DBJ 4 дней назад
Родитель
Сommit
b0146deb7c
97 измененных файлов с 839 добавлено и 741 удалено
  1. 1 1
      Assets/Art/Character/zhiyangzhenren/xiaojian.png.meta
  2. 1 1
      Assets/Art/UIAssets/bg/bg_lh_quelinger.png.meta
  3. 1 1
      Assets/Art/UIAssets/bg/bg_lh_queyinger.png.meta
  4. 1 1
      Assets/Art/VFX/Epic Toon FX/Textures/glow1.png.meta
  5. 1 1
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  6. 1 1
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  7. 1 1
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  8. 1 1
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  9. 1 1
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  10. 1 1
      Assets/Art/VFX/Materials/UIMat/ui_fzgf_xian_wl 1.mat.meta
  11. 1 1
      Assets/Art/VFX/Materials/UIMat/ui_fzgf_xian_wl.mat.meta
  12. 1 1
      Assets/Art/VFX/Materials/UIMat/ui_huan_add.mat.meta
  13. 1 1
      Assets/Art/VFX/Materials/UIMat/ui_pojing_wl1.mat.meta
  14. 1 1
      Assets/Art/VFX/Materials/UIMat/ui_quan add.mat.meta
  15. 1 1
      Assets/Art/VFX/Materials/UIMat/ui_xuanzhuan glow.mat.meta
  16. 1 1
      Assets/Art/VFX/Tex/Noise/Noise363.png.meta
  17. 1 1
      Assets/Art/VFX/Tex/Noise/Noise83.tga.meta
  18. 1 1
      Assets/Art/VFX/Tex/Trails/trail03.png.meta
  19. 1 1
      Assets/Art/VFX/Tex/maobi2.png.meta
  20. 1 1
      Assets/Art/VFX/Textures/01np_dg4.png.meta
  21. 15 1
      Assets/Art/VFX/Textures/Dots/fx_glow_fangshe.png.meta
  22. 1 1
      Assets/Art/VFX/Textures/Mask/RadialMask_05.png.meta
  23. 1 1
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  24. 1 1
      Assets/Art/VFX/Textures/Mask/VertMask_18 1.png.meta
  25. 15 1
      Assets/Art/VFX/Textures/Mask/mask05.png.meta
  26. 1 1
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  27. 1 1
      Assets/Art/VFX/Textures/Mask/mask_shu.png.meta
  28. 1 1
      Assets/Art/VFX/Textures/Mask/mask_u.png.meta
  29. 1 1
      Assets/Art/VFX/Textures/Mask/mask_v02.png.meta
  30. 1 1
      Assets/Art/VFX/Textures/Noise/Noise218.png.meta
  31. 1 1
      Assets/Art/VFX/Textures/Noise/Noise221.png.meta
  32. 1 1
      Assets/Art/VFX/Textures/Noise/Noise339.png.meta
  33. 1 1
      Assets/Art/VFX/Textures/Noise/Noise382_1.png.meta
  34. 1 1
      Assets/Art/VFX/Textures/Noise/Noise482.png.meta
  35. 1 1
      Assets/Art/VFX/Textures/Noise/Noise94.png.meta
  36. 1 1
      Assets/Art/VFX/Textures/Noise/NoiseCell01_inverted.png.meta
  37. 1 1
      Assets/Art/VFX/Textures/Noise/fx_noise_shu1.png.meta
  38. 1 1
      Assets/Art/VFX/Textures/Noise/noise_kt1_hen.png.meta
  39. 1 1
      Assets/Art/VFX/Textures/Noise/tumo1.png.meta
  40. 1 1
      Assets/Art/VFX/Textures/Noise/wb_wenli6.png.meta
  41. 1 1
      Assets/Art/VFX/Textures/Noise/wl_shu1.png.meta
  42. 1 1
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  43. 1 1
      Assets/Art/VFX/Textures/Trails/Trail13_al.png.meta
  44. 1 1
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  45. 1 1
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  46. 1 1
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  47. 1 1
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  48. 1 1
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  51. 1 1
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  52. 1 1
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  53. 1 1
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  54. 1 1
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  55. 1 1
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  56. 1 1
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  57. 1 1
      Assets/Art/VFX/UIFXprefab/fx_ui_jingjie_dujie.prefab.meta
  58. 1 1
      Assets/Art/VFX/UIFXprefab/fx_ui_jingjie_yuanman.prefab.meta
  59. 1 1
      Assets/Art/VFX/UIFXprefab/fx_ui_pojing_loop.prefab.meta
  60. 1 1
      Assets/Art/VFX/UIFXprefab/fx_ui_pojing_loop2.prefab.meta
  61. 1 1
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  62. 193 69
      Assets/HybridCLRGenerate/AOTGenericReferences.cs
  63. 54 3
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  64. 40 10
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  65. 1 1
      Assets/Res/Config/ItemAssociateConfig.json.meta
  66. 1 1
      Assets/Res/UI/HeroInformainPanel/Animator/HerYuanManSuccessPanel.controller.meta
  67. 1 1
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  68. 1 1
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  69. 1 1
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  70. 1 1
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  71. 1 1
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  72. 1 1
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  73. 1 1
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  74. 1 1
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  75. 1 1
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  76. 1 1
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  77. 1 1
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  78. 219 219
      Assets/Scenes/testCombat.scene
  79. 1 1
      Assets/Scripts/ThirdParty/DownloadSystem/HotSyncContent.cs
  80. BIN
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  81. 1 1
      Assets/StreamingAssets/Dll/DllMD5.txt
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      Assets/StreamingAssets/Dll/Fort23.Core.dll.bytes
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  90. BIN
      Assets/StreamingAssets/Dll/Unity.Timeline.dll.bytes
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      Assets/StreamingAssets/assetBundle.zip.meta
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      Assets/StreamingAssets/assetConfig.txt
  94. 1 1
      Assets/StreamingAssets/assetMD5.txt
  95. 1 1
      ProjectSettings/HybridCLRSettings.asset
  96. 1 1
      ProjectSettings/ProjectSettings.asset
  97. 205 361
      UserSettings/Layouts/default-2022.dwlt

+ 1 - 1
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@@ -227,5 +227,5 @@ TextureImporter:
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@@ -199,5 +199,5 @@ TextureImporter:
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+  assetBundleName: fx_trail22_al_t26
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@@ -241,5 +241,5 @@ TextureImporter:
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   pSDRemoveMatte: 0
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-  assetBundleName: trail_smoke2_t24
+  assetBundleName: trail_smoke2_t27
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@@ -199,5 +199,5 @@ TextureImporter:
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   pSDRemoveMatte: 0
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+  assetBundleName: fx_hen3101_t39
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@@ -199,5 +199,5 @@ TextureImporter:
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-  assetBundleName: fx_base_tw1_t39
+  assetBundleName: fx_base_tw1_t41
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@@ -199,5 +199,5 @@ TextureImporter:
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-  assetBundleName: fx_hen_wl3_t17
+  assetBundleName: fx_hen_wl3_t20
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Assets/Art/VFX/Textures/fx_lz01_al.png.meta

@@ -199,5 +199,5 @@ TextureImporter:
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   pSDRemoveMatte: 0
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-  assetBundleName: fx_lz01_al_t45
+  assetBundleName: fx_lz01_al_t47
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+ 15 - 1
Assets/Art/VFX/Textures/fx_ring2.png.meta

@@ -168,6 +168,20 @@ TextureImporter:
     ignorePlatformSupport: 0
     androidETC2FallbackOverride: 0
     forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: iPhone
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
   spriteSheet:
     serializedVersion: 2
     sprites: []
@@ -185,5 +199,5 @@ TextureImporter:
   mipmapLimitGroupName: 
   pSDRemoveMatte: 0
   userData: 
-  assetBundleName: 
+  assetBundleName: fx_ring2_t17
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+ 1 - 1
Assets/Art/VFX/Textures/fx_tw_ad2.png.meta

@@ -199,5 +199,5 @@ TextureImporter:
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   pSDRemoveMatte: 0
   userData: 
-  assetBundleName: fx_tw_ad2_t49
+  assetBundleName: fx_tw_ad2_t51
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+ 1 - 1
Assets/Art/VFX/Textures/fx_wl_sd2.png.meta

@@ -199,5 +199,5 @@ TextureImporter:
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   pSDRemoveMatte: 0
   userData: 
-  assetBundleName: fx_wl_sd2_t42
+  assetBundleName: fx_wl_sd2_t44
   assetBundleVariant: 

+ 1 - 1
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@@ -3,5 +3,5 @@ guid: CH4esnykVy1P8XU3xgtqwakrq8gArsoABN/eNmnY+8AjeUm/nj46uCYH+kzF
 PrefabImporter:
   externalObjects: {}
   userData: 
-  assetBundleName: 
+  assetBundleName: fx_ui_dujie_loop
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+ 1 - 1
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@@ -3,5 +3,5 @@ guid: XnoetSikVHtPbcVklCOJrD+QZvq+xat7rkaHA/dwoFlmeDtoTSQReRbSxiqW
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-  assetBundleName: 
+  assetBundleName: fx_ui_gf_fangzhi_loop
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+ 1 - 1
Assets/Art/VFX/UIFXprefab/fx_ui_gf_fz_loop.prefab.meta

@@ -3,5 +3,5 @@ guid: CC8dsi+sUi5J5AkivRDTJqVaVFQTYgIVk1R/B6OQfYaEJdbuhnq4Abo5F+rt
 PrefabImporter:
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-  assetBundleName: 
+  assetBundleName: fx_ui_gf_fz_loop
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+ 1 - 1
Assets/Art/VFX/UIFXprefab/fx_ui_gf_fz_xian_loop.prefab.meta

@@ -3,5 +3,5 @@ guid: XXoe4yr+U3lnsF3e43d6qsBrRqfJCU/uFbRaOrtigfyHQ56jtSk8GN9dFZWa
 PrefabImporter:
   externalObjects: {}
   userData: 
-  assetBundleName: 
+  assetBundleName: fx_ui_gf_fz_xian_loop
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+ 1 - 1
Assets/Art/VFX/UIFXprefab/fx_ui_jingjie_dujie.prefab.meta

@@ -3,5 +3,5 @@ guid: Xi8XsHurAXy3cyycyop4UmaEt2DXdjVg1pG/rLc0DA7pjDzPDPx8Zo/i5XGv
 PrefabImporter:
   externalObjects: {}
   userData: 
-  assetBundleName: 
+  assetBundleName: fx_ui_jingjie_dujie
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+ 1 - 1
Assets/Art/VFX/UIFXprefab/fx_ui_jingjie_yuanman.prefab.meta

@@ -3,5 +3,5 @@ guid: B3JN4Sv+VX3tIAPUKZfqGZnjyDAa37CAIB2ablQWPPu8BIvHzxe+qW40xxH+
 PrefabImporter:
   externalObjects: {}
   userData: 
-  assetBundleName: 
+  assetBundleName: fx_ui_jingjie_yuanman
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+ 1 - 1
Assets/Art/VFX/UIFXprefab/fx_ui_pojing_loop.prefab.meta

