	// System.ArraySegment<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement> 
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				 	// System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment> 
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				+	// System.ArraySegment<Unity.Mathematics.float3x4> 
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				+	// System.ArraySegment<Unity.Mathematics.float4> 
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				+	// System.ArraySegment<Unity.Mathematics.float4x4> 
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				 	// System.ArraySegment<UnityEngine.Quaternion> 
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				+	// System.ArraySegment<UnityEngine.Rendering.BatchCullingOutputDrawCommands> 
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				+	// System.ArraySegment<UnityEngine.Rendering.MetadataValue> 
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				 	// System.ArraySegment<UnityEngine.Vector3> 
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				 	// System.ArraySegment<UnityEngine.jvalue> 
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				 	// System.ArraySegment<byte> 
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				+	// System.ArraySegment<float> 
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				 	// System.ArraySegment<object> 
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				 	// System.ArraySegment<ushort> 
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				 	// System.Buffers.ArrayMemoryPool.ArrayMemoryPoolBuffer<byte> 
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				@@ -180,10 +191,16 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.Buffers.TlsOverPerCoreLockedStacksArrayPool<object> 
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				 	// System.ByReference<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement> 
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				 	// System.ByReference<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement> 
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				+	// System.ByReference<Unity.Mathematics.float3x4> 
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				+	// System.ByReference<Unity.Mathematics.float4> 
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				+	// System.ByReference<Unity.Mathematics.float4x4> 
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				 	// System.ByReference<UnityEngine.Quaternion> 
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				+	// System.ByReference<UnityEngine.Rendering.BatchCullingOutputDrawCommands> 
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				+	// System.ByReference<UnityEngine.Rendering.MetadataValue> 
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				 	// System.ByReference<UnityEngine.Vector3> 
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				 	// System.ByReference<UnityEngine.jvalue> 
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				 	// System.ByReference<byte> 
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				+	// System.ByReference<float> 
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				 	// System.ByReference<ushort> 
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				 	// System.Collections.Concurrent.ConcurrentDictionary.<GetEnumerator>d__35<object,object> 
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				 	// System.Collections.Concurrent.ConcurrentDictionary.DictionaryEnumerator<object,object> 
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				@@ -230,6 +247,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.Collections.Generic.ArraySortHelper<Excel2Json.HeroPowerUpConfig> 
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				 	// System.Collections.Generic.ArraySortHelper<Excel2Json.HeroQiangDuAddConfig> 
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				 	// System.Collections.Generic.ArraySortHelper<Excel2Json.InitialPlayerConfig> 
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				+	// System.Collections.Generic.ArraySortHelper<Excel2Json.ItemAssociateConfig> 
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				 	// System.Collections.Generic.ArraySortHelper<Excel2Json.ItemConfig> 
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				 	// System.Collections.Generic.ArraySortHelper<Excel2Json.LanguageChineseConfig> 
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				 	// System.Collections.Generic.ArraySortHelper<Excel2Json.LanguageChineseConfig_skill> 
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				@@ -313,6 +331,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.Collections.Generic.Comparer<Excel2Json.HeroPowerUpConfig> 
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				 	// System.Collections.Generic.Comparer<Excel2Json.HeroQiangDuAddConfig> 
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				 	// System.Collections.Generic.Comparer<Excel2Json.InitialPlayerConfig> 
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				+	// System.Collections.Generic.Comparer<Excel2Json.ItemAssociateConfig> 
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				 	// System.Collections.Generic.Comparer<Excel2Json.ItemConfig> 
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				 	// System.Collections.Generic.Comparer<Excel2Json.LanguageChineseConfig> 
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				 	// System.Collections.Generic.Comparer<Excel2Json.LanguageChineseConfig_skill> 
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				| 
					
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				@@ -468,6 +487,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.Collections.Generic.ICollection<Excel2Json.HeroPowerUpConfig> 
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				 	// System.Collections.Generic.ICollection<Excel2Json.HeroQiangDuAddConfig> 
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				 	// System.Collections.Generic.ICollection<Excel2Json.InitialPlayerConfig> 
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				+	// System.Collections.Generic.ICollection<Excel2Json.ItemAssociateConfig> 
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				 	// System.Collections.Generic.ICollection<Excel2Json.ItemConfig> 
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				 	// System.Collections.Generic.ICollection<Excel2Json.LanguageChineseConfig> 
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				 	// System.Collections.Generic.ICollection<Excel2Json.LanguageChineseConfig_skill> 
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				| 
					