@@ -3,5 +3,5 @@ guid: XHwX5iurUi6AZLqgEG6k/Cq6k8zrP/aNPc67p4+hNniOF9mO1F7xLoTzISRY
 PrefabImporter:
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-  assetBundleName: 
+  assetBundleName: fx_ui_pojing_loop
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@@ -3,5 +3,5 @@ guid: DS8b5in/Ui1QTnlswX07r2oZYhLHGsNPS+F6K3P9Si8fy3Y0GCl+MoCjss5r
 PrefabImporter:
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-  assetBundleName: 
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Assets/Art/VFX/UIFXprefab/fx_ui_tupo2.prefab.meta

@@ -3,5 +3,5 @@ guid: D39J5iyrAS0ExiuZld27J5iBV5za2eB0TJ/0Js3qXMbydk5/bIZIeV9e5Vvj
 PrefabImporter:
   externalObjects: {}
   userData: 
-  assetBundleName: 
+  assetBundleName: fx_ui_tupo2
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+ 193 - 69
Assets/HybridCLRGenerate/AOTGenericReferences.cs

@@ -8,7 +8,6 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		"LitMotion.dll",
 		"MemoryPack.Core.dll",
 		"Newtonsoft.Json.dll",
-		"Obfuz.Runtime.dll",
 		"System.Core.dll",
 		"System.Runtime.CompilerServices.Unsafe.dll",
 		"System.dll",
@@ -27,7 +26,6 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// }} 
 
 	// {{ AOT generic types
-	// $A.$S<$A.$s>
 	// GraphProcessor.ICreateNodeFrom<object>
 	// LitMotion.IMotionAdapter<UnityEngine.Vector3,LitMotion.NoOptions>
 	// LitMotion.MotionBuilder<UnityEngine.Vector3,LitMotion.NoOptions,LitMotion.Adapters.Vector3MotionAdapter>
@@ -69,6 +67,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Action<Excel2Json.HeroPowerUpConfig>
 	// System.Action<Excel2Json.HeroQiangDuAddConfig>
 	// System.Action<Excel2Json.InitialPlayerConfig>
+	// System.Action<Excel2Json.ItemAssociateConfig>
 	// System.Action<Excel2Json.ItemConfig>
 	// System.Action<Excel2Json.LanguageChineseConfig>
 	// System.Action<Excel2Json.LanguageChineseConfig_skill>
@@ -134,19 +133,31 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.ArraySegment.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
 	// System.ArraySegment.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
 	// System.ArraySegment.Enumerator<System.Net.Sockets.Kcp.KcpSegment>
+	// System.ArraySegment.Enumerator<Unity.Mathematics.float3x4>
+	// System.ArraySegment.Enumerator<Unity.Mathematics.float4>
+	// System.ArraySegment.Enumerator<Unity.Mathematics.float4x4>
 	// System.ArraySegment.Enumerator<UnityEngine.Quaternion>
+	// System.ArraySegment.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
+	// System.ArraySegment.Enumerator<UnityEngine.Rendering.MetadataValue>
 	// System.ArraySegment.Enumerator<UnityEngine.Vector3>
 	// System.ArraySegment.Enumerator<UnityEngine.jvalue>
 	// System.ArraySegment.Enumerator<byte>
+	// System.ArraySegment.Enumerator<float>
 	// System.ArraySegment.Enumerator<object>
 	// System.ArraySegment.Enumerator<ushort>
 	// System.ArraySegment<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
 	// System.ArraySegment<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
 	// System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>
+	// System.ArraySegment<Unity.Mathematics.float3x4>
+	// System.ArraySegment<Unity.Mathematics.float4>
+	// System.ArraySegment<Unity.Mathematics.float4x4>
 	// System.ArraySegment<UnityEngine.Quaternion>
+	// System.ArraySegment<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
+	// System.ArraySegment<UnityEngine.Rendering.MetadataValue>
 	// System.ArraySegment<UnityEngine.Vector3>
 	// System.ArraySegment<UnityEngine.jvalue>
 	// System.ArraySegment<byte>
+	// System.ArraySegment<float>
 	// System.ArraySegment<object>
 	// System.ArraySegment<ushort>
 	// System.Buffers.ArrayMemoryPool.ArrayMemoryPoolBuffer<byte>
@@ -180,10 +191,16 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Buffers.TlsOverPerCoreLockedStacksArrayPool<object>
 	// System.ByReference<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
 	// System.ByReference<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
+	// System.ByReference<Unity.Mathematics.float3x4>
+	// System.ByReference<Unity.Mathematics.float4>
+	// System.ByReference<Unity.Mathematics.float4x4>
 	// System.ByReference<UnityEngine.Quaternion>
+	// System.ByReference<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
+	// System.ByReference<UnityEngine.Rendering.MetadataValue>
 	// System.ByReference<UnityEngine.Vector3>
 	// System.ByReference<UnityEngine.jvalue>
 	// System.ByReference<byte>
+	// System.ByReference<float>
 	// System.ByReference<ushort>
 	// System.Collections.Concurrent.ConcurrentDictionary.<GetEnumerator>d__35<object,object>
 	// System.Collections.Concurrent.ConcurrentDictionary.DictionaryEnumerator<object,object>
@@ -230,6 +247,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Collections.Generic.ArraySortHelper<Excel2Json.HeroPowerUpConfig>
 	// System.Collections.Generic.ArraySortHelper<Excel2Json.HeroQiangDuAddConfig>
 	// System.Collections.Generic.ArraySortHelper<Excel2Json.InitialPlayerConfig>
+	// System.Collections.Generic.ArraySortHelper<Excel2Json.ItemAssociateConfig>
 	// System.Collections.Generic.ArraySortHelper<Excel2Json.ItemConfig>
 	// System.Collections.Generic.ArraySortHelper<Excel2Json.LanguageChineseConfig>
 	// System.Collections.Generic.ArraySortHelper<Excel2Json.LanguageChineseConfig_skill>
@@ -313,6 +331,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Collections.Generic.Comparer<Excel2Json.HeroPowerUpConfig>
 	// System.Collections.Generic.Comparer<Excel2Json.HeroQiangDuAddConfig>
 	// System.Collections.Generic.Comparer<Excel2Json.InitialPlayerConfig>
+	// System.Collections.Generic.Comparer<Excel2Json.ItemAssociateConfig>
 	// System.Collections.Generic.Comparer<Excel2Json.ItemConfig>
 	// System.Collections.Generic.Comparer<Excel2Json.LanguageChineseConfig>
 	// System.Collections.Generic.Comparer<Excel2Json.LanguageChineseConfig_skill>
@@ -468,6 +487,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Collections.Generic.ICollection<Excel2Json.HeroPowerUpConfig>
 	// System.Collections.Generic.ICollection<Excel2Json.HeroQiangDuAddConfig>
 	// System.Collections.Generic.ICollection<Excel2Json.InitialPlayerConfig>
+	// System.Collections.Generic.ICollection<Excel2Json.ItemAssociateConfig>
 	// System.Collections.Generic.ICollection<Excel2Json.ItemConfig>
 	// System.Collections.Generic.ICollection<Excel2Json.LanguageChineseConfig>
 	// System.Collections.Generic.ICollection<Excel2Json.LanguageChineseConfig_skill>
@@ -563,6 +583,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Collections.Generic.IComparer<Excel2Json.HeroPowerUpConfig>
 	// System.Collections.Generic.IComparer<Excel2Json.HeroQiangDuAddConfig>
 	// System.Collections.Generic.IComparer<Excel2Json.InitialPlayerConfig>
+	// System.Collections.Generic.IComparer<Excel2Json.ItemAssociateConfig>
 	// System.Collections.Generic.IComparer<Excel2Json.ItemConfig>
 	// System.Collections.Generic.IComparer<Excel2Json.LanguageChineseConfig>
 	// System.Collections.Generic.IComparer<Excel2Json.LanguageChineseConfig_skill>
@@ -653,6 +674,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Collections.Generic.IEnumerable<Excel2Json.HeroPowerUpConfig>
 	// System.Collections.Generic.IEnumerable<Excel2Json.HeroQiangDuAddConfig>
 	// System.Collections.Generic.IEnumerable<Excel2Json.InitialPlayerConfig>
+	// System.Collections.Generic.IEnumerable<Excel2Json.ItemAssociateConfig>
 	// System.Collections.Generic.IEnumerable<Excel2Json.ItemConfig>
 	// System.Collections.Generic.IEnumerable<Excel2Json.LanguageChineseConfig>
 	// System.Collections.Generic.IEnumerable<Excel2Json.LanguageChineseConfig_skill>
@@ -749,6 +771,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Collections.Generic.IEnumerator<Excel2Json.HeroPowerUpConfig>
 	// System.Collections.Generic.IEnumerator<Excel2Json.HeroQiangDuAddConfig>
 	// System.Collections.Generic.IEnumerator<Excel2Json.InitialPlayerConfig>
+	// System.Collections.Generic.IEnumerator<Excel2Json.ItemAssociateConfig>
 	// System.Collections.Generic.IEnumerator<Excel2Json.ItemConfig>
 	// System.Collections.Generic.IEnumerator<Excel2Json.LanguageChineseConfig>
 	// System.Collections.Generic.IEnumerator<Excel2Json.LanguageChineseConfig_skill>
@@ -852,6 +875,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Collections.Generic.IList<Excel2Json.HeroPowerUpConfig>
 	// System.Collections.Generic.IList<Excel2Json.HeroQiangDuAddConfig>
 	// System.Collections.Generic.IList<Excel2Json.InitialPlayerConfig>
+	// System.Collections.Generic.IList<Excel2Json.ItemAssociateConfig>
 	// System.Collections.Generic.IList<Excel2Json.ItemConfig>
 	// System.Collections.Generic.IList<Excel2Json.LanguageChineseConfig>
 	// System.Collections.Generic.IList<Excel2Json.LanguageChineseConfig_skill>
@@ -954,6 +978,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Collections.Generic.List.Enumerator<Excel2Json.HeroPowerUpConfig>
 	// System.Collections.Generic.List.Enumerator<Excel2Json.HeroQiangDuAddConfig>
 	// System.Collections.Generic.List.Enumerator<Excel2Json.InitialPlayerConfig>
+	// System.Collections.Generic.List.Enumerator<Excel2Json.ItemAssociateConfig>
 	// System.Collections.Generic.List.Enumerator<Excel2Json.ItemConfig>
 	// System.Collections.Generic.List.Enumerator<Excel2Json.LanguageChineseConfig>
 	// System.Collections.Generic.List.Enumerator<Excel2Json.LanguageChineseConfig_skill>
@@ -1037,6 +1062,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Collections.Generic.List<Excel2Json.HeroPowerUpConfig>
 	// System.Collections.Generic.List<Excel2Json.HeroQiangDuAddConfig>
 	// System.Collections.Generic.List<Excel2Json.InitialPlayerConfig>
+	// System.Collections.Generic.List<Excel2Json.ItemAssociateConfig>
 	// System.Collections.Generic.List<Excel2Json.ItemConfig>
 	// System.Collections.Generic.List<Excel2Json.LanguageChineseConfig>
 	// System.Collections.Generic.List<Excel2Json.LanguageChineseConfig_skill>
@@ -1120,6 +1146,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Collections.Generic.ObjectComparer<Excel2Json.HeroPowerUpConfig>
 	// System.Collections.Generic.ObjectComparer<Excel2Json.HeroQiangDuAddConfig>
 	// System.Collections.Generic.ObjectComparer<Excel2Json.InitialPlayerConfig>
+	// System.Collections.Generic.ObjectComparer<Excel2Json.ItemAssociateConfig>
 	// System.Collections.Generic.ObjectComparer<Excel2Json.ItemConfig>
 	// System.Collections.Generic.ObjectComparer<Excel2Json.LanguageChineseConfig>
 	// System.Collections.Generic.ObjectComparer<Excel2Json.LanguageChineseConfig_skill>
@@ -1274,6 +1301,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.HeroPowerUpConfig>
 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.HeroQiangDuAddConfig>
 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.InitialPlayerConfig>
+	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ItemAssociateConfig>
 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ItemConfig>
 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.LanguageChineseConfig>
 	// System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.LanguageChineseConfig_skill>
@@ -1357,6 +1385,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Comparison<Excel2Json.HeroPowerUpConfig>
 	// System.Comparison<Excel2Json.HeroQiangDuAddConfig>
 	// System.Comparison<Excel2Json.InitialPlayerConfig>
+	// System.Comparison<Excel2Json.ItemAssociateConfig>
 	// System.Comparison<Excel2Json.ItemConfig>
 	// System.Comparison<Excel2Json.LanguageChineseConfig>
 	// System.Comparison<Excel2Json.LanguageChineseConfig_skill>
@@ -1412,6 +1441,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Comparison<int>
 	// System.Comparison<long>
 	// System.Comparison<object>
+	// System.EventHandler<object>
 	// System.Func<Excel2Json.EventConfig,byte>
 	// System.Func<Excel2Json.FabaoPowerupConfig,Excel2Json.FabaoPowerupConfig>
 	// System.Func<Excel2Json.FabaoPowerupConfig,int>
@@ -1545,6 +1575,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Predicate<Excel2Json.HeroPowerUpConfig>
 	// System.Predicate<Excel2Json.HeroQiangDuAddConfig>
 	// System.Predicate<Excel2Json.InitialPlayerConfig>
+	// System.Predicate<Excel2Json.ItemAssociateConfig>
 	// System.Predicate<Excel2Json.ItemConfig>
 	// System.Predicate<Excel2Json.LanguageChineseConfig>
 	// System.Predicate<Excel2Json.LanguageChineseConfig_skill>
@@ -1604,17 +1635,29 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.ReadOnlyMemory<byte>
 	// System.ReadOnlySpan.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
 	// System.ReadOnlySpan.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
+	// System.ReadOnlySpan.Enumerator<Unity.Mathematics.float3x4>
+	// System.ReadOnlySpan.Enumerator<Unity.Mathematics.float4>
+	// System.ReadOnlySpan.Enumerator<Unity.Mathematics.float4x4>
 	// System.ReadOnlySpan.Enumerator<UnityEngine.Quaternion>
+	// System.ReadOnlySpan.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
+	// System.ReadOnlySpan.Enumerator<UnityEngine.Rendering.MetadataValue>
 	// System.ReadOnlySpan.Enumerator<UnityEngine.Vector3>
 	// System.ReadOnlySpan.Enumerator<UnityEngine.jvalue>
 	// System.ReadOnlySpan.Enumerator<byte>
+	// System.ReadOnlySpan.Enumerator<float>
 	// System.ReadOnlySpan.Enumerator<ushort>
 	// System.ReadOnlySpan<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
 	// System.ReadOnlySpan<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
+	// System.ReadOnlySpan<Unity.Mathematics.float3x4>
+	// System.ReadOnlySpan<Unity.Mathematics.float4>
+	// System.ReadOnlySpan<Unity.Mathematics.float4x4>
 	// System.ReadOnlySpan<UnityEngine.Quaternion>
+	// System.ReadOnlySpan<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
+	// System.ReadOnlySpan<UnityEngine.Rendering.MetadataValue>
 	// System.ReadOnlySpan<UnityEngine.Vector3>
 	// System.ReadOnlySpan<UnityEngine.jvalue>
 	// System.ReadOnlySpan<byte>
+	// System.ReadOnlySpan<float>
 	// System.ReadOnlySpan<ushort>
 	// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>
 	// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>
@@ -1645,17 +1688,29 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// System.Runtime.CompilerServices.ValueTaskAwaiter<int>
 	// System.Span.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
 	// System.Span.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
+	// System.Span.Enumerator<Unity.Mathematics.float3x4>
+	// System.Span.Enumerator<Unity.Mathematics.float4>
+	// System.Span.Enumerator<Unity.Mathematics.float4x4>
 	// System.Span.Enumerator<UnityEngine.Quaternion>
+	// System.Span.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
+	// System.Span.Enumerator<UnityEngine.Rendering.MetadataValue>
 	// System.Span.Enumerator<UnityEngine.Vector3>
 	// System.Span.Enumerator<UnityEngine.jvalue>
 	// System.Span.Enumerator<byte>
+	// System.Span.Enumerator<float>
 	// System.Span.Enumerator<ushort>
 	// System.Span<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
 	// System.Span<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
+	// System.Span<Unity.Mathematics.float3x4>
+	// System.Span<Unity.Mathematics.float4>
+	// System.Span<Unity.Mathematics.float4x4>
 	// System.Span<UnityEngine.Quaternion>
+	// System.Span<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
+	// System.Span<UnityEngine.Rendering.MetadataValue>
 	// System.Span<UnityEngine.Vector3>
 	// System.Span<UnityEngine.jvalue>
 	// System.Span<byte>
+	// System.Span<float>
 	// System.Span<ushort>
 	// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
 	// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ArraySegment<object>>
@@ -1699,12 +1754,36 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// TMPro.FastAction<object>
 	// Unity.Collections.NativeArray.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
 	// Unity.Collections.NativeArray.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
+	// Unity.Collections.NativeArray.Enumerator<Unity.Mathematics.float3x4>
+	// Unity.Collections.NativeArray.Enumerator<Unity.Mathematics.float4>
+	// Unity.Collections.NativeArray.Enumerator<Unity.Mathematics.float4x4>
+	// Unity.Collections.NativeArray.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
+	// Unity.Collections.NativeArray.Enumerator<UnityEngine.Rendering.MetadataValue>
+	// Unity.Collections.NativeArray.Enumerator<float>
 	// Unity.Collections.NativeArray.ReadOnly.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
 	// Unity.Collections.NativeArray.ReadOnly.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<Unity.Mathematics.float3x4>
+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<Unity.Mathematics.float4>
+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<Unity.Mathematics.float4x4>
+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<UnityEngine.Rendering.MetadataValue>
+	// Unity.Collections.NativeArray.ReadOnly.Enumerator<float>
 	// Unity.Collections.NativeArray.ReadOnly<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
 	// Unity.Collections.NativeArray.ReadOnly<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
+	// Unity.Collections.NativeArray.ReadOnly<Unity.Mathematics.float3x4>
+	// Unity.Collections.NativeArray.ReadOnly<Unity.Mathematics.float4>
+	// Unity.Collections.NativeArray.ReadOnly<Unity.Mathematics.float4x4>
+	// Unity.Collections.NativeArray.ReadOnly<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
+	// Unity.Collections.NativeArray.ReadOnly<UnityEngine.Rendering.MetadataValue>
+	// Unity.Collections.NativeArray.ReadOnly<float>
 	// Unity.Collections.NativeArray<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
 	// Unity.Collections.NativeArray<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
+	// Unity.Collections.NativeArray<Unity.Mathematics.float3x4>
+	// Unity.Collections.NativeArray<Unity.Mathematics.float4>
+	// Unity.Collections.NativeArray<Unity.Mathematics.float4x4>
+	// Unity.Collections.NativeArray<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
+	// Unity.Collections.NativeArray<UnityEngine.Rendering.MetadataValue>