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				@@ -563,6 +583,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.Collections.Generic.IComparer<Excel2Json.HeroPowerUpConfig> 
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				 	// System.Collections.Generic.IComparer<Excel2Json.HeroQiangDuAddConfig> 
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				 	// System.Collections.Generic.IComparer<Excel2Json.InitialPlayerConfig> 
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				+	// System.Collections.Generic.IComparer<Excel2Json.ItemAssociateConfig> 
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				 	// System.Collections.Generic.IComparer<Excel2Json.ItemConfig> 
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				 	// System.Collections.Generic.IComparer<Excel2Json.LanguageChineseConfig> 
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				 	// System.Collections.Generic.IComparer<Excel2Json.LanguageChineseConfig_skill> 
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				| 
					
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				@@ -653,6 +674,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.Collections.Generic.IEnumerable<Excel2Json.HeroPowerUpConfig> 
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				 	// System.Collections.Generic.IEnumerable<Excel2Json.HeroQiangDuAddConfig> 
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				 	// System.Collections.Generic.IEnumerable<Excel2Json.InitialPlayerConfig> 
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				+	// System.Collections.Generic.IEnumerable<Excel2Json.ItemAssociateConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.IEnumerable<Excel2Json.ItemConfig> 
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				 	// System.Collections.Generic.IEnumerable<Excel2Json.LanguageChineseConfig> 
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				 	// System.Collections.Generic.IEnumerable<Excel2Json.LanguageChineseConfig_skill> 
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				| 
					
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				@@ -749,6 +771,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.Collections.Generic.IEnumerator<Excel2Json.HeroPowerUpConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.IEnumerator<Excel2Json.HeroQiangDuAddConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.IEnumerator<Excel2Json.InitialPlayerConfig> 
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				 | 
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				+	// System.Collections.Generic.IEnumerator<Excel2Json.ItemAssociateConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.IEnumerator<Excel2Json.ItemConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.IEnumerator<Excel2Json.LanguageChineseConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.Generic.IEnumerator<Excel2Json.LanguageChineseConfig_skill> 
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				| 
					
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				@@ -852,6 +875,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.Collections.Generic.IList<Excel2Json.HeroPowerUpConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.IList<Excel2Json.HeroQiangDuAddConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.IList<Excel2Json.InitialPlayerConfig> 
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				+	// System.Collections.Generic.IList<Excel2Json.ItemAssociateConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.IList<Excel2Json.ItemConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.IList<Excel2Json.LanguageChineseConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.Generic.IList<Excel2Json.LanguageChineseConfig_skill> 
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				| 
					
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				@@ -954,6 +978,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.Collections.Generic.List.Enumerator<Excel2Json.HeroPowerUpConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.List.Enumerator<Excel2Json.HeroQiangDuAddConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.Generic.List.Enumerator<Excel2Json.InitialPlayerConfig> 
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				 | 
				 | 
			
			
				+	// System.Collections.Generic.List.Enumerator<Excel2Json.ItemAssociateConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.Generic.List.Enumerator<Excel2Json.ItemConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.Generic.List.Enumerator<Excel2Json.LanguageChineseConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.Generic.List.Enumerator<Excel2Json.LanguageChineseConfig_skill> 
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				| 
					
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				@@ -1037,6 +1062,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 	// System.Collections.Generic.List<Excel2Json.HeroPowerUpConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.List<Excel2Json.HeroQiangDuAddConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.List<Excel2Json.InitialPlayerConfig> 
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				 | 
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				+	// System.Collections.Generic.List<Excel2Json.ItemAssociateConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.List<Excel2Json.ItemConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.List<Excel2Json.LanguageChineseConfig> 
			 | 
		
	
		
			
				 | 
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				 	// System.Collections.Generic.List<Excel2Json.LanguageChineseConfig_skill> 
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				| 
					
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				@@ -1120,6 +1146,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 | 
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				 	// System.Collections.Generic.ObjectComparer<Excel2Json.HeroPowerUpConfig> 
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				 | 
				 | 
			
			
				 	// System.Collections.Generic.ObjectComparer<Excel2Json.HeroQiangDuAddConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.Generic.ObjectComparer<Excel2Json.InitialPlayerConfig> 
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				 | 
				 | 
			