+	// Unity.Collections.NativeArray<float>
 	// UnityEngine.AsyncInstantiateOperation<object>
 	// UnityEngine.Events.InvokableCall<UnityEngine.Vector2>
 	// UnityEngine.Events.InvokableCall<byte>
@@ -1848,14 +1927,17 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Core.KCPTool.TCPClient.<Connect>d__27>(System.Runtime.CompilerServices.TaskAwaiter&,Core.KCPTool.TCPClient.<Connect>d__27&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>>(System.Runtime.CompilerServices.TaskAwaiter&,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>&)
+		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter<object>,CloudSaveManager.<DeleteArchiveAsync>d__5>(System.Runtime.CompilerServices.TaskAwaiter<object>&,CloudSaveManager.<DeleteArchiveAsync>d__5&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>&,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Core.KCPTool.TCPClient.<Connect>d__27>(System.Runtime.CompilerServices.TaskAwaiter&,Core.KCPTool.TCPClient.<Connect>d__27&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>>(System.Runtime.CompilerServices.TaskAwaiter&,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>&)
+		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter<object>,CloudSaveManager.<DeleteArchiveAsync>d__5>(System.Runtime.CompilerServices.TaskAwaiter<object>&,CloudSaveManager.<DeleteArchiveAsync>d__5&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&)
+		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<CloudSaveManager.<DeleteArchiveAsync>d__5>(CloudSaveManager.<DeleteArchiveAsync>d__5&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Core.KCPTool.TCPClient.<Connect>d__27>(Core.KCPTool.TCPClient.<Connect>d__27&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Fort23.Core.CTask.<AwaitTask>d__18<object>>(Fort23.Core.CTask.<AwaitTask>d__18<object>&)
 		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Fort23.Core.CTask.<AwaitTask>d__18>(Fort23.Core.CTask.<AwaitTask>d__18&)
@@ -1880,98 +1962,106 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
 		// System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&)
 		// System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,AccountFileInfo.<SavePlayerData>d__34>(object&,AccountFileInfo.<SavePlayerData>d__34&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>>(object&,Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.Audio.AudioManager.<PlayBGM>d__26>(object&,Core.Audio.AudioManager.<PlayBGM>d__26&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.UI.UTool.AccumulatorUtility.<StartAccumulation>d__1>(object&,Core.UI.UTool.AccumulatorUtility.<StartAccumulation>d__1&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.UI.UTool.UISpriteLoad.<Load>d__0>(object&,Core.UI.UTool.UISpriteLoad.<Load>d__0&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,DialogueManager.<EndDialogue1>d__10>(object&,DialogueManager.<EndDialogue1>d__10&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d>(object&,EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,EventSystemManager.<CancelEvent>d__37>(object&,EventSystemManager.<CancelEvent>d__37&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,EventSystemManager.<CompleteEvent>d__35>(object&,EventSystemManager.<CompleteEvent>d__35&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Core.ComponentQueue.<Enqueue>d__5>(object&,Fort23.Core.ComponentQueue.<Enqueue>d__5&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d>(object&,Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__13>(object&,Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__9>(object&,Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__15>(object&,Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__11>(object&,Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__12>(object&,Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__10>(object&,Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__10&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14>(object&,Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10>(object&,Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16>(object&,Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12>(object&,Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13>(object&,Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11>(object&,Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d>(object&,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d>(object&,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BattleSettlementPanel.<CustomInit>d__6>(object&,Fort23.Mono.BattleSettlementPanel.<CustomInit>d__6&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BattleSettlementPanel.<OnClick>d__7>(object&,Fort23.Mono.BattleSettlementPanel.<OnClick>d__7&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BigMapItem.<CustomInit>d__3>(object&,Fort23.Mono.BigMapItem.<CustomInit>d__3&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BossInfoPanel.<UpdateInfo>d__13>(object&,Fort23.Mono.BossInfoPanel.<UpdateInfo>d__13&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12>(object&,Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9>(object&,Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2>(object&,Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10>(object&,Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_0>d>(object&,Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6>(object&,Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BuffWidget.<CkickBuff>d__5>(object&,Fort23.Mono.BuffWidget.<CkickBuff>d__5&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ChatPanel.<SendMessage>d__10>(object&,Fort23.Mono.ChatPanel.<SendMessage>d__10&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9>(object&,Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10>(object&,Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__10>(object&,Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPanel.<UseMagicWeapon>d__9>(object&,Fort23.Mono.CombatPanel.<UseMagicWeapon>d__9&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11>(object&,Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10>(object&,Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1>(object&,Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7>(object&,Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6>(object&,Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d>(object&,Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5>(object&,Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_3>d>(object&,Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_3>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d>(object&,Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24>(object&,Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8>(object&,Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7>(object&,Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4>(object&,Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__22>(object&,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__22&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<SelectOption>d__35>(object&,Fort23.Mono.DialoguePanel.<SelectOption>d__35&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<ShowOptions>d__34>(object&,Fort23.Mono.DialoguePanel.<ShowOptions>d__34&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<StartShowMassge>d__33>(object&,Fort23.Mono.DialoguePanel.<StartShowMassge>d__33&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23>(object&,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<SelectOption>d__38>(object&,Fort23.Mono.DialoguePanel.<SelectOption>d__38&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<ShowOptions>d__37>(object&,Fort23.Mono.DialoguePanel.<ShowOptions>d__37&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d>(object&,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13>(object&,Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14>(object&,Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6>(object&,Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d>(object&,Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9>(object&,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8>(object&,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.EnemyGf_skill.<OnClick>d__12>(object&,Fort23.Mono.EnemyGf_skill.<OnClick>d__12&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.EventTipsPanel.<OnClick>d__8>(object&,Fort23.Mono.EventTipsPanel.<OnClick>d__8&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13>(object&,Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14>(object&,Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d>(object&,Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroBreakthroughSuccessPanel.<CustomInit>d__7>(object&,Fort23.Mono.HeroBreakthroughSuccessPanel.<CustomInit>d__7&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroHpWidget.<AddBuff>d__12>(object&,Fort23.Mono.HeroHpWidget.<AddBuff>d__12&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d>(object&,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d>(object&,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ItemSourcePanel.<OnClick>d__8>(object&,Fort23.Mono.ItemSourcePanel.<OnClick>d__8&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.LevelChoosePanel.<CustomInit>d__10>(object&,Fort23.Mono.LevelChoosePanel.<CustomInit>d__10&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0>(object&,Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainHeroPanel.<CustomInit>d__13>(object&,Fort23.Mono.MainHeroPanel.<CustomInit>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainHeroPanel.<OnClick>d__14>(object&,Fort23.Mono.MainHeroPanel.<OnClick>d__14&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_5>d>(object&,Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_5>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<CreatShengShiEvent>d__25>(object&,Fort23.Mono.MainPanel.<CreatShengShiEvent>d__25&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainHeroPanel.<OnClick>d__15>(object&,Fort23.Mono.MainHeroPanel.<OnClick>d__15&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_5>d>(object&,Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_5>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26>(object&,Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<CustomInit>d__8>(object&,Fort23.Mono.MainPanel.<CustomInit>d__8&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4>(object&,Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_0>d>(object&,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_1>d>(object&,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_1>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13>(object&,Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15>(object&,Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d>(object&,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d>(object&,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlayerGuideManager.<NextGuide>d__47>(object&,Fort23.Mono.PlayerGuideManager.<NextGuide>d__47&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49>(object&,Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.RewardsPanel.<GenerateWidget>d__12>(object&,Fort23.Mono.RewardsPanel.<GenerateWidget>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectElixirPanel.<CustomInit>d__9>(object&,Fort23.Mono.SelectElixirPanel.<CustomInit>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__21>(object&,Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__21&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectFaBaoPanel.<OnClick>d__19>(object&,Fort23.Mono.SelectFaBaoPanel.<OnClick>d__19&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectElixirPanel.<CustomInit>d__10>(object&,Fort23.Mono.SelectElixirPanel.<CustomInit>d__10&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22>(object&,Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20>(object&,Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9>(object&,Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__17>(object&,Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__17&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18>(object&,Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d>(object&,Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12>(object&,Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8>(object&,Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9>(object&,Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__9>(object&,Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__9&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10>(object&,Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopItemWidgetType1.<Buy>d__9>(object&,Fort23.Mono.ShopItemWidgetType1.<Buy>d__9&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_0>d>(object&,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d>(object&,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopPanel.<OnClick>d__12>(object&,Fort23.Mono.ShopPanel.<OnClick>d__12&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10>(object&,Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillInfopanel.<OpenPanle>d__6>(object&,Fort23.Mono.SkillInfopanel.<OpenPanle>d__6&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillInfopanel.<OpenPanle>d__7>(object&,Fort23.Mono.SkillInfopanel.<OpenPanle>d__7&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6>(object&,Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8>(object&,Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_2>d>(object&,Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_2>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<OnClick>d__48>(object&,Fort23.Mono.SkillSelectPanel.<OnClick>d__48&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d>(object&,Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<OnClick>d__49>(object&,Fort23.Mono.SkillSelectPanel.<OnClick>d__49&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38>(object&,Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24>(object&,Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7>(object&,Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7&)
@@ -1990,11 +2080,12 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatDrive.<CombatFinish>d__9>(object&,GameLogic.Combat.CombatDrive.<CombatFinish>d__9&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11>(object&,GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11>(object&,GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__15>(object&,GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__15&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16>(object&,GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1>(object&,GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2>(object&,UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter<System.Net.Sockets.UdpReceiveResult>,UDPForKCP.<BeginRecv>d__20>(System.Runtime.CompilerServices.TaskAwaiter<System.Net.Sockets.UdpReceiveResult>&,UDPForKCP.<BeginRecv>d__20&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<AccountFileInfo.<SavePlayerData>d__34>(AccountFileInfo.<SavePlayerData>d__34&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>>(Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.Audio.AudioManager.<PlayBGM>d__26>(Core.Audio.AudioManager.<PlayBGM>d__26&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.Audio.AudioManager.<StopBGM>d__29>(Core.Audio.AudioManager.<StopBGM>d__29&)
@@ -2004,6 +2095,8 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.UI.UTool.AccumulatorUtility.<StartRealtimeAccumulation>d__2>(Core.UI.UTool.AccumulatorUtility.<StartRealtimeAccumulation>d__2&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.UI.UTool.UISpriteLoad.<Load>d__0>(Core.UI.UTool.UISpriteLoad.<Load>d__0&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<DialogueManager.<EndDialogue1>d__10>(DialogueManager.<EndDialogue1>d__10&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d>(EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<EventSystemManager.<CancelEvent>d__37>(EventSystemManager.<CancelEvent>d__37&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<EventSystemManager.<CompleteEvent>d__35>(EventSystemManager.<CompleteEvent>d__35&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9>(Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Core.ComponentQueue.<Enqueue>d__5>(Fort23.Core.ComponentQueue.<Enqueue>d__5&)
@@ -2012,18 +2105,18 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_3>d>(Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_3>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_4>d>(Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_4>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d>(Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__13>(Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__9>(Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__15>(Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__11>(Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__12>(Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__10>(Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__10&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14>(Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10>(Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16>(Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12>(Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13>(Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11>(Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d>(Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d>(Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<CustomInit>d__6>(Fort23.Mono.BattleSettlementPanel.<CustomInit>d__6&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<OnClick>d__7>(Fort23.Mono.BattleSettlementPanel.<OnClick>d__7&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BigMapItem.<CustomInit>d__3>(Fort23.Mono.BigMapItem.<CustomInit>d__3&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BossInfoPanel.<UpdateInfo>d__13>(Fort23.Mono.BossInfoPanel.<UpdateInfo>d__13&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12>(Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9>(Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2>(Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10>(Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10&)
@@ -2031,77 +2124,86 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_1>d>(Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_1>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_2>d>(Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_2>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6>(Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BuffWidget.<AddBuff>d__5>(Fort23.Mono.BuffWidget.<AddBuff>d__5&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BuffWidget.<AddBuff>d__6>(Fort23.Mono.BuffWidget.<AddBuff>d__6&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BuffWidget.<CkickBuff>d__5>(Fort23.Mono.BuffWidget.<CkickBuff>d__5&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ChatPanel.<SendMessage>d__10>(Fort23.Mono.ChatPanel.<SendMessage>d__10&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<CreateHeroHp>d__13>(Fort23.Mono.CombatHPPanel.<CreateHeroHp>d__13&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9>(Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<FaBaoDuiPingFinish>d__11>(Fort23.Mono.CombatHPPanel.<FaBaoDuiPingFinish>d__11&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10>(Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__10>(Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPanel.<UseMagicWeapon>d__9>(Fort23.Mono.CombatPanel.<UseMagicWeapon>d__9&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11>(Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10>(Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1>(Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7>(Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6>(Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d>(Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5>(Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_3>d>(Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_3>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d>(Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24>(Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8>(Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7>(Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4>(Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__22>(Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__22&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<SelectOption>d__35>(Fort23.Mono.DialoguePanel.<SelectOption>d__35&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<ShowOptions>d__34>(Fort23.Mono.DialoguePanel.<ShowOptions>d__34&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<StartShowMassge>d__33>(Fort23.Mono.DialoguePanel.<StartShowMassge>d__33&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__10_2>d>(Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__10_2>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__10_3>d>(Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__10_3>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23>(Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<SelectOption>d__38>(Fort23.Mono.DialoguePanel.<SelectOption>d__38&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<ShowOptions>d__37>(Fort23.Mono.DialoguePanel.<ShowOptions>d__37&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_2>d>(Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_2>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_3>d>(Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_3>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d>(Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13>(Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14>(Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6>(Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d>(Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9>(Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8>(Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.EnemyGf_skill.<OnClick>d__12>(Fort23.Mono.EnemyGf_skill.<OnClick>d__12&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.EventTipsPanel.<OnClick>d__8>(Fort23.Mono.EventTipsPanel.<OnClick>d__8&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.FaBaoDetailsPanel.<CustomInit>d__13>(Fort23.Mono.FaBaoDetailsPanel.<CustomInit>d__13&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13>(Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14>(Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GuidePanel.<<AddButtonEvent>b__4_0>d>(Fort23.Mono.GuidePanel.<<AddButtonEvent>b__4_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d>(Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroBreakthroughSuccessPanel.<CustomInit>d__7>(Fort23.Mono.HeroBreakthroughSuccessPanel.<CustomInit>d__7&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroHpWidget.<AddBuff>d__12>(Fort23.Mono.HeroHpWidget.<AddBuff>d__12&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroHpWidget.<RemoveBuff>d__11>(Fort23.Mono.HeroHpWidget.<RemoveBuff>d__11&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d>(Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d>(Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroTuPoSuccessPanel.<CustomInit>d__7>(Fort23.Mono.HeroTuPoSuccessPanel.<CustomInit>d__7&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ItemSourcePanel.<OnClick>d__8>(Fort23.Mono.ItemSourcePanel.<OnClick>d__8&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.LevelChoosePanel.<CustomInit>d__10>(Fort23.Mono.LevelChoosePanel.<CustomInit>d__10&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.LevelChoosePanel.<PlacesOnClick>d__8>(Fort23.Mono.LevelChoosePanel.<PlacesOnClick>d__8&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0>(Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainHeroPanel.<CustomInit>d__13>(Fort23.Mono.MainHeroPanel.<CustomInit>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainHeroPanel.<OnClick>d__14>(Fort23.Mono.MainHeroPanel.<OnClick>d__14&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_5>d>(Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_5>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_8>d>(Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__16_8>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<ChangeMapEvent>d__21>(Fort23.Mono.MainPanel.<ChangeMapEvent>d__21&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<CreatShengShiEvent>d__25>(Fort23.Mono.MainPanel.<CreatShengShiEvent>d__25&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainHeroPanel.<OnClick>d__15>(Fort23.Mono.MainHeroPanel.<OnClick>d__15&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_5>d>(Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_5>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_8>d>(Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_8>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<ChangeMapEvent>d__22>(Fort23.Mono.MainPanel.<ChangeMapEvent>d__22&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26>(Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<CustomInit>d__8>(Fort23.Mono.MainPanel.<CustomInit>d__8&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4>(Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_0>d>(Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_1>d>(Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__7_1>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.Phases.Phase2.<ForceGuideOver>d__19>(Fort23.Mono.Phases.Phase2.<ForceGuideOver>d__19&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13>(Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15>(Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d>(Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d>(Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlayerGuideManager.<NextGuide>d__47>(Fort23.Mono.PlayerGuideManager.<NextGuide>d__47&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49>(Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<GenerateWidget>d__12>(Fort23.Mono.RewardsPanel.<GenerateWidget>d__12&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__11>(Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__11&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__9>(Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectElixirPanel.<CustomInit>d__9>(Fort23.Mono.SelectElixirPanel.<CustomInit>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__21>(Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__21&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectFaBaoPanel.<OnClick>d__19>(Fort23.Mono.SelectFaBaoPanel.<OnClick>d__19&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectElixirPanel.<CustomInit>d__10>(Fort23.Mono.SelectElixirPanel.<CustomInit>d__10&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22>(Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20>(Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9>(Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__17>(Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__17&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18>(Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d>(Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShengShiEventWidgetType2.<CustomInit1>d__13>(Fort23.Mono.ShengShiEventWidgetType2.<CustomInit1>d__13&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12>(Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8>(Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9>(Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__9>(Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBuyItemPanel.<Function>d__14>(Fort23.Mono.ShopBuyItemPanel.<Function>d__14&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10>(Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBuyItemPanel.<Function>d__15>(Fort23.Mono.ShopBuyItemPanel.<Function>d__15&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopItemWidgetType1.<<AddButtonEvent>b__7_0>d>(Fort23.Mono.ShopItemWidgetType1.<<AddButtonEvent>b__7_0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopItemWidgetType1.<Buy>d__9>(Fort23.Mono.ShopItemWidgetType1.<Buy>d__9&)
@@ -2109,12 +2211,10 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d>(Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopPanel.<OnClick>d__12>(Fort23.Mono.ShopPanel.<OnClick>d__12&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10>(Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillInfopanel.<OpenPanle>d__6>(Fort23.Mono.SkillInfopanel.<OpenPanle>d__6&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillInfopanel.<OpenPanle>d__7>(Fort23.Mono.SkillInfopanel.<OpenPanle>d__7&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6>(Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8>(Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_2>d>(Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_2>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<OnClick>d__48>(Fort23.Mono.SkillSelectPanel.<OnClick>d__48&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d>(Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<OnClick>d__49>(Fort23.Mono.SkillSelectPanel.<OnClick>d__49&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38>(Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24>(Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7>(Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7&)
@@ -2146,7 +2246,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatDrive.<CombatFinish>d__9>(GameLogic.Combat.CombatDrive.<CombatFinish>d__9&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11>(GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11>(GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__15>(GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__15&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16>(GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1>(GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<ScrollList.<onValueChanged2>d__38>(ScrollList.<onValueChanged2>d__38&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<UDPForKCP.<BeginRecv>d__20>(UDPForKCP.<BeginRecv>d__20&)
@@ -2174,6 +2274,26 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// byte& System.Runtime.InteropServices.MemoryMarshal.GetReference<byte>(System.Span<byte>)
 		// System.Threading.Tasks.Task<object> System.Threading.Tasks.Task.FromResult<object>(object)
 		// System.Threading.Tasks.Task<object> System.Threading.Tasks.Task.Run<object>(System.Func<object>)
+		// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<Unity.Mathematics.float3x4>(Unity.Collections.NativeArray<Unity.Mathematics.float3x4>)
+		// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<Unity.Mathematics.float4>(Unity.Collections.NativeArray<Unity.Mathematics.float4>)
+		// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<Unity.Mathematics.float4x4>(Unity.Collections.NativeArray<Unity.Mathematics.float4x4>)
+		// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<float>(Unity.Collections.NativeArray<float>)
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<UnityEngine.Rendering.BatchDrawCommand>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<UnityEngine.Rendering.BatchDrawRange>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<int>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<object>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<UnityEngine.Rendering.BatchDrawCommand>>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<UnityEngine.Rendering.BatchDrawRange>>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<int>>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<object>>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Mathematics.float3x4>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Mathematics.float4>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Mathematics.float4x4>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<UnityEngine.Rendering.BatchDrawCommand>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<UnityEngine.Rendering.BatchDrawRange>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<float>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<int>()
+		// int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<object>()
 		// int UnityEngine.AndroidJNIHelper.ConvertFromJNIArray<int>(System.IntPtr)
 		// object UnityEngine.AndroidJNIHelper.ConvertFromJNIArray<object>(System.IntPtr)
 		// System.IntPtr UnityEngine.AndroidJNIHelper.GetFieldID<int>(System.IntPtr,string,bool)
@@ -2218,6 +2338,10 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// object[] UnityEngine.GameObject.GetComponentsInChildren<object>()
 		// object[] UnityEngine.GameObject.GetComponentsInChildren<object>(bool)
 		// System.Void UnityEngine.Graphics.RenderMeshInstanced<UnityEngine.Matrix4x4>(UnityEngine.RenderParams&,UnityEngine.Mesh,int,UnityEngine.Matrix4x4[],int,int)
+		// System.Void UnityEngine.GraphicsBuffer.SetData<Unity.Mathematics.float3x4>(Unity.Collections.NativeArray<Unity.Mathematics.float3x4>,int,int,int)
+		// System.Void UnityEngine.GraphicsBuffer.SetData<Unity.Mathematics.float4>(Unity.Collections.NativeArray<Unity.Mathematics.float4>,int,int,int)
+		// System.Void UnityEngine.GraphicsBuffer.SetData<Unity.Mathematics.float4x4>(Unity.Collections.NativeArray<Unity.Mathematics.float4x4>,int,int,int)
+		// System.Void UnityEngine.GraphicsBuffer.SetData<float>(Unity.Collections.NativeArray<float>,int,int,int)
 		// object UnityEngine.JsonUtility.FromJson<object>(string)
 		// object UnityEngine.Object.FindFirstObjectByType<object>()
 		// object UnityEngine.Object.FindObjectOfType<object>()