			
				+	// System.Collections.Generic.ObjectComparer<Excel2Json.ItemAssociateConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.Generic.ObjectComparer<Excel2Json.ItemConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.Generic.ObjectComparer<Excel2Json.LanguageChineseConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.Generic.ObjectComparer<Excel2Json.LanguageChineseConfig_skill> 
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				| 
					
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				@@ -1274,6 +1301,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
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				 | 
				 | 
			
			
				 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.HeroPowerUpConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.HeroQiangDuAddConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.InitialPlayerConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ItemAssociateConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ItemConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.LanguageChineseConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.LanguageChineseConfig_skill> 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1357,6 +1385,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Comparison<Excel2Json.HeroPowerUpConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Comparison<Excel2Json.HeroQiangDuAddConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Comparison<Excel2Json.InitialPlayerConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Comparison<Excel2Json.ItemAssociateConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Comparison<Excel2Json.ItemConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Comparison<Excel2Json.LanguageChineseConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Comparison<Excel2Json.LanguageChineseConfig_skill> 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1412,6 +1441,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Comparison<int> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Comparison<long> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Comparison<object> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.EventHandler<object> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Func<Excel2Json.EventConfig,byte> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Func<Excel2Json.FabaoPowerupConfig,Excel2Json.FabaoPowerupConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Func<Excel2Json.FabaoPowerupConfig,int> 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1545,6 +1575,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Predicate<Excel2Json.HeroPowerUpConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Predicate<Excel2Json.HeroQiangDuAddConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Predicate<Excel2Json.InitialPlayerConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Predicate<Excel2Json.ItemAssociateConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Predicate<Excel2Json.ItemConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Predicate<Excel2Json.LanguageChineseConfig> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Predicate<Excel2Json.LanguageChineseConfig_skill> 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1604,17 +1635,29 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlyMemory<byte> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan.Enumerator<Unity.Mathematics.float3x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan.Enumerator<Unity.Mathematics.float4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan.Enumerator<Unity.Mathematics.float4x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan.Enumerator<UnityEngine.Quaternion> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan.Enumerator<UnityEngine.Rendering.MetadataValue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan.Enumerator<UnityEngine.Vector3> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan.Enumerator<UnityEngine.jvalue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan.Enumerator<byte> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan.Enumerator<float> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan.Enumerator<ushort> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan<Unity.Mathematics.float3x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan<Unity.Mathematics.float4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan<Unity.Mathematics.float4x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan<UnityEngine.Quaternion> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan<UnityEngine.Rendering.BatchCullingOutputDrawCommands> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan<UnityEngine.Rendering.MetadataValue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan<UnityEngine.Vector3> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan<UnityEngine.jvalue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan<byte> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.ReadOnlySpan<float> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.ReadOnlySpan<ushort> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int> 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1645,17 +1688,29 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Runtime.CompilerServices.ValueTaskAwaiter<int> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span.Enumerator<Unity.Mathematics.float3x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span.Enumerator<Unity.Mathematics.float4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span.Enumerator<Unity.Mathematics.float4x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span.Enumerator<UnityEngine.Quaternion> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span.Enumerator<UnityEngine.Rendering.MetadataValue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span.Enumerator<UnityEngine.Vector3> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span.Enumerator<UnityEngine.jvalue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span.Enumerator<byte> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span.Enumerator<float> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span.Enumerator<ushort> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span<Unity.Mathematics.float3x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span<Unity.Mathematics.float4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span<Unity.Mathematics.float4x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span<UnityEngine.Quaternion> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span<UnityEngine.Rendering.BatchCullingOutputDrawCommands> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span<UnityEngine.Rendering.MetadataValue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span<UnityEngine.Vector3> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span<UnityEngine.jvalue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span<byte> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// System.Span<float> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Span<ushort> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ArraySegment<object>> 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1699,12 +1754,36 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// TMPro.FastAction<object> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// Unity.Collections.NativeArray.