+ 54 - 3
Assets/HybridCLRGenerate/link.xml

@@ -1,8 +1,5 @@
 <?xml version="1.0" encoding="utf-8"?>
 <linker>
-  <assembly fullname="CrasheyeForUnityLib">
-    <type fullname="Crasheye" preserve="all" />
-  </assembly>
   <assembly fullname="DownloadSystem">
     <type fullname="DownloadFileData" preserve="all" />
     <type fullname="DownloadHander" preserve="all" />
@@ -135,13 +132,44 @@
     <type fullname="System.Net.Http.HttpResponseMessage" preserve="all" />
     <type fullname="System.Net.Http.StringContent" preserve="all" />
   </assembly>
+  <assembly fullname="TapSDK.CloudSave.Runtime">
+    <type fullname="TapSDK.CloudSave.ArchiveData" preserve="all" />
+    <type fullname="TapSDK.CloudSave.ArchiveMetadata" preserve="all" />
+    <type fullname="TapSDK.CloudSave.ITapCloudSaveCallback" preserve="all" />
+    <type fullname="TapSDK.CloudSave.TapTapCloudSave" preserve="all" />
+  </assembly>
+  <assembly fullname="TapSDK.Core.Runtime">
+    <type fullname="TapSDK.Core.TapException" preserve="all" />
+    <type fullname="TapSDK.Core.TapTapLanguageType" preserve="all" />
+    <type fullname="TapSDK.Core.TapTapRegionType" preserve="all" />
+    <type fullname="TapSDK.Core.TapTapSDK" preserve="all" />
+    <type fullname="TapSDK.Core.TapTapSdkBaseOptions" preserve="all" />
+    <type fullname="TapSDK.Core.TapTapSdkOptions" preserve="all" />
+    <type fullname="TapSDK.UI.Singleton`1" preserve="all" />
+  </assembly>
+  <assembly fullname="TapSDK.Login.Runtime">
+    <type fullname="TapSDK.Login.TapTapAccount" preserve="all" />
+    <type fullname="TapSDK.Login.TapTapLogin" preserve="all" />
+  </assembly>
   <assembly fullname="ThirdParty">
+    <type fullname="AnyThinkAds.Api.ATAdErrorEventArgs" preserve="all" />
+    <type fullname="AnyThinkAds.Api.ATAdEventArgs" preserve="all" />
+    <type fullname="AnyThinkAds.Api.ATAdRewardEventArgs" preserve="all" />
+    <type fullname="AnyThinkAds.Api.ATCallbackInfo" preserve="all" />
+    <type fullname="AnyThinkAds.Api.ATRewardedAutoVideo" preserve="all" />
+    <type fullname="AnyThinkAds.Api.ATSDKAPI" preserve="all" />
+    <type fullname="AnyThinkAds.Api.ATSDKInitListener" preserve="all" />
+    <type fullname="AnyThinkAds.Api.IATRewardedVideoEvents" preserve="all" />
+    <type fullname="AnyThinkAds.Api.IHCommonEvents" preserve="all" />
+    <type fullname="AnyThinkAds.Common.IATRewardedVideoAdClient" preserve="all" />
+    <type fullname="AnyThinkAds.ThirdParty.LitJson.JsonMapper" preserve="all" />
     <type fullname="Fort23.Mono.Test.InterceptGamePass" preserve="all" />
     <type fullname="LitJson.JsonData" preserve="all" />
     <type fullname="LitJson.JsonMapper" preserve="all" />
   </assembly>
   <assembly fullname="Unity.Mathematics">
     <type fullname="Unity.Mathematics.float3" preserve="all" />
+    <type fullname="Unity.Mathematics.float3x4" preserve="all" />
     <type fullname="Unity.Mathematics.float4" preserve="all" />
     <type fullname="Unity.Mathematics.float4x4" preserve="all" />
     <type fullname="Unity.Mathematics.math" preserve="all" />
@@ -230,8 +258,10 @@
   <assembly fullname="UnityEngine.CoreModule">
     <type fullname="JetBrains.Annotations.CanBeNullAttribute" preserve="all" />
     <type fullname="Unity.Collections.Allocator" preserve="all" />
+    <type fullname="Unity.Collections.LowLevel.Unsafe.UnsafeUtility" preserve="all" />
     <type fullname="Unity.Collections.NativeArrayOptions" preserve="all" />
     <type fullname="Unity.Collections.NativeArray`1" preserve="all" />
+    <type fullname="Unity.Jobs.JobHandle" preserve="all" />
     <type fullname="UnityEngine.AddComponentMenu" preserve="all" />
     <type fullname="UnityEngine.AnimationCurve" preserve="all" />
     <type fullname="UnityEngine.Application" preserve="all" />
@@ -273,6 +303,9 @@
     <type fullname="UnityEngine.Gizmos" preserve="all" />
     <type fullname="UnityEngine.Gradient" preserve="all" />
     <type fullname="UnityEngine.Graphics" preserve="all" />
+    <type fullname="UnityEngine.GraphicsBuffer" preserve="all" />
+    <type fullname="UnityEngine.GraphicsBuffer/Target" preserve="all" />
+    <type fullname="UnityEngine.GraphicsBufferHandle" preserve="all" />
     <type fullname="UnityEngine.HeaderAttribute" preserve="all" />
     <type fullname="UnityEngine.HideFlags" preserve="all" />
     <type fullname="UnityEngine.HideInInspector" preserve="all" />
@@ -292,6 +325,7 @@
     <type fullname="UnityEngine.MeshFilter" preserve="all" />
     <type fullname="UnityEngine.MeshRenderer" preserve="all" />
     <type fullname="UnityEngine.MonoBehaviour" preserve="all" />
+    <type fullname="UnityEngine.MotionVectorGenerationMode" preserve="all" />
     <type fullname="UnityEngine.NonReorderableAttribute" preserve="all" />
     <type fullname="UnityEngine.Object" preserve="all" />
     <type fullname="UnityEngine.Plane" preserve="all" />
@@ -318,10 +352,24 @@
     <type fullname="UnityEngine.RenderTextureDescriptor" preserve="all" />
     <type fullname="UnityEngine.RenderTextureFormat" preserve="all" />
     <type fullname="UnityEngine.Renderer" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchBufferTarget" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchCullingContext" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchCullingOutput" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchCullingOutputDrawCommands" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchDrawCommand" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchDrawCommandFlags" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchDrawRange" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchFilterSettings" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchID" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchMaterialID" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchMeshID" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchRendererGroup" preserve="all" />
+    <type fullname="UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling" preserve="all" />
     <type fullname="UnityEngine.Rendering.ColorWriteMask" preserve="all" />
     <type fullname="UnityEngine.Rendering.CommandBuffer" preserve="all" />
     <type fullname="UnityEngine.Rendering.CompareFunction" preserve="all" />
     <type fullname="UnityEngine.Rendering.GraphicsSettings" preserve="all" />
+    <type fullname="UnityEngine.Rendering.MetadataValue" preserve="all" />
     <type fullname="UnityEngine.Rendering.RenderPipelineAsset" preserve="all" />
     <type fullname="UnityEngine.Rendering.RenderTargetIdentifier" preserve="all" />
     <type fullname="UnityEngine.Rendering.ScriptableRenderContext" preserve="all" />
@@ -591,6 +639,7 @@
     <type fullname="System.Double" preserve="all" />
     <type fullname="System.Enum" preserve="all" />
     <type fullname="System.Environment" preserve="all" />
+    <type fullname="System.EventHandler`1" preserve="all" />
     <type fullname="System.Exception" preserve="all" />
     <type fullname="System.FlagsAttribute" preserve="all" />
     <type fullname="System.Func`1" preserve="all" />
@@ -669,6 +718,7 @@
     <type fullname="System.Runtime.InteropServices.ExternalException" preserve="all" />
     <type fullname="System.Runtime.InteropServices.InAttribute" preserve="all" />
     <type fullname="System.Runtime.InteropServices.Marshal" preserve="all" />
+    <type fullname="System.Runtime.InteropServices.UnmanagedType" preserve="all" />
     <type fullname="System.Runtime.Serialization.Formatters.Binary.BinaryFormatter" preserve="all" />
     <type fullname="System.Runtime.Serialization.IDeserializationCallback" preserve="all" />
     <type fullname="System.Runtime.Serialization.ISerializable" preserve="all" />
@@ -701,6 +751,7 @@
     <type fullname="System.Threading.Interlocked" preserve="all" />
     <type fullname="System.Threading.Monitor" preserve="all" />
     <type fullname="System.Threading.Tasks.Task" preserve="all" />
+    <type fullname="System.Threading.Tasks.TaskCanceledException" preserve="all" />
     <type fullname="System.Threading.Tasks.TaskCompletionSource`1" preserve="all" />
     <type fullname="System.Threading.Tasks.TaskScheduler" preserve="all" />
     <type fullname="System.Threading.Tasks.Task`1" preserve="all" />