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// Unity.Collections.NativeArray.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.Enumerator<Unity.Mathematics.float3x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.Enumerator<Unity.Mathematics.float4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.Enumerator<Unity.Mathematics.float4x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.Enumerator<UnityEngine.Rendering.MetadataValue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.Enumerator<float> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// Unity.Collections.NativeArray.ReadOnly.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// Unity.Collections.NativeArray.ReadOnly.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<Unity.Mathematics.float3x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<Unity.Mathematics.float4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<Unity.Mathematics.float4x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<UnityEngine.Rendering.MetadataValue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<float> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// Unity.Collections.NativeArray.ReadOnly<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// Unity.Collections.NativeArray.ReadOnly<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly<Unity.Mathematics.float3x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly<Unity.Mathematics.float4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly<Unity.Mathematics.float4x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly<UnityEngine.Rendering.BatchCullingOutputDrawCommands> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly<UnityEngine.Rendering.MetadataValue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray.ReadOnly<float> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// Unity.Collections.NativeArray<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// Unity.Collections.NativeArray<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray<Unity.Mathematics.float3x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray<Unity.Mathematics.float4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray<Unity.Mathematics.float4x4> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray<UnityEngine.Rendering.BatchCullingOutputDrawCommands> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray<UnityEngine.Rendering.MetadataValue> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+	// Unity.Collections.NativeArray<float> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// UnityEngine.AsyncInstantiateOperation<object> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// UnityEngine.Events.InvokableCall<UnityEngine.Vector2> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 	// UnityEngine.Events.InvokableCall<byte> 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1848,14 +1927,17 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Core.KCPTool.TCPClient.<Connect>d__27>(System.Runtime.CompilerServices.TaskAwaiter&,Core.KCPTool.TCPClient.<Connect>d__27&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>>(System.Runtime.CompilerServices.TaskAwaiter&,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter<object>,CloudSaveManager.<DeleteArchiveAsync>d__5>(System.Runtime.CompilerServices.TaskAwaiter<object>&,CloudSaveManager.<DeleteArchiveAsync>d__5&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>&,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Core.KCPTool.TCPClient.<Connect>d__27>(System.Runtime.CompilerServices.TaskAwaiter&,Core.KCPTool.TCPClient.<Connect>d__27&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>>(System.Runtime.CompilerServices.TaskAwaiter&,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter<object>,CloudSaveManager.<DeleteArchiveAsync>d__5>(System.Runtime.CompilerServices.TaskAwaiter<object>&,CloudSaveManager.<DeleteArchiveAsync>d__5&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<CloudSaveManager.<DeleteArchiveAsync>d__5>(CloudSaveManager.<DeleteArchiveAsync>d__5&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Core.KCPTool.TCPClient.<Connect>d__27>(Core.KCPTool.TCPClient.<Connect>d__27&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Fort23.Core.CTask.<AwaitTask>d__18<object>>(Fort23.Core.CTask.<AwaitTask>d__18<object>&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Fort23.Core.CTask.<AwaitTask>d__18>(Fort23.Core.CTask.<AwaitTask>d__18&) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1880,98 +1962,106 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,AccountFileInfo.<SavePlayerData>d__34>(object&,AccountFileInfo.<SavePlayerData>d__34&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>>(object&,Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.Audio.AudioManager.<PlayBGM>d__26>(object&,Core.Audio.AudioManager.<PlayBGM>d__26&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.UI.UTool.AccumulatorUtility.<StartAccumulation>d__1>(object&,Core.UI.UTool.AccumulatorUtility.<StartAccumulation>d__1&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.UI.UTool.UISpriteLoad.<Load>d__0>(object&,Core.UI.UTool.UISpriteLoad.<Load>d__0&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,DialogueManager.<EndDialogue1>d__10>(object&,DialogueManager.<EndDialogue1>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d>(object&,EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,EventSystemManager.<CancelEvent>d__37>(object&,EventSystemManager.<CancelEvent>d__37&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,EventSystemManager.<CompleteEvent>d__35>(object&,EventSystemManager.<CompleteEvent>d__35&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Core.ComponentQueue.<Enqueue>d__5>(object&,Fort23.Core.ComponentQueue.<Enqueue>d__5&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d>(object&,Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__13>(object&,Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__9>(object&,Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__15>(object&,Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__15&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__11>(object&,Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__12>(object&,Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__10>(object&,Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14>(object&,Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10>(object&,Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16>(object&,Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12>(object&,Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13>(object&,Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11>(object&,Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d>(object&,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d>(object&,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BattleSettlementPanel.<CustomInit>d__6>(object&,Fort23.Mono.BattleSettlementPanel.<CustomInit>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BattleSettlementPanel.<OnClick>d__7>(object&,Fort23.Mono.BattleSettlementPanel.<OnClick>d__7&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BigMapItem.<CustomInit>d__3>(object&,Fort23.Mono.BigMapItem.<CustomInit>d__3&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BossInfoPanel.<UpdateInfo>d__13>(object&,Fort23.Mono.BossInfoPanel.<UpdateInfo>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12>(object&,Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9>(object&,Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2>(object&,Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10>(object&,Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_0>d>(object&,Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6>(object&,Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BuffWidget.<CkickBuff>d__5>(object&,Fort23.Mono.BuffWidget.<CkickBuff>d__5&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ChatPanel.<SendMessage>d__10>(object&,Fort23.Mono.ChatPanel.<SendMessage>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9>(object&,Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10>(object&,Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__10>(object&,Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPanel.<UseMagicWeapon>d__9>(object&,Fort23.Mono.CombatPanel.<UseMagicWeapon>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11>(object&,Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10>(object&,Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1>(object&,Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7>(object&,Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6>(object&,Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d>(object&,Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5>(object&,Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_3>d>(object&,Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_3>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d>(object&,Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24>(object&,Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8>(object&,Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7>(object&,Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4>(object&,Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__22>(object&,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__22&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<SelectOption>d__35>(object&,Fort23.Mono.DialoguePanel.<SelectOption>d__35&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<ShowOptions>d__34>(object&,Fort23.Mono.DialoguePanel.<ShowOptions>d__34&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<StartShowMassge>d__33>(object&,Fort23.Mono.DialoguePanel.<StartShowMassge>d__33&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23>(object&,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<SelectOption>d__38>(object&,Fort23.Mono.DialoguePanel.<SelectOption>d__38&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<ShowOptions>d__37>(object&,Fort23.Mono.DialoguePanel.<ShowOptions>d__37&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d>(object&,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13>(object&,Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14>(object&,Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6>(object&,Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d>(object&,Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9>(object&,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8>(object&,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.EnemyGf_skill.<OnClick>d__12>(object&,Fort23.Mono.EnemyGf_skill.<OnClick>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.EventTipsPanel.<OnClick>d__8>(object&,Fort23.Mono.EventTipsPanel.<OnClick>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13>(object&,Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14>(object&,Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d>(object&,Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroBreakthroughSuccessPanel.<CustomInit>d__7>(object&,Fort23.Mono.HeroBreakthroughSuccessPanel.<CustomInit>d__7&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroHpWidget.<AddBuff>d__12>(object&,Fort23.Mono.HeroHpWidget.<AddBuff>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d>(object&,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d>(object&,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ItemSourcePanel.<OnClick>d__8>(object&,Fort23.Mono.ItemSourcePanel.<OnClick>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.LevelChoosePanel.<CustomInit>d__10>(object&,Fort23.Mono.LevelChoosePanel.<CustomInit>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0>(object&,Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainHeroPanel.<CustomInit>d__13>(object&,Fort23.Mono.MainHeroPanel.<CustomInit>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainHeroPanel.<OnClick>d__14>(object&,Fort23.Mono.MainHeroPanel.<OnClick>d__14&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_5>d>(object&,Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_5>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<CreatShengShiEvent>d__25>(object&,Fort23.Mono.MainPanel.<CreatShengShiEvent>d__25&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainHeroPanel.<OnClick>d__15>(object&,Fort23.Mono.MainHeroPanel.<OnClick>d__15&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_5>d>(object&,Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_5>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26>(object&,Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<CustomInit>d__8>(object&,Fort23.Mono.MainPanel.<CustomInit>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4>(object&,Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_0>d>(object&,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_1>d>(object&,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13>(object&,Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15>(object&,Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d>(object&,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d>(object&,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlayerGuideManager.<NextGuide>d__47>(object&,Fort23.Mono.PlayerGuideManager.<NextGuide>d__47&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49>(object&,Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.RewardsPanel.<GenerateWidget>d__12>(object&,Fort23.Mono.RewardsPanel.<GenerateWidget>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectElixirPanel.<CustomInit>d__9>(object&,Fort23.Mono.SelectElixirPanel.<CustomInit>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__21>(object&,Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__21&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectFaBaoPanel.<OnClick>d__19>(object&,Fort23.Mono.SelectFaBaoPanel.<OnClick>d__19&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectElixirPanel.<CustomInit>d__10>(object&,Fort23.Mono.SelectElixirPanel.<CustomInit>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22>(object&,Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20>(object&,Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9>(object&,Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__17>(object&,Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__17&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18>(object&,Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d>(object&,Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12>(object&,Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8>(object&,Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9>(object&,Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__9>(object&,Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10>(object&,Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopItemWidgetType1.