+ 40 - 10
Assets/Obfuz/SymbolObfus/symbol-mapping.xml

@@ -2262,9 +2262,9 @@
       <field signature="string $Obfuz$RVA_Value13" newName="$PA" />
       <field signature="int $Obfuz$RVA_Value14" newName="$qA" />
       <field signature="string $Obfuz$RVA_Value15" newName="$QA" />
-      <field signature="string $Obfuz$RVA_Value16" newName="$rA" />
+      <field signature="int $Obfuz$RVA_Value16" newName="$S" />
       <field signature="int $Obfuz$RVA_Value17" newName="$RA" />
-      <field signature="int $Obfuz$RVA_Value18" newName="$sA" />
+      <field signature="string $Obfuz$RVA_Value18" newName="$t" />
       <field signature="string $Obfuz$RVA_Value19" newName="$SA" />
       <field signature="string $Obfuz$RVA_Value20" newName="$tA" />
       <field signature="int $Obfuz$RVA_Value21" newName="$TA" />
@@ -2293,7 +2293,6 @@
       <method signature="[System.Net.Http]System.Net.Http.HttpRequestMessage $Obfuz$ProxyCall::@$Obfuz$Dispatch_11150_5896642(object, int)" newName="$y" oldStackTraceSignature="$Obfuz$ProxyCall:$Obfuz$Dispatch_11150_5896642(Object, Int32)" newStackTraceSignature="$p:$y(Object, Int32)" />
       <method signature="[System]System.Net.HttpStatusCode $Obfuz$ProxyCall::@$Obfuz$Dispatch_11150_6395063(object, int)" newName="$Y" oldStackTraceSignature="$Obfuz$ProxyCall:$Obfuz$Dispatch_11150_6395063(Object, Int32)" newStackTraceSignature="$p:$Y(Object, Int32)" />
       <method signature="object $Obfuz$ProxyCall::@$Obfuz$Dispatch_36812_10087402(object, object, int)" newName="$z" oldStackTraceSignature="$Obfuz$ProxyCall:$Obfuz$Dispatch_36812_10087402(Object, Object, Int32)" newStackTraceSignature="$p:$z(Object, Object, Int32)" />
-      <method signature="float $Obfuz$ProxyCall::@$Obfuz$Dispatch_47418_3119315(float, float, int)" newName="$AA" oldStackTraceSignature="$Obfuz$ProxyCall:$Obfuz$Dispatch_47418_3119315(Single, Single, Int32)" newStackTraceSignature="$p:$AA(Single, Single, Int32)" />
       <method signature="string $Obfuz$ProxyCall::@$Obfuz$Dispatch_11150_11558398(object, int)" newName="$bA" oldStackTraceSignature="$Obfuz$ProxyCall:$Obfuz$Dispatch_11150_11558398(Object, Int32)" newStackTraceSignature="$p:$bA(Object, Int32)" />
       <method signature="string $Obfuz$ProxyCall::@$Obfuz$Dispatch_22824_11558398(int)" newName="$BA" oldStackTraceSignature="$Obfuz$ProxyCall:$Obfuz$Dispatch_22824_11558398(Int32)" newStackTraceSignature="$p:$BA(Int32)" />
       <method signature="System.Threading.Tasks.Task $Obfuz$ProxyCall::@$Obfuz$Dispatch_50754_13355026(object, object, object, int)" newName="$CA" oldStackTraceSignature="$Obfuz$ProxyCall:$Obfuz$Dispatch_50754_13355026(Object, Object, Object, Int32)" newStackTraceSignature="$p:$CA(Object, Object, Object, Int32)" />
@@ -2354,10 +2353,12 @@
       <field signature="[DownloadSystem]ThirdParty.DownloadSystem.IDownloadUI _downloadUI" newName="$e" />
       <field signature="string[] localVersionInfo" newName="$E" />
       <field signature="[GameStartDll]GameStart gameStart" newName="$f" />
+      <field signature="string url" newName="$g" />
       <method signature="void GameLoadDll::StartLoadDll([GameStartDll]GameLoadDll, [DownloadSystem]ThirdParty.DownloadSystem.IDownloadUI, [GameStartDll]GameStart, string, System.Action)" newName="$a" oldStackTraceSignature="GameLoadDll:StartLoadDll(IDownloadUI, GameStart, String, Action)" newStackTraceSignature="$a:$a(IDownloadUI, GameStart, String, Action)" />
       <method signature="void GameLoadDll::LoadStreamingDllLoad([GameStartDll]GameLoadDll)" newName="$A" oldStackTraceSignature="GameLoadDll:LoadStreamingDllLoad()" newStackTraceSignature="$a:$A()" />
       <method signature="byte[] GameLoadDll::GetAssetBytes([GameStartDll]GameLoadDll, string)" newName="$b" oldStackTraceSignature="GameLoadDll:GetAssetBytes(String)" newStackTraceSignature="$a:$b(String)" />
       <method signature="void GameLoadDll::LoadBenDiVersion([GameStartDll]GameLoadDll)" newName="$B" oldStackTraceSignature="GameLoadDll:LoadBenDiVersion()" newStackTraceSignature="$a:$B()" />
+      <method signature="void GameLoadDll::DownloadRemoteVersion([GameStartDll]GameLoadDll)" newName="$g" oldStackTraceSignature="GameLoadDll:DownloadRemoteVersion()" newStackTraceSignature="$a:$g()" />
       <method signature="void GameLoadDll::GetAssetUrl([GameStartDll]GameLoadDll)" newName="$c" oldStackTraceSignature="GameLoadDll:GetAssetUrl()" newStackTraceSignature="$a:$c()" />
       <method signature="System.Threading.Tasks.Task GameLoadDll::LoadAsset([GameStartDll]GameLoadDll, string, string)" newName="$C" oldStackTraceSignature="GameLoadDll:LoadAsset(String, String)" newStackTraceSignature="$a:$C(String, String)" />
       <method signature="void GameLoadDll::LoadBenDiVersion([GameStartDll]GameLoadDll, string[])" newName="$d" oldStackTraceSignature="GameLoadDll:LoadBenDiVersion(String[])" newStackTraceSignature="$a:$d(String[])" />
@@ -2366,14 +2367,15 @@
       <method signature="void GameLoadDll::DownJiaoBen([GameStartDll]GameLoadDll, System.Collections.Generic.List`1&lt;[DownloadSystem]hirdParty.DownloadSystem.MD5FileInfo&gt;)" newName="$E" oldStackTraceSignature="GameLoadDll:DownJiaoBen(List`1)" newStackTraceSignature="$a:$E(List`1)" />
       <method signature="void GameLoadDll::LoadLoaclDll([GameStartDll]GameLoadDll)" newName="$f" oldStackTraceSignature="GameLoadDll:LoadLoaclDll()" newStackTraceSignature="$a:$f()" />
       <method signature="void GameLoadDll::LoadDll([GameStartDll]GameLoadDll)" newName="$F" oldStackTraceSignature="GameLoadDll:LoadDll()" newStackTraceSignature="$a:$F()" />
-      <method signature="void GameLoadDll::&lt;LoadStreamingDllLoad&gt;b__13_0([GameStartDll]GameLoadDll, [DownloadSystem]DownloadHander)" newName="$g" oldStackTraceSignature="GameLoadDll:&lt;LoadStreamingDllLoad&gt;b__13_0(DownloadHander)" newStackTraceSignature="$a:$g(DownloadHander)" />
-      <method signature="void GameLoadDll::&lt;LoadBenDiVersion&gt;b__15_0([GameStartDll]GameLoadDll, [DownloadSystem]DownloadHander)" newName="$G" oldStackTraceSignature="GameLoadDll:&lt;LoadBenDiVersion&gt;b__15_0(DownloadHander)" newStackTraceSignature="$a:$G(DownloadHander)" />
-      <method signature="void GameLoadDll::&lt;LoadMD5&gt;b__19_0([GameStartDll]GameLoadDll, [DownloadSystem]DownloadHander)" newName="$h" oldStackTraceSignature="GameLoadDll:&lt;LoadMD5&gt;b__19_0(DownloadHander)" newStackTraceSignature="$a:$h(DownloadHander)" />
+      <method signature="void GameLoadDll::&lt;LoadStreamingDllLoad&gt;b__14_0([GameStartDll]GameLoadDll, [DownloadSystem]DownloadHander)" newName="$G" oldStackTraceSignature="GameLoadDll:&lt;LoadStreamingDllLoad&gt;b__14_0(DownloadHander)" newStackTraceSignature="$a:$G(DownloadHander)" />
+      <method signature="void GameLoadDll::&lt;LoadBenDiVersion&gt;b__16_0([GameStartDll]GameLoadDll, [DownloadSystem]DownloadHander)" newName="$h" oldStackTraceSignature="GameLoadDll:&lt;LoadBenDiVersion&gt;b__16_0(DownloadHander)" newStackTraceSignature="$a:$h(DownloadHander)" />
+      <method signature="void GameLoadDll::&lt;DownloadRemoteVersion&gt;b__17_0([GameStartDll]GameLoadDll, [DownloadSystem]DownloadHander)" newName="$H" oldStackTraceSignature="GameLoadDll:&lt;DownloadRemoteVersion&gt;b__17_0(DownloadHander)" newStackTraceSignature="$a:$H(DownloadHander)" />
+      <method signature="void GameLoadDll::&lt;LoadMD5&gt;b__21_0([GameStartDll]GameLoadDll, [DownloadSystem]DownloadHander)" newName="$i" oldStackTraceSignature="GameLoadDll:&lt;LoadMD5&gt;b__21_0(DownloadHander)" newStackTraceSignature="$a:$i(DownloadHander)" />
     </type>
     <type fullName="GameLoadDll/&lt;&gt;c" newFullName="" status="NotRenamed">
       <field signature="[GameStartDll]GameLoadDll/&lt;&gt;c &lt;&gt;9" newName="$F" />
-      <field signature="System.Action`1&lt;[DownloadSystem]DownloadHander&gt; &lt;&gt;9__18_0" newName="$g" />
-      <method signature="void GameLoadDll/&lt;&gt;c::&lt;LoadBenDiVersion&gt;b__18_0([GameStartDll]GameLoadDll/&lt;&gt;c, [DownloadSystem]DownloadHander)" newName="$H" oldStackTraceSignature="&lt;&gt;c:&lt;LoadBenDiVersion&gt;b__18_0(DownloadHander)" newStackTraceSignature="&lt;&gt;c:$H(DownloadHander)" />
+      <field signature="System.Action`1&lt;[DownloadSystem]DownloadHander&gt; &lt;&gt;9__20_0" newName="$G" />
+      <method signature="void GameLoadDll/&lt;&gt;c::&lt;LoadBenDiVersion&gt;b__20_0([GameStartDll]GameLoadDll/&lt;&gt;c, [DownloadSystem]DownloadHander)" newName="$I" oldStackTraceSignature="&lt;&gt;c:&lt;LoadBenDiVersion&gt;b__20_0(DownloadHander)" newStackTraceSignature="&lt;&gt;c:$I(DownloadHander)" />
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       <field signature="[DownloadSystem]ThirdParty.DownloadSystem.CheckFilePool _checkFileThrans" newName="$G" />
@@ -2389,15 +2391,33 @@
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     <type fullName="GameLoadDll/&lt;&gt;c__DisplayClass22_0" newFullName="$a/$B" status="Renamed">
-      <field signature="[DownloadSystem]hirdParty.DownloadSystem.MD5FileInfo md5FileInfo" newName="$k" />
+      <field signature="[DownloadSystem]ThirdParty.DownloadSystem.CheckFilePool _checkFileThrans" newName="$h" />
       <field signature="[GameStartDll]GameLoadDll &lt;&gt;4__this" newName="$K" />
-      <method signature="void GameLoadDll/&lt;&gt;c__DisplayClass22_0::&lt;LoadLoaclDll&gt;b__0([GameStartDll]GameLoadDll/&lt;&gt;c__DisplayClass22_0, [DownloadSystem]DownloadHander)" newName="$j" oldStackTraceSignature="&lt;&gt;c__DisplayClass22_0:&lt;LoadLoaclDll&gt;b__0(DownloadHander)" newStackTraceSignature="$B:$j(DownloadHander)" />
+      <field signature="[DownloadSystem]ThirdParty.DownloadSystem.SliderData sliderData" newName="$H" />
+      <method signature="float GameLoadDll/&lt;&gt;c__DisplayClass22_0::&lt;JianYan&gt;b__0([GameStartDll]GameLoadDll/&lt;&gt;c__DisplayClass22_0)" newName="$j" oldStackTraceSignature="&lt;&gt;c__DisplayClass22_0:&lt;JianYan&gt;b__0()" newStackTraceSignature="$B:$j()" />
+    </type>
+    <type fullName="GameLoadDll/&lt;&gt;c__DisplayClass23_0" newFullName="$a/$A" status="Renamed">
+      <field signature="[DownloadSystem]ThirdParty.DownloadSystem.DownLoadHanderGroup downLoadHanderGroup" newName="$i" />
+      <field signature="[GameStartDll]GameLoadDll &lt;&gt;4__this" newName="$I" />
+      <field signature="System.Collections.Generic.List`1&lt;[DownloadSystem]hirdParty.DownloadSystem.MD5FileInfo&gt; updateFlieInfo" newName="$j" />
+      <field signature="float sizeM" newName="$J" />
+      <method signature="float GameLoadDll/&lt;&gt;c__DisplayClass23_0::&lt;DownJiaoBen&gt;b__0([GameStartDll]GameLoadDll/&lt;&gt;c__DisplayClass23_0)" newName="$L" oldStackTraceSignature="&lt;&gt;c__DisplayClass23_0:&lt;DownJiaoBen&gt;b__0()" newStackTraceSignature="$A:$L()" />
+    </type>
+    <type fullName="GameLoadDll/&lt;&gt;c__DisplayClass24_0" newFullName="$a/$b" status="Renamed">
+      <field signature="[DownloadSystem]hirdParty.DownloadSystem.MD5FileInfo md5FileInfo" newName="$k" />
+      <field signature="[GameStartDll]GameLoadDll &lt;&gt;4__this" newName="$l" />
+      <method signature="void GameLoadDll/&lt;&gt;c__DisplayClass24_0::&lt;LoadLoaclDll&gt;b__0([GameStartDll]GameLoadDll/&lt;&gt;c__DisplayClass24_0, [DownloadSystem]DownloadHander)" newName="$m" oldStackTraceSignature="&lt;&gt;c__DisplayClass24_0:&lt;LoadLoaclDll&gt;b__0(DownloadHander)" newStackTraceSignature="$b:$m(DownloadHander)" />
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       <field signature="System.Runtime.CompilerServices.AsyncVoidMethodBuilder &lt;&gt;t__builder" newName="$L" />
       <field signature="[GameStartDll]GameLoadDll &lt;&gt;4__this" newName="$m" />
     </type>
+    <type fullName="GameLoadDll/&lt;GetAssetUrl&gt;d__18" newFullName="$a/$c" status="Renamed">
+      <field signature="int &lt;&gt;1__state" newName="$L" />
+      <field signature="System.Runtime.CompilerServices.AsyncVoidMethodBuilder &lt;&gt;t__builder" newName="$m" />
+      <field signature="[GameStartDll]GameLoadDll &lt;&gt;4__this" newName="$M" />
+    </type>
     <type fullName="GameLoadDll/&lt;LoadAsset&gt;d__17" newFullName="$a/$C" status="Renamed">
       <field signature="int &lt;&gt;1__state" newName="$M" />
       <field signature="System.Runtime.CompilerServices.AsyncTaskMethodBuilder &lt;&gt;t__builder" newName="$n" />
@@ -2408,6 +2428,16 @@
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       <field signature="System.Runtime.CompilerServices.TaskAwaiter`1&lt;string&gt; &lt;&gt;u__2" newName="$q" />
     </type>
+    <type fullName="GameLoadDll/&lt;LoadAsset&gt;d__19" newFullName="$a/$C" status="Renamed">
+      <field signature="int &lt;&gt;1__state" newName="$n" />
+      <field signature="System.Runtime.CompilerServices.AsyncTaskMethodBuilder &lt;&gt;t__builder" newName="$N" />
+      <field signature="string v" newName="$o" />
+      <field signature="[GameStartDll]GameLoadDll &lt;&gt;4__this" newName="$O" />
+      <field signature="string url" newName="$p" />
+      <field signature="[System.Net.Http]System.Net.Http.HttpClient &lt;httpClient&gt;5__2" newName="$P" />
+      <field signature="System.Runtime.CompilerServices.TaskAwaiter`1&lt;[System.Net.Http]System.Net.Http.HttpResponseMessage&gt; &lt;&gt;u__1" newName="$q" />
+      <field signature="System.Runtime.CompilerServices.TaskAwaiter`1&lt;string&gt; &lt;&gt;u__2" newName="$s" />
+    </type>
     <type fullName="GameStart" newFullName="" status="NotRenamed">
       <field signature="[GameStartDll]GameStartUIPanel _gameStartUIPanel" newName="$Q" />
       <field signature="[GameStartDll]GameZip _gameZip" newName="$r" />