<Buy>d__9>(object&,Fort23.Mono.ShopItemWidgetType1.<Buy>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_0>d>(object&,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d>(object&,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopPanel.<OnClick>d__12>(object&,Fort23.Mono.ShopPanel.<OnClick>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10>(object&,Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillInfopanel.<OpenPanle>d__6>(object&,Fort23.Mono.SkillInfopanel.<OpenPanle>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillInfopanel.<OpenPanle>d__7>(object&,Fort23.Mono.SkillInfopanel.<OpenPanle>d__7&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6>(object&,Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8>(object&,Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_2>d>(object&,Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_2>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<OnClick>d__48>(object&,Fort23.Mono.SkillSelectPanel.<OnClick>d__48&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d>(object&,Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<OnClick>d__49>(object&,Fort23.Mono.SkillSelectPanel.<OnClick>d__49&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38>(object&,Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24>(object&,Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7>(object&,Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7&) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1990,11 +2080,12 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatDrive.<CombatFinish>d__9>(object&,GameLogic.Combat.CombatDrive.<CombatFinish>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11>(object&,GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11>(object&,GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__15>(object&,GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__15&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16>(object&,GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1>(object&,GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2>(object&,UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter<System.Net.Sockets.UdpReceiveResult>,UDPForKCP.<BeginRecv>d__20>(System.Runtime.CompilerServices.TaskAwaiter<System.Net.Sockets.UdpReceiveResult>&,UDPForKCP.<BeginRecv>d__20&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<AccountFileInfo.<SavePlayerData>d__34>(AccountFileInfo.<SavePlayerData>d__34&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>>(Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.Audio.AudioManager.<PlayBGM>d__26>(Core.Audio.AudioManager.<PlayBGM>d__26&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.Audio.AudioManager.<StopBGM>d__29>(Core.Audio.AudioManager.<StopBGM>d__29&) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2004,6 +2095,8 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.UI.UTool.AccumulatorUtility.<StartRealtimeAccumulation>d__2>(Core.UI.UTool.AccumulatorUtility.<StartRealtimeAccumulation>d__2&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.UI.UTool.UISpriteLoad.<Load>d__0>(Core.UI.UTool.UISpriteLoad.<Load>d__0&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<DialogueManager.<EndDialogue1>d__10>(DialogueManager.<EndDialogue1>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d>(EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<EventSystemManager.<CancelEvent>d__37>(EventSystemManager.<CancelEvent>d__37&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<EventSystemManager.<CompleteEvent>d__35>(EventSystemManager.<CompleteEvent>d__35&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9>(Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Core.ComponentQueue.<Enqueue>d__5>(Fort23.Core.ComponentQueue.<Enqueue>d__5&) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2012,18 +2105,18 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_3>d>(Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_3>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_4>d>(Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_4>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d>(Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__13>(Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__9>(Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__15>(Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__15&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__11>(Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__12>(Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__10>(Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14>(Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10>(Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16>(Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12>(Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13>(Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11>(Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d>(Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d>(Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<CustomInit>d__6>(Fort23.Mono.BattleSettlementPanel.<CustomInit>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<OnClick>d__7>(Fort23.Mono.BattleSettlementPanel.<OnClick>d__7&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BigMapItem.<CustomInit>d__3>(Fort23.Mono.BigMapItem.<CustomInit>d__3&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BossInfoPanel.<UpdateInfo>d__13>(Fort23.Mono.BossInfoPanel.<UpdateInfo>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12>(Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9>(Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2>(Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10>(Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10&) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2031,77 +2124,86 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_1>d>(Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_2>d>(Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_2>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6>(Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BuffWidget.<AddBuff>d__5>(Fort23.Mono.BuffWidget.<AddBuff>d__5&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BuffWidget.<AddBuff>d__6>(Fort23.Mono.BuffWidget.<AddBuff>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BuffWidget.<CkickBuff>d__5>(Fort23.Mono.BuffWidget.<CkickBuff>d__5&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ChatPanel.<SendMessage>d__10>(Fort23.Mono.ChatPanel.<SendMessage>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<CreateHeroHp>d__13>(Fort23.Mono.CombatHPPanel.<CreateHeroHp>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9>(Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<FaBaoDuiPingFinish>d__11>(Fort23.Mono.CombatHPPanel.<FaBaoDuiPingFinish>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10>(Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__10>(Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPanel.<UseMagicWeapon>d__9>(Fort23.Mono.CombatPanel.