+ 1 - 1
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+  assetBundleName: touxiang
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-  isOpenHotFix: 0
+  LoadType: 1
+  h5Url: http://fort23.cn:3333/XiuXian
+  isOpenHotFix: 1
   isLoadDll: 0
 --- !u!4 &123020045
 Transform:
@@ -1267,6 +1267,221 @@ MonoBehaviour:
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   m_EditorClassIdentifier: 
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+--- !u!213 &718573110
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+    - {x: 0.575, y: 0.16499999}
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@@ -2310,221 +2525,6 @@ MonoBehaviour:
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-      height: 33
-    textureRectOffset: {x: 0, y: 0}
-    atlasRectOffset: {x: 389, y: 1229}
-    settingsRaw: 67
-    uvTransform: {x: 100, y: 446.5, z: 100, w: 1245.5}
-    downscaleMultiplier: 1
-  m_PhysicsShape:
-  - - {x: 0.345, y: 0.16499999}
-    - {x: 0.345, y: -0.16499999}
-    - {x: 0.575, y: -0.16499999}
-    - {x: 0.575, y: 0.16499999}
-  m_Bones: []
-  m_SpriteID: 5e97eb03825dee720800000000000000
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 RectTransform:
   m_CorrespondingSourceObject: {fileID: 4202026612452094680, guid: 2e16b8f8d28965a45ab1457a3656d5e2, type: 3}
@@ -2945,7 +2945,7 @@ MonoBehaviour:
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 1330085108}
+  m_Sprite: {fileID: 718573110}
   m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1

+ 1 - 1
Assets/Scripts/ThirdParty/DownloadSystem/HotSyncContent.cs

@@ -14,7 +14,7 @@ namespace ThirdParty
         /// <summary>
         /// 资源服地址
         /// </summary>
-        public static string AssetURL = "http://czq5.top:9595/XiuXian";
+        public static string AssetURL = "http://192.168.123.2:3333/XiuXian";
 
         public static string Currversion = "0.0.0";
         public static bool isOpenHotFix;

BIN
Assets/StreamingAssets/Dll/Assembly-CSharp.dll.bytes


+ 1 - 1
Assets/StreamingAssets/Dll/DllMD5.txt

@@ -1 +1 @@
-{"fileInfo":[{"fileName":"Assembly-CSharp.dll.bytes","md5":"4fa540c19de085ff93d1359e8c6425d2","size":184320},{"fileName":"Fort23.Core.dll.bytes","md5":"fb662df70b8555b34fe645170840d655","size":389632},{"fileName":"Fort23.GameData.dll.bytes","md5":"672e49776c772a07e2adedda6b0cf759","size":44544},{"fileName":"Fort23.GameLogic.dll.bytes","md5":"9b99e0977e01a23d27fa36b186c31b85","size":324096},{"fileName":"Fort23.Mono.dll.bytes","md5":"4a63d2fce394c2a3edc341df7419b176","size":857088},{"fileName":"GameTimeLine.dll.bytes","md5":"583b84f82fa0c9b43f3eed0c8eb39ebc","size":52224},{"fileName":"mscorlib.dll.bytes","md5":"9515ad7f53bd8dd5846ee76817b34054","size":2668544},{"fileName":"NetCoreBasic.dll.bytes","md5":"a9ba0fbcb684d3c7435e926fde498082","size":10752},{"fileName":"Protocol.dll.bytes","md5":"eee1a263d1fda559a009040aa1a45333","size":15360},{"fileName":"System.Core.dll.bytes","md5":"11ada542f3966c6d5dd5b42021137d1f","size":449536},{"fileName":"System.dll.bytes","md5":"b2b3d4e7bbd8f4a28cd5c3e783835d5d","size":899584},{"fileName":"ThirdParty.dll.bytes","md5":"d68ce5d142b7fd55a9d3086057275433","size":258560},{"fileName":"Unity.Timeline.dll.bytes","md5":"90da2499f74467c0879feea95656d0ab","size":126976},{"fileName":"UnityEngine.AndroidJNIModule.dll.bytes","md5":"9c0b016ab66f3ae1f0dc2d25fb7db470","size":78848},{"fileName":"UnityEngine.CoreModule.dll.bytes","md5":"165505d96b9f6e5df0b181888f8fc9c3","size":985600}]}
+{"fileInfo":[{"fileName":"Assembly-CSharp.dll.bytes","md5":"a67044b2a643e5ee8556b9982ad1ad35","size":184320},{"fileName":"Fort23.Core.dll.bytes","md5":"f01319e5fc157e47b668943b3841acea","size":399360},{"fileName":"Fort23.GameData.dll.bytes","md5":"1abbdd6698f1b318f02fb137a791410b","size":45056},{"fileName":"Fort23.GameLogic.dll.bytes","md5":"328b554ca6438c21896db26cd25b94de","size":345088},{"fileName":"Fort23.Mono.dll.bytes","md5":"bd14213275d92c0f08decdb499dd2e6f","size":920576},{"fileName":"GameTimeLine.dll.bytes","md5":"f8b1e7fd3f7ecc03d33db120c6b6e9d8","size":52224},{"fileName":"mscorlib.dll.bytes","md5":"15b17b2a8ac7ea6ce5a3cdb46a7682a2","size":2669568},{"fileName":"NetCoreBasic.dll.bytes","md5":"e64c1cf27c4b9613a5e22220d286cda1","size":10752},{"fileName":"Protocol.dll.bytes","md5":"5c9f7941e7ee57f9737e6f53f2e8142a","size":15360},{"fileName":"System.Core.dll.bytes","md5":"11ada542f3966c6d5dd5b42021137d1f","size":449536},{"fileName":"System.dll.bytes","md5":"487a944af7eee8a2c9c7ec47fa23c3c8","size":911872},{"fileName":"ThirdParty.dll.bytes","md5":"44819c68f825e9cae00916d90d430dff","size":510464},{"fileName":"Unity.Timeline.dll.bytes","md5":"2ba1802df332ee4eedbbb0939354d9b8","size":126976},{"fileName":"UnityEngine.AndroidJNIModule.dll.bytes","md5":"9c0b016ab66f3ae1f0dc2d25fb7db470","size":78848},{"fileName":"UnityEngine.CoreModule.dll.bytes","md5":"41bced2d38e006794075c2299402d2dd","size":991744}]}

BIN
Assets/StreamingAssets/Dll/Fort23.Core.dll.bytes


BIN
Assets/StreamingAssets/Dll/Fort23.GameData.dll.bytes


BIN
Assets/StreamingAssets/Dll/Fort23.GameLogic.dll.bytes


BIN
Assets/StreamingAssets/Dll/Fort23.Mono.dll.bytes


BIN
Assets/StreamingAssets/Dll/GameTimeLine.dll.bytes


BIN
Assets/StreamingAssets/Dll/NetCoreBasic.dll.bytes


BIN
Assets/StreamingAssets/Dll/Protocol.dll.bytes


BIN
Assets/StreamingAssets/Dll/ThirdParty.dll.bytes


BIN
Assets/StreamingAssets/Dll/Unity.Timeline.dll.bytes


BIN
Assets/StreamingAssets/Dll/UnityEngine.CoreModule.dll.bytes


+ 7 - 0
Assets/StreamingAssets/assetBundle.zip.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: CH0cvSmsAn1/MIVSRtcZ0OfJR3+CnLAwjpfu7KN6w52VqX5sZq4PK7NbjP89
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

Разница между файлами не показана из-за своего большого размера
+ 0 - 0
Assets/StreamingAssets/assetConfig.txt


+ 1 - 1
Assets/StreamingAssets/assetMD5.txt

@@ -1 +1 @@
-638966434934940897
+638975256949259401

+ 1 - 1
ProjectSettings/HybridCLRSettings.asset

@@ -12,7 +12,7 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: e189374413a3f00468e49d51d8b27a09, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  enable: 0
+  enable: 1
   useGlobalIl2cpp: 0
   hybridclrRepoURL: https://gitee.com/focus-creative-games/hybridclr
   il2cppPlusRepoURL: https://gitee.com/focus-creative-games/il2cpp_plus

+ 1 - 1
ProjectSettings/ProjectSettings.asset

@@ -805,7 +805,7 @@ PlayerSettings:
   webGLMemoryGeometricGrowthCap: 96
   webGLPowerPreference: 2
   scriptingDefineSymbols:
-    Android: KAMGAM_SKY_CLOUDS_URP;AMPLIFY_SHADER_EDITOR;!Taptap;Ads
+    Android: KAMGAM_SKY_CLOUDS_URP;AMPLIFY_SHADER_EDITOR;Taptap;Ads
     ArmLinux: KAMGAM_SKY_CLOUDS_URP
     ArmLinuxServer: KAMGAM_SKY_CLOUDS_URP
     EmbeddedLinux: KAMGAM_SKY_CLOUDS_URP

Разница между файлами не показана из-за своего большого размера
+ 205 - 361
UserSettings/Layouts/default-2022.dwlt


Некоторые файлы не были показаны из-за большого количества измененных файлов