<UseMagicWeapon>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11>(Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10>(Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1>(Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7>(Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6>(Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d>(Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5>(Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_3>d>(Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_3>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d>(Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24>(Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8>(Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7>(Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4>(Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__22>(Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__22&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<SelectOption>d__35>(Fort23.Mono.DialoguePanel.<SelectOption>d__35&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<ShowOptions>d__34>(Fort23.Mono.DialoguePanel.<ShowOptions>d__34&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<StartShowMassge>d__33>(Fort23.Mono.DialoguePanel.<StartShowMassge>d__33&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__10_2>d>(Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__10_2>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__10_3>d>(Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__10_3>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23>(Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<SelectOption>d__38>(Fort23.Mono.DialoguePanel.<SelectOption>d__38&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<ShowOptions>d__37>(Fort23.Mono.DialoguePanel.<ShowOptions>d__37&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_2>d>(Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_2>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_3>d>(Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_3>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d>(Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13>(Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14>(Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6>(Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d>(Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9>(Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8>(Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.EnemyGf_skill.<OnClick>d__12>(Fort23.Mono.EnemyGf_skill.<OnClick>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.EventTipsPanel.<OnClick>d__8>(Fort23.Mono.EventTipsPanel.<OnClick>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.FaBaoDetailsPanel.<CustomInit>d__13>(Fort23.Mono.FaBaoDetailsPanel.<CustomInit>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13>(Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14>(Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GuidePanel.<<AddButtonEvent>b__4_0>d>(Fort23.Mono.GuidePanel.<<AddButtonEvent>b__4_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d>(Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroBreakthroughSuccessPanel.<CustomInit>d__7>(Fort23.Mono.HeroBreakthroughSuccessPanel.<CustomInit>d__7&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroHpWidget.<AddBuff>d__12>(Fort23.Mono.HeroHpWidget.<AddBuff>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroHpWidget.<RemoveBuff>d__11>(Fort23.Mono.HeroHpWidget.<RemoveBuff>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d>(Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d>(Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroTuPoSuccessPanel.<CustomInit>d__7>(Fort23.Mono.HeroTuPoSuccessPanel.<CustomInit>d__7&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ItemSourcePanel.<OnClick>d__8>(Fort23.Mono.ItemSourcePanel.<OnClick>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.LevelChoosePanel.<CustomInit>d__10>(Fort23.Mono.LevelChoosePanel.<CustomInit>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.LevelChoosePanel.<PlacesOnClick>d__8>(Fort23.Mono.LevelChoosePanel.<PlacesOnClick>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0>(Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainHeroPanel.<CustomInit>d__13>(Fort23.Mono.MainHeroPanel.<CustomInit>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainHeroPanel.<OnClick>d__14>(Fort23.Mono.MainHeroPanel.<OnClick>d__14&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_5>d>(Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_5>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_8>d>(Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_8>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<ChangeMapEvent>d__21>(Fort23.Mono.MainPanel.<ChangeMapEvent>d__21&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<CreatShengShiEvent>d__25>(Fort23.Mono.MainPanel.<CreatShengShiEvent>d__25&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainHeroPanel.<OnClick>d__15>(Fort23.Mono.MainHeroPanel.<OnClick>d__15&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_5>d>(Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_5>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_8>d>(Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_8>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<ChangeMapEvent>d__22>(Fort23.Mono.MainPanel.<ChangeMapEvent>d__22&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26>(Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<CustomInit>d__8>(Fort23.Mono.MainPanel.<CustomInit>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4>(Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_0>d>(Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_1>d>(Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.Phases.Phase2.<ForceGuideOver>d__19>(Fort23.Mono.Phases.Phase2.<ForceGuideOver>d__19&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13>(Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15>(Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d>(Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d>(Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlayerGuideManager.<NextGuide>d__47>(Fort23.Mono.PlayerGuideManager.<NextGuide>d__47&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49>(Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<GenerateWidget>d__12>(Fort23.Mono.RewardsPanel.<GenerateWidget>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__11>(Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__9>(Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectElixirPanel.<CustomInit>d__9>(Fort23.Mono.SelectElixirPanel.<CustomInit>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__21>(Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__21&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectFaBaoPanel.<OnClick>d__19>(Fort23.Mono.SelectFaBaoPanel.<OnClick>d__19&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectElixirPanel.<CustomInit>d__10>(Fort23.Mono.SelectElixirPanel.<CustomInit>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22>(Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20>(Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9>(Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__17>(Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__17&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18>(Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d>(Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShengShiEventWidgetType2.<CustomInit1>d__13>(Fort23.Mono.ShengShiEventWidgetType2.<CustomInit1>d__13&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12>(Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8>(Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9>(Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__9>(Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBuyItemPanel.<Function>d__14>(Fort23.Mono.ShopBuyItemPanel.<Function>d__14&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10>(Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBuyItemPanel.<Function>d__15>(Fort23.Mono.ShopBuyItemPanel.<Function>d__15&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopItemWidgetType1.<<AddButtonEvent>b__7_0>d>(Fort23.Mono.ShopItemWidgetType1.<<AddButtonEvent>b__7_0>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopItemWidgetType1.<Buy>d__9>(Fort23.Mono.ShopItemWidgetType1.<Buy>d__9&) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2109,12 +2211,10 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d>(Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopPanel.<OnClick>d__12>(Fort23.Mono.ShopPanel.<OnClick>d__12&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10>(Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillInfopanel.<OpenPanle>d__6>(Fort23.Mono.SkillInfopanel.<OpenPanle>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillInfopanel.<OpenPanle>d__7>(Fort23.Mono.SkillInfopanel.<OpenPanle>d__7&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6>(Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8>(Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_2>d>(Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_2>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<OnClick>d__48>(Fort23.Mono.SkillSelectPanel.<OnClick>d__48&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d>(Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<OnClick>d__49>(Fort23.Mono.SkillSelectPanel.<OnClick>d__49&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38>(Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24>(Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7>(Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7&) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2146,7 +2246,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatDrive.<CombatFinish>d__9>(GameLogic.Combat.CombatDrive.<CombatFinish>d__9&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11>(GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11>(GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__15>(GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__15&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16>(GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1>(GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<ScrollList.<onValueChanged2>d__38>(ScrollList.<onValueChanged2>d__38&) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<UDPForKCP.<BeginRecv>d__20>(UDPForKCP.<BeginRecv>d__20&) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2174,6 +2274,26 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// byte& System.Runtime.InteropServices.MemoryMarshal.GetReference<byte>(System.Span<byte>) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Threading.Tasks.Task<object> System.Threading.Tasks.Task.FromResult<object>(object) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Threading.Tasks.Task<object> System.Threading.Tasks.Task.Run<object>(System.Func<object>) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<Unity.Mathematics.float3x4>(Unity.Collections.NativeArray<Unity.Mathematics.float3x4>) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<Unity.Mathematics.float4>(Unity.Collections.NativeArray<Unity.Mathematics.float4>) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<Unity.Mathematics.float4x4>(Unity.Collections.NativeArray<Unity.Mathematics.float4x4>) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<float>(Unity.Collections.NativeArray<float>) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<UnityEngine.Rendering.BatchDrawCommand>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<UnityEngine.Rendering.BatchDrawRange>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<int>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<object>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<UnityEngine.Rendering.BatchDrawCommand>>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<UnityEngine.Rendering.BatchDrawRange>>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<int>>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<object>>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Mathematics.float3x4>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Mathematics.float4>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Mathematics.float4x4>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<UnityEngine.Rendering.BatchDrawCommand>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<UnityEngine.Rendering.BatchDrawRange>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<float>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<int>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<object>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// int UnityEngine.AndroidJNIHelper.ConvertFromJNIArray<int>(System.IntPtr) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// object UnityEngine.AndroidJNIHelper.ConvertFromJNIArray<object>(System.IntPtr) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.IntPtr UnityEngine.AndroidJNIHelper.GetFieldID<int>(System.IntPtr,string,bool) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2218,6 +2338,10 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// object[] UnityEngine.GameObject.GetComponentsInChildren<object>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// object[] UnityEngine.GameObject.GetComponentsInChildren<object>(bool) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// System.Void UnityEngine.Graphics.RenderMeshInstanced<UnityEngine.Matrix4x4>(UnityEngine.RenderParams&,UnityEngine.Mesh,int,UnityEngine.Matrix4x4[],int,int) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void UnityEngine.GraphicsBuffer.SetData<Unity.Mathematics.float3x4>(Unity.Collections.NativeArray<Unity.Mathematics.float3x4>,int,int,int) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void UnityEngine.GraphicsBuffer.SetData<Unity.Mathematics.float4>(Unity.Collections.NativeArray<Unity.Mathematics.float4>,int,int,int) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void UnityEngine.GraphicsBuffer.SetData<Unity.Mathematics.float4x4>(Unity.Collections.NativeArray<Unity.Mathematics.float4x4>,int,int,int) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+		// System.Void UnityEngine.GraphicsBuffer.SetData<float>(Unity.Collections.NativeArray<float>,int,int,int) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// object UnityEngine.JsonUtility.FromJson<object>(string) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// object UnityEngine.Object.FindFirstObjectByType<object>() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		// object UnityEngine.Object.FindObjectOfType<object>() 
			 |